//class EventName

// did
export class EventName {
  public static /* const */ LoginSuccess: string = "EventName.LoginSuccess";

  public static /* const */ CreateRole: string = "EventName.CreateRole";

  public static /* const */ LoginGameSuccess: string =
    "EventName.LoginGameSuccess";

  public static /* const */ LoginGameException: string =
    "EventName.LoginGameException";

  public static /* const */ FavoriteUpdate: string = "EventName.FavoriteUpdate";

  public static /* const */ AddFavorite: string = "EventName.AddFavorite";

  public static /* const */ StageResize: string = "EventName.StageResize";

  public static /* const */ GotoPay: string = "EventName.GotoPay";

  public static /* const */ HavePay: string = "EventName.HavePay";

  public static /* const */ SocketClose: string = "EventName.SocketClose";

  public static /* const */ ShortCutsKey: string = "EventName.ShortCutsKey";

  public static /* const */ ShortCutsItemChange: string =
    "EventName.ShortCutsItemChange";

  public static /* const */ SkillUse: string = "EventName.SkillUse";

  public static /* const */ SkillBeginToCD: string = "EventName.SkillBeginToCD";

  public static /* const */ UpdateShortSkillID: string =
    "EventName.UpdateShortSkillID";

  public static /* const */ UpdateShortItemId: string =
    "EventName.UpdateShortItemId";

  public static /* const */ UpdataShortcutsSameDrugItemUseOver: string =
    "EventName.UpdataShortcutsSameDrugItemUseOver";

  public static /* const */ UpdateShortcutsMountItemDeleteState: string =
    "EventName.UpdateShortcutsMountItemDeleteState";

  public static /* const */ SkillUseSkill: string = "EventName.SkillUseSkill";

  public static /* const */ ItemUseItem: string = "EventName.ItemUseItem";

  public static /* const */ ShortCutsDataChange: string =
    "EventName.ShortCutsDataChange";

  public static /* const */ MountItemUseItem: string =
    "EventName.MountItemUseItem";

  public static /* const */ Skill_CoolDown: string = "EventName.Skill_CoolDown";

  public static /* const */ Skill_CoolDown_Finish: string =
    "EventName.Skill_CoolDown_Finish";

  public static /* const */ Skill_CoolDown_Clear: string =
    "EventName.Skill_CoolDown_Clear";

  public static /* const */ ItemMomentDrug_CoolDown_Clear: string =
    "EventName.ItemMomentDrug_CoolDown_Clear";

  public static /* const */ Item_CoolDown: string = "EventName.Item_CoolDown";

  public static /* const */ Item_CoolDown_Complete: string =
    "EventName.Item_CoolDown_Complete";

  public static /* const */ AddToShortcutsByReq: string =
    "EventName.AddToShortcutsByReq";

  public static /* const */ AddToBuffSkillByReq: string =
    "EventName.AddToBuffSkillByReq";

  public static /* const */ RemoveBuffSkillByReq: string =
    "EventName.RemoveBuffSkillByReq";

  public static /* const */ UpdateBuffSkillCDReq: string =
    "EventName.UpdateBuffSkillCDReq";

  public static /* const */ InitSKill_CoolDown: string =
    "EventName.InitSKill_CoolDown";

  public static /* const */ SaveShortcutsData: string =
    "EventName.SaveShortcutsData";

  public static /* const */ RoleEnergyComplete: string =
    "EventName.RoleEnergyComplete";

  public static /* const */ FireXpSkillComplete: string =
    "EventName.FireXpSkillComplete";

  public static /* const */ RoleAttributeCharmChange: string =
    "EventName.RoleAttributeCharmChange";

  public static /* const */ RoleEntityActionChange: string =
    "EventName.RoleEntityActionChange";

  public static /* const */ ShortcutKeyLabelUpdate: string =
    "EventName.ShortcutKeyLabelUpdate";

  public static /* const */ ShortcutUsableUpdate: string =
    "EventName.ShortcutUsableUpdate";

  public static /* const */ Role_Dead: string = "EventName.Role_Dead";

  public static /* const */ Role_Relived: string = "EventName.Role_Relived";

  public static /* const */ Role_Relive_Local: string =
    "EventName.Role_Relive_Local";

  public static /* const */ Role_Relive_Coin: string =
    "EventName.Role_Relive_Coin";

  public static /* const */ Role_Relive_CoinBind: string =
    "EventName.Role_Relive_CoinBind";

  public static /* const */ Role_Relive_City: string =
    "EventName.Role_Relive_City";

  public static /* const */ Role_Relive_Time: string =
    "EventName.Role_Relive_Time";

  public static /* const */ Role_Relive_PropLocal: string =
    "EventName.Role_Relive_PropLocal";

  public static /* const */ Role_Relive_CancelBuyProp: string =
    "EventName.Role_Relive_CancelBuyProp";

  public static /* const */ Role_Relive_SureBuyProp: string =
    "EventName.Role_Relive_SureBuyProp";

  public static /* const */ PlayerWindowShow: string =
    "EventName.PlayerWindowShow";

  public static /* const */ PlayerTabBarChangeToExchange: string =
    "EventName.PlayerTabBarChangeToExchange";

  public static /* const */ PlayerSuitLockedChange: string =
    "EventName.PlayerSuitLockedChange";

  public static /* const */ CurWorldLevelUpdate: string =
    "EventName.CurWorldLevelUpdate";

  public static /* const */ Role_FlyStart: string = "EventName.Role_FlyStart";

  public static /* const */ Role_FlyEnd: string = "EventName.Role_FlyEnd";

  public static /* const */ Role_MountDataChange: string =
    "EventName.Role_MountDataChange";

  public static /* const */ Role_LookupRune: string =
    "EventName.Role_LookupRune";

  public static /* const */ Role_AvatarUploadOpen: string =
    "EventName.Role_AvatarUploadOpen";

  public static /* const */ Role_Relive_HideRelivePanel: string =
    "EventName.Role_Relive_HideRelivePanel";

  public static /* const */ CreateNewBackCountClock: string =
    "EventName.CreateNewBackCountClock";

  public static /* const */ CDMapTimerComplete: string =
    "EventName.CDMapTimerComplete";

  public static /* const */ AI_NpcInDestance: string =
    "EventName.AI_NpcInDestance";

  public static /* const */ AI_NpcOutDestance: string =
    "EventName.AI_NpcOutDestance";

  public static /* const */ AutoPathOpenDropItem: string =
    "EventName.AutoPathOpenDropItem";

  public static /* const */ AutoPathBegin: string = "EventName.AutoPathBegin";

  public static /* const */ AutoPathEnd: string = "EventName.AutoPathEnd";

  public static /* const */ AI_FightInDistance: string =
    "EventName.AI_FightInDistance";

  public static /* const */ Scene_AddEntity: string =
    "EventName.Scene_AddEntity";

  public static /* const */ SceneAddSelfPet: string =
    "EventName.SceneAddSelfPet";

  public static /* const */ ScreenOrShowPlayer: string =
    "EventName.ScreenOrShowPlayer";

  public static /* const */ Scene_Entity_Move: string =
    "EventName.Scene_Entity_Move";

  public static /* const */ MapUpdateRolePosition: string =
    "EventName.MapUpdateRolePosition";

  public static /* const */ LeaveScene: string = "EventName.LeaveScene";

  public static /* const */ ChangeScene: string = "EventName.ChangeScene";

  public static /* const */ ChangePosition: string = "EventName.ChangePosition";

  public static /* const */ Scene_Update: string = "EventName.Scene_Update";

  public static /* const */ Scene_Pet_Update: string =
    "EventName.Scene_Pet_Update";

  public static /* const */ SpaceDropItem: string = "EventName.SpaceDropItem";

  public static /* const */ MapFindPath: string = "EventName.MapFindPath";

  public static /* const */ RoleMoveEnd: string = "EventName.RoleMoveEnd";

  public static /* const */ RoleDressSuccess: string =
    "EventName.RoleDressSuccess";

  public static /* const */ RoleUnDressSuccess: string =
    "EventName.RoleUnDressSuccess";

  public static /* const */ EscortIsAttacked: string =
    "EventName.EscortIsAttacked";

  public static /* const */ Player_Selected: string =
    "EventName.Player_Selected";

  public static /* const */ Pick_Item: string = "EventName.Pick_Item";

  public static /* const */ Pick_AllItem: string = "EventName.Pick_AllItem";

  public static /* const */ AutoPick_Item: string = "EventName.AutoPick_Item";

  public static /* const */ Pick_ItemSucess: string =
    "EventName.Pick_ItemSucess";

  public static /* const */ Role_Collect_Begin: string =
    "EventName.Role_Collect_Begin";

  public static /* const */ Role_Collect_End: string =
    "EventName.Role_Collect_End";

  public static /* const */ Convey_Res: string = "EventName.Convey_Res";

  public static /* const */ NPC_Task_StatusUpdata: string =
    "EventName.NPC_Task_StatusUpdata";

  public static /* const */ Fight_Process_Begin: string =
    "EventName.Fight_Process_Begin";

  public static /* const */ FightSetMode: string = "EventName.FightSetMode";

  public static /* const */ FightSetModeSuccess: string =
    "EventName.FightSetModeSuccess";

  public static /* const */ CollectHasOwner: string =
    "EventName.CollectHasOwner";

  public static /* const */ FightEntityNotOnLine: string =
    "EventName.FightEntityNotOnLine";

  public static /* const */ FightTargetIsTooFar: string =
    "EventName.FightTargetIsTooFar";

  public static /* const */ CollectTargetIsTooFar: string =
    "EventName.CollectTargetIsTooFar";

  public static /* const */ ColloectTargetNotOnLine: string =
    "EventName.ColloectTargetNotOnLine";

  public static /* const */ InputPointError: string =
    "EventName.InputPointError";

  public static /* const */ FightCopySkill: string = "EventName.FightCopySkill";

  public static /* const */ FightProcessBreak: string =
    "EventName.FightProcessBreak";

  public static /* const */ FightServerRes: string = "EventName.FightServerRes";

  public static /* const */ UpdateCurrentMap: string =
    "EventName.UpdateCurrentMap";

  public static /* const */ MapUIDisplayChange: string =
    "EventName.MapUIDisplayChange";

  public static /* const */ PassItemClick: string = "EventName.PassItemClick";

  public static /* const */ NpcItemClick: string = "EventName.NpcItemClick";

  public static /* const */ BossItemClick: string = "EventName.BossItemClick";

  public static /* const */ MapUIShowCityMap: string =
    "EventName.MapUIShowCityMap";

  public static /* const */ MapUIAutoPathByPoint: string =
    "EventName.MapUIAutoPathByPoint";

  public static /* const */ MapUINPCShowOrHide: string =
    "EventName.MapUINPCShowOrHide";

  public static /* const */ MapUIUpdatePassPoint: string =
    "EventName.MapUIUpdatePassPoint";

  public static /* const */ ShopItemSelect: string = "EventName.ShopItemSelect";

  public static /* const */ ShopItemAmountUpdate: string =
    "EventName.ShopItemAmountUpdate";

  public static /* const */ ShopStartSaleItem: string =
    "EventName.ShopStartSaleItem";

  public static /* const */ ShopStopSaleItem: string =
    "EventName.ShopStopSaleItem";

  public static /* const */ SaleItemClick: string = "EventName.SaleItemClick";

  public static /* const */ ShopBuyItem: string = "EventName.ShopBuyItem";

  public static /* const */ ShopSellItem: string = "EventName.ShopSellItem";

  public static /* const */ ShopSellItemSuccess: string =
    "EventName.ShopSellItemSuccess";

  public static /* const */ ShopBuyBatchItem: string =
    "EventName.ShopBuyBatchItem";

  public static /* const */ ShopStartFixEquipment: string =
    "EventName.ShopStartFixEquipment";

  public static /* const */ ShopStopFixEquipment: string =
    "EventName.ShopStopFixEquipment";

  public static /* const */ ShopFixAllEquipment: string =
    "EventName.ShopFixAllEquipment";

  public static /* const */ ShopFixEquipment: string =
    "EventName.ShopFixEquipment";

  public static /* const */ ShopFixAllEquipmentSuccess: string =
    "EventName.ShopFixAllEquipmentSuccess";

  public static /* const */ ShopFixEquipmentSuccess: string =
    "EventName.ShopFixEquipmentSuccess";

  public static /* const */ ShopSellList: string = "EventName.ShopSellList";

  public static /* const */ ShopBuyList: string = "EventName.ShopBuyList";

  public static /* const */ ShopBuyBack: string = "EventName.ShopBuyBack";

  public static /* const */ ShopSellListSuccess: string =
    "EventName.ShopSellListSuccess";

  public static /* const */ ShopBuyBackSuccess: string =
    "EventName.ShopBuyBackSuccess";

  public static /* const */ ShopOpen: string = "EventName.ShopOpen";

  public static /* const */ VIPShopOpen: string = "EventName.VIPShopOpen";

  public static /* const */ ShopClose: string = "EventName.ShopClose";

  public static /* const */ RepairAllWeaponCost: string =
    "EventName.RepairAllWeaponCost";

  public static /* const */ RepairAllWeaponCostSuccess: string =
    "EventName.RepairAllWeaponCostSuccess";

  public static /* const */ StorageOpen: string = "EventName.StorageOpen";

  public static /* const */ VIPStorageOpen: string = "EventName.VIPStorageOpen";

  public static /* const */ ShopOpenHonor: string = "EventName.ShopOpenHonor";

  public static /* const */ StageResizeF8: string = "EventName.StageResizeF8";

  public static /* const */ ShopOpenMerit: string = "EventName.ShopOpenMerit";

  public static /* const */ IntegralShopIsOpen: string =
    "EventName.IntegralShopIsOpen";

  public static /* const */ IntegralShopModuleOpen: string =
    "EventName.IntegralShopModuleOpen";

  public static /* const */ IntegralShopBuyItem: string =
    "EventName.IntegralShopBuyItem";

  public static /* const */ ShopWrestleBuyRecord: string =
    "EventName.ShopWrestleBuyRecord";

  public static /* const */ ShopContriBuyRecord: string =
    "EventName.ShopContriBuyRecord";

  public static /* const */ GangFightBuyRecord: string =
    "EventName.GangFightBuyRecord";

  public static /* const */ ShopMallOpen: string = "EventName.ShopMallOpen";

  public static /* const */ ShopMallBuyItem: string =
    "EventName.ShopMallBuyItem";

  public static /* const */ ShopMallBuyItemAndUse: string =
    "EventName.ShopMallBuyItemAndUse";

  public static /* const */ ShopMallBuyItemSuccess: string =
    "EventName.ShopMallBuyItemSuccess";

  public static /* const */ GetPanicBuyConfig: string =
    "EventName.GetPanicBuyConfig";

  public static /* const */ GetPanicBuyConfigSuccess: string =
    "EventName.GetPanicBuyConfigSuccess";

  public static /* const */ PanicBuyItem: string = "EventName.PanicBuyItem";

  public static /* const */ PanicBuyItemSuccess: string =
    "EventName.PanicBuyItemSuccess";

  public static /* const */ ClosePanicBuy: string = "EventName.ClosePanicBuy";

  public static /* const */ ClosePanicBuySuccess: string =
    "EventName.ClosePanicBuySuccess";

  public static /* const */ PanicBuyItemUpdate: string =
    "EventName.PanicBuyItemUpdate";

  public static /* const */ PanicBuyRefresh: string =
    "EventName.PanicBuyRefresh";

  public static /* const */ GuidOpenShopMall: string =
    "EventName.GuidOpenShopMall";

  public static /* const */ VIPOpenShopMall: string =
    "EventName.VIPOpenShopMall";

  public static /* const */ PetMountPreview: string =
    "EventName.PetMountPreview";

  public static /* const */ ShopMallShowToTab: string =
    "EventName.ShopMallShowToTab";

  public static /* const */ ShopMallGetCostReturn: string =
    "EventName.ShopMallGetCostReturn";

  public static /* const */ ShopMallAutoBuyCoin: string =
    "EventName.ShopMallAutoBuyCoin";

  public static /* const */ QuickBuyCancel: string = "EventName.QuickBuyCancel";

  public static /* const */ OpenNpcShopMall: string =
    "EventName.OpenNpcShopMall";

  public static /* const */ ShopBuyNpcItem: string = "EventName.ShopBuyNpcItem";

  public static /* const */ ShopBuyNpcItemSuccess: string =
    "EventName.ShopBuyNpcItemSuccess";

  public static /* const */ CallMounts: string = "EventName.CallMounts";

  public static /* const */ UnCallMounts: string = "EventName.UnCallMounts";

  public static /* const */ MountsDelReq: string = "EventName.MountsDelReq";

  public static /* const */ MountsUnEquipReq: string =
    "EventName.MountsUnEquipReq";

  public static /* const */ MountsEquipReq: string = "EventName.MountsEquipReq";

  public static /* const */ KeyControllMounts: string =
    "EventName.KeyControllMounts";

  public static /* const */ MountMutiWash: string = "EventName.MountMutiWash";

  public static /* const */ MountButtonSkipToTabBar: string =
    "EventName.MountButtonSkipToTabBar";

  public static /* const */ MountListRendererClick: string =
    "EventName.MountListRendererClick";

  public static /* const */ MountPutOn: string = "EventName.MountPutOn";

  public static /* const */ MountPutOff: string = "EventName.MountPutOff";

  public static /* const */ MountFeedItemSelect: string =
    "EventName.MountFeedItemSelect";

  public static /* const */ MountFeedItemUnSelect: string =
    "EventName.MountFeedItemUnSelect";

  public static /* const */ MountFeedItemUnSelectAll: string =
    "EventName.MountFeedItemUnSelectAll";

  public static /* const */ MountFeedButtonClick: string =
    "EventName.MountFeedButtonClick";

  public static /* const */ MountFeedSucess: string =
    "EventName.MountFeedSucess";

  public static /* const */ MountLevelUp: string = "EventName.MountLevelUp";

  public static /* const */ MountLevelUpSuccess: string =
    "EventName.MountLevelUpSuccess";

  public static /* const */ MountPutOnBindAfterSayOk: string =
    "EventName.MountPutOnBindAfterSayOk";

  public static /* const */ MountUpGrade: string = "EventName.MountUpGrade";

  public static /* const */ MountFeedTabBarContain: string =
    "EventName.MountFeedTabBarContain";

  public static /* const */ MountSkipToHead: string =
    "EventName.MountSkipToHead";

  public static /* const */ MountGoExtend: string = "EventName.MountGoExtend";

  public static /* const */ MountExtendSuccess: string =
    "EventName.MountExtendSuccess";

  public static /* const */ MountExtendClear: string =
    "EventName.MountExtendClear";

  public static /* const */ MountWashSuccess: string =
    "EventName.MountWashSuccess";

  public static /* const */ MountGoWash: string = "EventName.MountGoWash";

  public static /* const */ MountChangeSuccess: string =
    "EventName.MountChangeSuccess";

  public static /* const */ MountGoChangeSuccess: string =
    "EventName.MountGoChangeSuccess";

  public static /* const */ MountShowChangeModelWindows: string =
    "EventName.MountShowChangeModelWindows";

  public static /* const */ MountHideChangeModelWindows: string =
    "EventName.MountHideChangeModelWindows";

  public static /* const */ MountGoWashReplace: string =
    "EventName.MountGoWashReplace";

  public static /* const */ MountWashReplaceSuccess: string =
    "EventName.MountWashReplaceSuccess";

  public static /* const */ MountExpDrugUse: string =
    "EventName.MountExpDrugUse";

  public static /* const */ MountOpenCraveModule: string =
    "EventName.MountOpenCraveModule";

  public static /* const */ MountUpdateMountCraveInfo: string =
    "EventName.MountUpdateMountCraveInfo";

  public static /* const */ MountGoCrave: string = "EventName.MountGoCrave";

  public static /* const */ MountCloseCrave: string =
    "EventName.MountCloseCrave";

  public static /* const */ MountGoRein: string = "EventName.MountGoRein";

  public static /* const */ mountReinSuccess: string =
    "EventName.mountReinSuccess";

  public static /* const */ MountShowModule: string =
    "EventName.MountShowModule";

  public static /* const */ MountStartsGoCulture: string =
    "EventName.MountStartsGoCulture";

  public static /* const */ MountStartsGoCultureSuccess: string =
    "EventName.MountStartsGoCultureSuccess";

  public static /* const */ MountStartsBantchWarnning: string =
    "EventName.MountStartsBantchWarnning";

  public static /* const */ MountStartsBantchResultOk: string =
    "EventName.MountStartsBantchResultOk";

  public static /* const */ MountStartsFeedOpenLv: string =
    "EventName.MountStartsFeedOpenLv";

  public static /* const */ MountStartsFeedLvOpenRelationShip: string =
    "EventName.MountStartsFeedLvOpenRelationShip";

  public static /* const */ MountAdvanceGoMountAdvance: string =
    "EventName.MountAdvanceGoMountAdvance";

  public static /* const */ MountAdvanceGoMountAdvanceSuccess: string =
    "EventName.MountAdvanceGoMountAdvanceSuccess";

  public static /* const */ MountAdvanceGoFeed: string =
    "EventName.MountAdvanceGoFeed";

  public static /* const */ MountAdvanceGoFeedSuccess: string =
    "EventName.MountAdvanceGoFeedSuccess";

  public static /* const */ MountForsterTotalValueUpdate: string =
    "EventName.MountForsterTotalValueUpdate";

  public static /* const */ MountForsterFightValue: string =
    "EventName.MountForsterFightValue";

  public static /* const */ MountForsterGetFightValue: string =
    "EventName.MountForsterGetFightValue";

  public static /* const */ MountForsterReplaceOkClick: string =
    "EventName.MountForsterReplaceOkClick";

  public static /* const */ MountForsterReplaceCancerClick: string =
    "EventName.MountForsterReplaceCancerClick";

  public static /* const */ MountEuqipUndress: string =
    "EventName.MountEuqipUndress";

  public static /* const */ MountEquipAllUndress: string =
    "EventName.MountEquipAllUndress";

  public static /* const */ MountEquipGoUpgrade: string =
    "EventName.MountEquipGoUpgrade";

  public static /* const */ MountEquipShowUpFight: string =
    "EventName.MountEquipShowUpFight";

  public static /* const */ MountEquipShowUpFightSuccess: string =
    "EventName.MountEquipShowUpFightSuccess";

  public static /* const */ MountLvBackUseDrug: string =
    "EventName.MountLvBackUseDrug";

  public static /* const */ PetOpenWindow: string = "EventName.PetOpenWindow";

  public static /* const */ PetBagUpdate: string = "EventName.PetBagUpdate";

  public static /* const */ PetBattle: string = "EventName.PetBattle";

  public static /* const */ PetBattleByUid: string = "EventName.PetBattleByUid";

  public static /* const */ PetBattleAttributeUpdate: string =
    "EventName.PetBattleAttributeUpdate";

  public static /* const */ PetBattleSuccess: string =
    "EventName.PetBattleSuccess";

  public static /* const */ PetRest: string = "EventName.PetRest";

  public static /* const */ PetRestSuccess: string = "EventName.PetRestSuccess";

  public static /* const */ PetDeath: string = "EventName.PetDeath";

  public static /* const */ PetModify: string = "EventName.PetModify";

  public static /* const */ PetModifySuccess: string =
    "EventName.PetModifySuccess";

  public static /* const */ PetFeed: string = "EventName.PetFeed";

  public static /* const */ PetBringUp: string = "EventName.PetBringUp";

  public static /* const */ PetStatusChange: string =
    "EventName.PetStatusChange";

  public static /* const */ PetRelease: string = "EventName.PetRelease";

  public static /* const */ PetReleaseSuccess: string =
    "EventName.PetReleaseSuccess";

  public static /* const */ PetDress: string = "EventName.PetDress";

  public static /* const */ PetDressSuccess: string =
    "EventName.PetDressSuccess";

  public static /* const */ PetUndress: string = "EventName.PetUndress";

  public static /* const */ PetUndressSuccess: string =
    "EventName.PetUndressSuccess";

  public static /* const */ PetStatusUpdate: string =
    "EventName.PetStatusUpdate";

  public static /* const */ PetBagCapacityChange: string =
    "EventName.PetBagCapacityChange";

  public static /* const */ PetFeedInPack: string = "EventName.PetFeedInPack";

  public static /* const */ PetViewInfo: string = "EventName.PetViewInfo";

  public static /* const */ PetShowInfo: string = "EventName.PetShowInfo";

  public static /* const */ PetStorageOpen: string = "EventName.PetStorageOpen";

  public static /* const */ PetWindowClose: string = "EventName.PetWindowClose";

  public static /* const */ PetWindowShow: string = "EventName.PetWindowShow";

  public static /* const */ PetAddWindowClose: string =
    "EventName.PetAddWindowClose";

  public static /* const */ PetAddWindowShow: string =
    "EventName.PetAddWindowShow";

  public static /* const */ PetTabBarChange: string =
    "EventName.PetTabBarChange";

  public static /* const */ PetTabBarToSkill: string =
    "EventName.PetTabBarToSkill";

  public static /* const */ PetAutoCall: string = "EventName.PetAutoCall";

  public static /* const */ PetSkillViewWindowOpen: string =
    "EventName.PetSkillViewWindowOpen";

  public static /* const */ PetChangeModelGetList: string =
    "EventName.PetChangeModelGetList";

  public static /* const */ PetChangeModel: string = "EventName.PetChangeModel";

  public static /* const */ PetActivateModel: string =
    "EventName.PetActivateModel";

  public static /* const */ PetModelItemSelect: string =
    "EventName.PetModelItemSelect";

  public static /* const */ PetCallBackAlert: string =
    "EventName.PetCallBackAlert";

  public static /* const */ PetReborn: string = "宠物转生";

  public static /* const */ PetRebornSuccess: string = "宠物转生成功";

  public static /* const */ PetRebornShowReq: string = "宠物转生属性预览请求";

  public static /* const */ PetRebornShowReqSuccess: string =
    "宠物转生属性预览请求成功";

  public static /* const */ PetSkillUpgrade: string =
    "EventName.PetSkillUpgrade";

  public static /* const */ PetSkillUpgradeSucess: string =
    "EventName.PetSkillUpgradeSucess";

  public static /* const */ PetSkillUse: string = "EventName.PetSkillUse";

  public static /* const */ PetSkillActivate: string =
    "EventName.PetSkillActivate";

  public static /* const */ PetSpecailSkillInfoGet: string =
    "EventName.PetSpecailSkillInfoGet";

  public static /* const */ PetSpecialSkillItemSelect: string =
    "EventName.PetSpecialSkillItemSelect";

  public static /* const */ PetSpecialSkillChangeItemSelect: string =
    "EventName.PetSpecialSkillChangeItemSelect";

  public static /* const */ PetSkillStudy: string = "EventName.PetSkillStudy";

  public static /* const */ PetSpecialSkillPutOnOrPutDown: string =
    "EventName.PetSpecialSkillPutOnOrPutDown";

  public static /* const */ PetSpecialSkillChangeViewShow: string =
    "EventName.PetSpecialSkillChangeViewShow";

  public static /* const */ PetBloodInfoReq: string =
    "EventName.PetBloodInfoReq";

  public static /* const */ PetBloodUpgradeReq: string =
    "EventName.PetBloodUpgradeReq";

  public static /* const */ PetBloodInfoRes: string =
    "EventName.PetBloodInfoRes";

  public static /* const */ PetBloodUpgradeResult: string =
    "EventName.PetBloodUpgradeResult";

  public static /* const */ PetEquipsBagShowOrHide: string =
    "EventName.PetEquipsBagShowOrHide";

  public static /* const */ PetEquipDress: string = "EventName.PetEquipDress";

  public static /* const */ PetEquipUndress: string =
    "EventName.PetEquipUndress";

  public static /* const */ PetEquipUndressAll: string =
    "EventName.PetEquipUndressAll";

  public static /* const */ PetEquipGetAllRepairCost: string =
    "EventName.PetEquipGetAllRepairCost";

  public static /* const */ PetEquipGetAllRepairCostSuccess: string =
    "EventName.PetEquipGetAllRepairCostSuccess";

  public static /* const */ PetEquipForge_ShowForgeModule: string =
    "EventName.PetEquipForge_ShowForgeModule";

  public static /* const */ PetEquipRepairAll: string =
    "EventName.PetEquipRepairAll";

  public static /* const */ PetEquipUpgradeGuide: string = "宠物装备升星指引";

  public static /* const */ PetRefreshGrowth: string =
    "EventName.PetRefreshGrowth";

  public static /* const */ PetRefreshGrowthSuccess: string =
    "EventName.PetRefreshGrowthSuccess";

  public static /* const */ PetStrengthenSpirit: string =
    "EventName.PetStrengthenSpirit";

  public static /* const */ PetStrengthenSpiritSuccess: string =
    "EventName.PetStrengthenSpiritSuccess";

  public static /* const */ PetLearnSkill: string = "EventName.PetLearnSkill";

  public static /* const */ PetLearnSkillSuccess: string =
    "EventName.PetLearnSkillSuccess";

  public static /* const */ PetUpdateSkill: string = "EventName.PetUpdateSkill";

  public static /* const */ PetUpdateSkillSuccess: string =
    "EventName.PetUpdateSkillSuccess";

  public static /* const */ PetSingleSire: string = "EventName.PetSingleSire";

  public static /* const */ PetSingleSireSuccess: string =
    "EventName.PetSingleSireSuccess";

  public static /* const */ PetTeamSire: string = "EventName.PetTeamSire";

  public static /* const */ PetTeamSireSuccess: string =
    "EventName.PetTeamSireSuccess";

  public static /* const */ PetGetBackPet: string = "EventName.PetGetBackPet";

  public static /* const */ PetGetBackPetSuccess: string =
    "EventName.PetGetBackPetSuccess";

  public static /* const */ OpenTeamFeed: string = "EventName.OpenTeamFeed";

  public static /* const */ PetEquipOpenByIndex: string =
    "EventName.PetEquipOpenByIndex";

  public static /* const */ PetForgeClose: string = "EventName.PetForgeClose";

  public static /* const */ PetStrengThenCant: string =
    "EventName.PetStrengThenCant";

  public static /* const */ PetUseBless: string = "EventName.PetUseBless";

  public static /* const */ PetUseBlessSuccess: string =
    "EventName.PetUseBlessSuccess";

  public static /* const */ PetAddBless: string = "EventName.PetAddBless";

  public static /* const */ PetAddBlessSuccess: string =
    "EventName.PetAddBlessSuccess";

  public static /* const */ PetXisui: string = "EventName.PetXisui";

  public static /* const */ PetXisuiSuccess: string =
    "EventName.PetXisuiSuccess";

  public static /* const */ PetXisuiOpen: string = "EventName.PetXisuiOpen";

  public static /* const */ PetChangeUpgradeModel: string =
    "EventName.PetChangeUpgradeModel";

  public static /* const */ PetSkillHelpWindowOpen: string =
    "EventName.PetSkillHelpWindowOpen";

  public static /* const */ PetBatchUpgradeGrowth: string =
    "EventName.PetBatchUpgradeGrowth";

  public static /* const */ PetBatchUpgradeGrowthSuccess: string =
    "EventName.PetBatchUpgradeGrowthSuccess";

  public static /* const */ PetBatchUpgradeSpirit: string =
    "EventName.PetBatchUpgradeSpirit";

  public static /* const */ PetBatchUpgradeSpiritSuccess: string =
    "EventName.PetBatchUpgradeSpiritSuccess";

  public static /* const */ PetSkillWindowShow: string =
    "EventName.PetSkillWindowShow";

  public static /* const */ PetSkillWindowClose: string =
    "EventName.PetSkillWindowClose";

  public static /* const */ PetSkillRefressResult: string =
    "EventName.PetSkillRefressResult";

  public static /* const */ PetSkillGetResult: string =
    "EventName.PetSkillGetResult";

  public static /* const */ PetSkillSeal: string = "EventName.PetSkillSeal";

  public static /* const */ PetSkillUnseal: string = "EventName.PetSkillUnseal";

  public static /* const */ PetSkillUnsealSuccess: string =
    "EventName.PetSkillUnsealSuccess";

  public static /* const */ PetSkillTidy: string = "EventName.PetSkillTidy";

  public static /* const */ PetMeetGetLevyList: string =
    "EventName.PetMeetGetLevyList";

  public static /* const */ PetMeetGetLevyListSuccess: string =
    "EventName.PetMeetGetLevyListSuccess";

  public static /* const */ PetMeetStorage: string = "EventName.PetMeetStorage";

  public static /* const */ PetMeetStorageSuccess: string =
    "EventName.PetMeetStorageSuccess";

  public static /* const */ PetMeetGetBackStoragePet: string =
    "EventName.PetMeetGetBackStoragePet";

  public static /* const */ PetMeetGetBackStoragePetSuccess: string =
    "EventName.PetMeetGetBackStoragePetSuccess";

  public static /* const */ PetMeetMatchPet: string =
    "EventName.PetMeetMatchPet";

  public static /* const */ PetMeetMatchPetSuccess: string =
    "EventName.PetMeetMatchPetSuccess";

  public static /* const */ PetMeetLookOverPlayerPet: string =
    "EventName.PetMeetLookOverPlayerPet";

  public static /* const */ PetMeetGetMyPetStorageInfo: string =
    "EventName.PetMeetGetMyPetStorageInfo";

  public static /* const */ PetMeetGetMyPetStorageInfoSuccess: string =
    "EventName.PetMeetGetMyPetStorageInfoSuccess";

  public static /* const */ PetSkillOpenRefreshWindow: string =
    "EventName.PetSkillOpenRefreshWindow";

  public static /* const */ PetGetSkillProp: string =
    "EventName.PetGetSkillProp";

  public static /* const */ PetGetSkillPropSuccess: string =
    "EventName.PetGetSkillPropSuccess";

  public static /* const */ PetRandSkillProp: string =
    "EventName.PetRandSkillProp";

  public static /* const */ PetRandSkillPropSuccess: string =
    "EventName.PetRandSkillPropSuccess";

  public static /* const */ PetMakeSkillProp: string =
    "EventName.PetMakeSkillProp";

  public static /* const */ PetMakeSkillPropSuccess: string =
    "EventName.PetMakeSkillPropSuccess";

  public static /* const */ PetDigSkill: string = "EventName.PetDigSkill";

  public static /* const */ PetDigSkillSuccess: string =
    "EventName.PetDigSkillSuccess";

  public static /* const */ PetForgetSkill: string = "EventName.PetForgetSkill";

  public static /* const */ PetForgetSkillSuccess: string =
    "EventName.PetForgetSkillSuccess";

  public static /* const */ PetOpenSkillStudyTab: string =
    "EventName.PetOpenSkillStudyTab";

  public static /* const */ PetPractice: string = "EventName.PetPractice";

  public static /* const */ PetPracticeSuccess: string =
    "EventName.PetPracticeSuccess";

  public static /* const */ PetPracticeAcc: string = "EventName.PetPracticeAcc";

  public static /* const */ PetPracticeAccSuccess: string =
    "EventName.PetPracticeAccSuccess";

  public static /* const */ PetGetTrainInfo: string =
    "EventName.PetGetTrainInfo";

  public static /* const */ PetGetTrainInfoSuccess: string =
    "EventName.PetGetTrainInfoSuccess";

  public static /* const */ PetChangePetModel: string =
    "EventName.PetChangePetModel";

  public static /* const */ PetChangePetModelSuccess: string =
    "EventName.PetChangePetModelSuccess";

  public static /* const */ PetRecoverModel: string =
    "EventName.PetRecoverModel";

  public static /* const */ PetRecoverModelSuccess: string =
    "EventName.PetRecoverModelSuccess";

  public static /* const */ PetAddEgg: string = "EventName.PetAddEgg";

  public static /* const */ PetEggsChange: string = "EventName.PetEggsChange";

  public static /* const */ PetEatEgg: string = "EventName.PetEatEgg";

  public static /* const */ PetEatEggSuccess: string =
    "EventName.PetEatEggSuccess";

  public static /* const */ PetLifespanWindowOpen: string =
    "EventName.PetLifespanWindowOpen";

  public static /* const */ PetLifespanAdd: string = "EventName.PetLifespanAdd";

  public static /* const */ PetLifespanAddSuccess: string =
    "EventName.PetLifespanAddSuccess";

  public static /* const */ PetExtend: string = "EventName.PetExtend";

  public static /* const */ PetExtendSuccess: string =
    "EventName.PetExtendSuccess";

  public static /* const */ PetExtendPreview: string =
    "EventName.PetExtendPreview";

  public static /* const */ PetExtendPreviewSuccess: string =
    "EventName.PetExtendPreviewSuccess";

  public static /* const */ PetIlluOpenWindow: string =
    "EventName.PetIlluOpenWindow";

  public static /* const */ PetHireApply: string = "EventName.PetHireApply";

  public static /* const */ PetHireApplySuccess: string =
    "EventName.PetHireApplySuccess";

  public static /* const */ PetHireBorrow: string = "EventName.PetHireBorrow";

  public static /* const */ PetHireGetApply: string =
    "EventName.PetHireGetApply";

  public static /* const */ PetHireSearch: string = "EventName.PetHireSearch";

  public static /* const */ PetHireViewDetail: string =
    "EventName.PetHireViewDetail";

  public static /* const */ PetHireFire: string = "EventName.PetHireFire";

  public static /* const */ PetHireGetMoney: string =
    "EventName.PetHireGetMoney";

  public static /* const */ PetHireGetLog: string = "EventName.PetHireGetLog";

  public static /* const */ PetHireChangeRentPrice: string =
    "EventName.PetHireChangeRentPrice";

  public static /* const */ WareTabBarSelect: string =
    "EventName.WareTabBarSelect";

  public static /* const */ WarePageTabBarSelect: string =
    "EventName.WarePageTabBarSelect";

  public static /* const */ WareHouseShowItem: string =
    "EventName.WareHouseShowItem";

  public static /* const */ WareHouseItemPanelData: string =
    "EventName.WareHouseItemPanelData";

  public static /* const */ DestoryWareHouseItem: string =
    "EventName.DestoryWareHouseItem";

  public static /* const */ WareHouseBuyItem: string =
    "EventName.WareHouseBuyItem";

  public static /* const */ WareHouseBuyExtendItem: string =
    "EventName.WareHouseBuyExtendItem";

  public static /* const */ OpenWareHouseExtendItem: string =
    "EventName.OpenWareHouseExtendItem";

  public static /* const */ IssmVerified: string = "EventName.IssmVerified";

  public static /* const */ MailSend: string = "EventName.MailSend";

  public static /* const */ MailRemove: string = "EventName.MailRemove";

  public static /* const */ MailQuery: string = "EventName.MailQuery";

  public static /* const */ MailGetAttachment: string =
    "EventName.MailGetAttachment";

  public static /* const */ MailRead: string = "EventName.MailRead";

  public static /* const */ MailQuerySuccess: string =
    "EventName.MailQuerySuccess";

  public static /* const */ MailRemoveSuccess: string =
    "EventName.MailRemoveSuccess";

  public static /* const */ MailSendSuccess: string =
    "EventName.MailSendSuccess";

  public static /* const */ MailGetAttachmentSuccess: string =
    "EventName.MailGetAttachmentSuccess";

  public static /* const */ NewMailCome: string = "EventName.NewMailCome";

  public static /* const */ NewMailHadQuery: string =
    "EventName.NewMailHadQuery";

  public static /* const */ MailSendGmReport: string =
    "EventName.MailSendGmReport";

  public static /* const */ MailSendGmReportSuccess: string =
    "EventName.MailSendGmReportSuccess";

  public static /* const */ MailSendToPlayer: string =
    "EventName.MailSendToPlayer";

  public static /* const */ Mail_StatusChange: string =
    "EventName.Mail_StatusChange";

  public static /* const */ MailWindowClose: string =
    "EventName.MailWindowClose";

  public static /* const */ MailGetAllAttachment: string =
    "EventName.MailGetAllAttachment";

  public static /* const */ MailGetAllAttachmentSuccess: string =
    "EventName.MailGetAllAttachmentSuccess";

  public static /* const */ FriendSearchPlayer: string =
    "EventName.FriendSearchPlayer";

  public static /* const */ FriendRequestFriendList: string =
    "EventName.FriendRequestFriendList";

  public static /* const */ FriendRequestAddFriend: string =
    "EventName.FriendRequestAddFriend";

  public static /* const */ FriendRequestAddIntimateFriend: string =
    "EventName.FriendRequestAddIntimateFriend";

  public static /* const */ FriendRequestLowerToFriend: string =
    "EventName.FriendRequestLowerToFriend";

  public static /* const */ FriendReplyAdd: string = "EventName.FriendReplyAdd";

  public static /* const */ FriendDelete: string = "EventName.FriendDelete";

  public static /* const */ FriendMoveToBlackList: string =
    "EventName.FriendMoveToBlackList";

  public static /* const */ FriendPersonalSet: string =
    "EventName.FriendPersonalSet";

  public static /* const */ FriendButtonRequest: string =
    "EventName.FriendButtonRequest";

  public static /* const */ FriendDelRequest: string =
    "EventName.FriendDelRequest";

  public static /* const */ FriendDelAllRequest: string =
    "EventName.FriendDelAllRequest";

  public static /* const */ FriendShowBulkDeleteWindow: string =
    "EventName.FriendShowBulkDeleteWindow";

  public static /* const */ FriendBulkDel: string = "EventName.FriendBulkDel";

  public static /* const */ FriendBulkDelAddToRight: string =
    "EventName.FriendBulkDelAddToRight";

  public static /* const */ FriendBulkDelRemoveFromRight: string =
    "EventName.FriendBulkDelRemoveFromRight";

  public static /* const */ FriendPopupFriendModule: string =
    "EventName.FriendPopupFriendModule";

  public static /* const */ FriendPrivateChatRecord: string =
    "EventName.FriendPrivateChatRecord";

  public static /* const */ FriendPrivateChatDBClick: string =
    "EventName.FriendPrivateChatDBClick";

  public static /* const */ FriendBless_ExpBottleButtonClick: string =
    "EventName.FriendBless_ExpBottleButtonClick";

  public static /* const */ FriendBless_ExpBottleGetExp: string =
    "EventName.FriendBless_ExpBottleGetExp";

  public static /* const */ FriendBless_ShowNextBless: string =
    "EventName.FriendBless_ShowNextBless";

  public static /* const */ FriendBless_ShowBlessesList: string =
    "EventName.FriendBless_ShowBlessesList";

  public static /* const */ FriendBless_ShowSendBlessList: string =
    "EventName.FriendBless_ShowSendBlessList";

  public static /* const */ FriendBless_GetBottleExpSuccess: string =
    "EventName.FriendBless_GetBottleExpSuccess";

  public static /* const */ friendbless_SendBless: string =
    "EventName.friendbless_SendBless";

  public static /* const */ OneKeyFriends_ShowWin: string =
    "EventName.OneKeyFriends_ShowWin";

  public static /* const */ OneKeyFriends_TimeChange: string =
    "EventName.OneKeyFriends_TimeChange";

  public static /* const */ OneKeyFriends_MakeFriend: string =
    "EventName.OneKeyFriends_MakeFriend";

  public static /* const */ ChatPrivate: string = "EventName.ChatPrivate";

  public static /* const */ ChatSend: string = "发送聊天";

  public static /* const */ ChatShowItem: string = "EventName.ChatShowItem";

  public static /* const */ ChatShowPet: string = "EventName.ChatShowPet";

  public static /* const */ ChatShowPoint: string = "EventName.ChatShowPoint";

  public static /* const */ ChatPrivateSend: string =
    "EventName.ChatPrivateSend";

  public static /* const */ ChatShowSpeaker: string =
    "EventName.ChatShowSpeaker";

  public static /* const */ ChatColorSelect: string =
    "EventName.ChatColorSelect";

  public static /* const */ ChatSpeakerSend: string =
    "EventName.ChatSpeakerSend";

  public static /* const */ ChatShield: string = "EventName.ChatShield";

  public static /* const */ ChatCopyUpRecord: string =
    "EventName.ChatCopyUpRecord";

  public static /* const */ ChatSearchPet: string = "EventName.ChatSearchPet";

  public static /* const */ ChatResize: string = "EventName.ChatResize";

  public static /* const */ ChatGuildDice: string = "EventName.ChatGuildDice";

  public static /* const */ ChatPublicCrossSeceneGetPlayersListSuccess: string =
    "EventName.ChatPublicCrossSeceneGetPlayersListSuccess";

  public static /* const */ ChatPublicCrossGetSecenePlayersList: string =
    "EventName.ChatPublicCrossGetSecenePlayersList";

  public static /* const */ ChatPublicCrossSearchPlayerInfo: string =
    "EventName.ChatPublicCrossSearchPlayerInfo";

  public static /* const */ ChatPublicCrossSearchPlayerInfoSuccess: string =
    "EventName.ChatPublicCrossSearchPlayerInfoSuccess";

  public static /* const */ WareHouse_Tity: string = "EventName.WareHouse_Tity";

  public static /* const */ WareHouse_TakeOut: string =
    "EventName.WareHouse_TakeOut";

  public static /* const */ WareHouse_Merge: string =
    "EventName.WareHouse_Merge";

  public static /* const */ WareHouse_DragInItem: string =
    "EventName.WareHouse_DragInItem";

  public static /* const */ WareHouse_DragInBack: string =
    "EventName.WareHouse_DragInBack";

  public static /* const */ WareHouse_Destory: string =
    "EventName.WareHouse_Destory";

  public static /* const */ WareHouse_DragInExtendItem: string =
    "EventName.WareHouse_DragInExtendItem";

  public static /* const */ Fast_USE_WareHousePackage: string =
    "EventName.Fast_USE_WareHousePackage";

  public static /* const */ Fast_Move_wareHouseItem_ToPack: string =
    "EventName.Fast_Move_wareHouseItem_ToPack";

  public static /* const */ WareClose: string = "EventName.WareClose";

  public static /* const */ BackPack_Destroy: string =
    "EventName.BackPack_Destroy";

  public static /* const */ BackPack_Use: string = "EventName.BackPack_Use";

  public static /* const */ BackPack_BulkUse: string =
    "EventName.BackPack_BulkUse";

  public static /* const */ BackPack_Split: string = "EventName.BackPack_Split";

  public static /* const */ ButtomBtn_BackPack_Splite: string =
    "EventName.ButtomBtn_BackPack_Splite";

  public static /* const */ BackPack_Show: string = "EventName.BackPack_Show";

  public static /* const */ BackPack_To_Sale: string =
    "EventName.BackPack_To_Sale";

  public static /* const */ ButtomBtn_BackPack_Sale: string =
    "EventName.ButtomBtn_BackPack_Sale";

  public static /* const */ ButtomBtn_BackPack_Merge: string =
    "EventName.ButtomBtn_BackPack_Merge";

  public static /* const */ BackPack_Equip: string = "EventName.BackPack_Equip";

  public static /* const */ BackPack_EquipFabao: string =
    "EventName.BackPack_EquipFabao";

  public static /* const */ BackPack_IdentifyFabao: string =
    "EventName.BackPack_IdentifyFabao";

  public static /* const */ BackPack_EquipMount: string =
    "EventName.BackPack_EquipMount";

  public static /* const */ BackPack_Forging: string =
    "EventName.BackPack_Forging";

  public static /* const */ BackPack_JewelUp: string =
    "EventName.BackPack_JewelUp";

  public static /* const */ BackPack_Grade: string = "EventName.BackPack_Grade";

  public static /* const */ BackPack_Tity: string = "EventName.BackPack_Tity";

  public static /* const */ BackPackDrugItem_Throw: string =
    "EventName.BackPackDrugItem_Throw";

  public static /* const */ BackPack_DragInItem: string =
    "EventName.BackPack_DragInItem";

  public static /* const */ BackPack_DragInBack: string =
    "EventName.BackPack_DragInBack";

  public static /* const */ BackPack_BuyExtendItem: string =
    "EventName.BackPack_BuyExtendItem";

  public static /* const */ BackPack_DragInExtendItem: string =
    "EventName.BackPack_DragInExtendItem";

  public static /* const */ Fast_USE_BackPackExtend: string =
    "EventName.Fast_USE_BackPackExtend";

  public static /* const */ Fast_Move_BackPackItem_ToWareHouse: string =
    "EventName.Fast_Move_BackPackItem_ToWareHouse";

  public static /* const */ OpenBackPackExtendItem: string =
    "EventName.OpenBackPackExtendItem";

  public static /* const */ BackPackCodeItemPlayEffect: string =
    "EventName.BackPackCodeItemPlayEffect";

  public static /* const */ BackPackReqData: string =
    "EventName.BackPackReqData";

  public static /* const */ BackPackShowOrhideWallet: string =
    "EventName.BackPackShowOrhideWallet";

  public static /* const */ WalletMoneyUpdate: string =
    "EventName.WalletMoneyUpdate";

  public static /* const */ PackVIPRightShow: string =
    "EventName.PackVIPRightShow";

  public static /* const */ FeedPet: string = "EventName.FeedPet";

  public static /* const */ SortItemUse: string = "EventName.SortItemUse";

  public static /* const */ ItemUse: string = "EventName.ItemUse";

  public static /* const */ ItemUseReq: string = "EventName.ItemUseReq";

  public static /* const */ GetSkillBook: string = "EventName.GetSkillBook";

  public static /* const */ GetNewEquip: string = "EventName.GetNewEquip";

  public static /* const */ GetNewMagicWeapon: string = "获得一个新的法宝";

  public static /* const */ ShowBackPackModule: string =
    "EventName.ShowBackPackModule";

  public static /* const */ PackFastBuyPackage: string =
    "EventName.PackFastBuyPackage";

  public static /* const */ ShowGuideBackPackModule: string =
    "EventName.ShowGuideBackPackModule";

  public static /* const */ BackPackShowTabIndex: string =
    "EventName.BackPackShowTabIndex";

  public static /* const */ UsePropColorStone: string =
    "EventName.UsePropColorStone";

  public static /* const */ UseTransportFlushToken: string =
    "EventName.UseTransportFlushToken";

  public static /* const */ UseTaskSilverNote: string =
    "EventName.UseTaskSilverNote";

  public static /* const */ PackWindowClose: string =
    "EventName.PackWindowClose";

  public static /* const */ PackWindowShow: string = "EventName.PackWindowShow";

  public static /* const */ BackPackAddTaskEntity: string =
    "EventName.BackPackAddTaskEntity";

  public static /* const */ BackPackFlyGoldToPack: string =
    "EventName.BackPackFlyGoldToPack";

  public static /* const */ BackPackFlyToPack: string =
    "EventName.BackPackFlyToPack";

  public static /* const */ StallReady: string = "EventName.StallReady";

  public static /* const */ StallRequestStart: string =
    "EventName.StallRequestStart";

  public static /* const */ StallEndStall: string = "EventName.StallEndStall";

  public static /* const */ Stall_PutInItem: string =
    "EventName.Stall_PutInItem";

  public static /* const */ StallFastOp: string = "EventName.StallFastOp";

  public static /* const */ StallChangeName: string =
    "EventName.StallChangeName";

  public static /* const */ StallChangeItemPrice: string =
    "EventName.StallChangeItemPrice";

  public static /* const */ StallDownItem: string = "EventName.StallDownItem";

  public static /* const */ StallAddItem: string = "EventName.StallAddItem";

  public static /* const */ StallAddPetMounts: string =
    "EventName.StallAddPetMounts";

  public static /* const */ StallChangeBoothMsg: string =
    "EventName.StallChangeBoothMsg";

  public static /* const */ StallClearMsg: string = "EventName.StallClearMsg";

  public static /* const */ StallAddMsg: string = "EventName.StallAddMsg";

  public static /* const */ StallBuyItem: string = "EventName.StallBuyItem";

  public static /* const */ StallOpenStall: string = "EventName.StallOpenStall";

  public static /* const */ StallCloseStall: string =
    "EventName.StallCloseStall";

  public static /* const */ Stall_StatusChange: string =
    "EventName.Stall_StatusChange";

  public static /* const */ StallUserCloseStall: string =
    "EventName.StallUserCloseStall";

  public static /* const */ StallShowOrHideOtherBoothMsg: string =
    "EventName.StallShowOrHideOtherBoothMsg";

  public static /* const */ StallShowOrHideMyBoothMsg: string =
    "EventName.StallShowOrHideMyBoothMsg";

  public static /* const */ StallHideMyStallAll: string =
    "EventName.StallHideMyStallAll";

  public static /* const */ StallShowSellWindow: string =
    "EventName.StallShowSellWindow";

  public static /* const */ NpcOptReq: string = "EventName.NpcOptReq";

  public static /* const */ NpcTaskInfoReq: string = "EventName.NpcTaskInfoReq";

  public static /* const */ NpcTaskGetReq: string = "EventName.NpcTaskGetReq";

  public static /* const */ NpcTaskEndReq: string = "EventName.NpcTaskEndReq";

  public static /* const */ NpcTaskDoReq: string = "EventName.NpcTaskDoReq";

  public static /* const */ NpcWindowClose: string = "EventName.NpcWindowClose";

  public static /* const */ NpcOperateTextClick: string =
    "EventName.NpcOperateTextClick";

  public static /* const */ NpcUpdateDialogInfo: string =
    "EventName.NpcUpdateDialogInfo";

  public static /* const */ NPCStatuePlayerReq: string =
    "EventName.NPCStatuePlayerReq";

  public static /* const */ NpcDialogTaskInfoPanelShowHide: string =
    "EventName.NpcDialogTaskInfoPanelShowHide";

  public static /* const */ NpcGuidNextShwoingOpList: string =
    "EventName.NpcGuidNextShwoingOpList";

  public static /* const */ NpcGuildTaskQuickCompleteReq: string =
    "EventName.NpcGuildTaskQuickCompleteReq";

  public static /* const */ NpcTaskDoubleRewardEndReq: string =
    "EventName.NpcTaskDoubleRewardEndReq";

  public static /* const */ TrackClick: string = "EventName.TrackClick";

  public static /* const */ CancelTask: string = "EventName.CancelTask";

  public static /* const */ CycleReflashColor: string =
    "EventName.CycleReflashColor";

  public static /* const */ CycleEndTaskReq: string =
    "EventName.CycleEndTaskReq";

  public static /* const */ CycleGetTaskReq: string =
    "EventName.CycleGetTaskReq";

  public static /* const */ TaskSelected: string = "EventName.TaskSelected";

  public static /* const */ TaskAutoPathReq: string =
    "EventName.TaskAutoPathReq";

  public static /* const */ TaskGuideFlyReq: string =
    "EventName.TaskGuideFlyReq";

  public static /* const */ CycleTaskMoveAward: string =
    "EventName.CycleTaskMoveAward";

  public static /* const */ CycleTaskInfoReq: string =
    "EventName.CycleTaskInfoReq";

  public static /* const */ ServerBackTaskListRequest: string =
    "EventName.ServerBackTaskListRequest";

  public static /* const */ ServerBackTaskUpdate: string =
    "EventName.ServerBackTaskUpdate";

  public static /* const */ ServerBackTaskAdd: string =
    "EventName.ServerBackTaskAdd";

  public static /* const */ ServerBackTaskDel: string =
    "EventName.ServerBackTaskDel";

  public static /* const */ ServerBackCanGetListRefresh: string =
    "EventName.ServerBackCanGetListRefresh";

  public static /* const */ ServerBackCanGetListAdd: string =
    "EventName.ServerBackCanGetListAdd";

  public static /* const */ ServerBackCanGetListDel: string =
    "EventName.ServerBackCanGetListDel";

  public static /* const */ TaskTrackShowOrHide: string =
    "EventName.TaskTrackShowOrHide";

  public static /* const */ TaskQuickEndReq: string =
    "EventName.TaskQuickEndReq";

  public static /* const */ TaskQuickComReq: string =
    "EventName.TaskQuickComReq";

  public static /* const */ TaskQuickComAndEndReq: string =
    "EventName.TaskQuickComAndEndReq";

  public static /* const */ TrackInfoShowOrHide: string =
    "EventName.TrackInfoShowOrHide";

  public static /* const */ TaskGuildEnd: string = "EventName.TaskGuildEnd";

  public static /* const */ TaskQuickComByItem: string =
    "EventName.TaskQuickComByItem";

  public static /* const */ TaskCancelTask: string = "EventName.TaskCancelTask";

  public static /* const */ TaskShowOrHide: string = "EventName.TaskShowOrHide";

  public static /* const */ TaskRewardDoubleReq: string =
    "请求任务双倍奖励完成";

  public static /* const */ skillLearnReq: string = "EventName.skillLearnReq";

  public static /* const */ skillUpgrateAllReq: string =
    "EventName.skillUpgrateAllReq";

  public static /* const */ skillUpgradeReq: string =
    "EventName.skillUpgradeReq";

  public static /* const */ SkillWindowClose: string =
    "EventName.SkillWindowClose";

  public static /* const */ SkillWindowShow: string =
    "EventName.SkillWindowShow";

  public static /* const */ SkillBaseLearnReq: string =
    "EventName.SkillBaseLearnReq";

  public static /* const */ SkillLevelGetShow: string =
    "EventName.SkillLevelGetShow";

  public static /* const */ SkillActiveReq: string = "EventName.SkillActiveReq";

  public static /* const */ SkillActiveRes: string = "EventName.SkillActiveRes";

  public static /* const */ SkillBaseInfoShow: string =
    "EventName.SkillBaseInfoShow";

  public static /* const */ SkillBaseInfoHide: string =
    "EventName.SkillBaseInfoHide";

  public static /* const */ TradeRequest: string = "EventName.TradeRequest";

  public static /* const */ TradeOperationResult: string =
    "EventName.TradeOperationResult";

  public static /* const */ TradeOperationError: string =
    "EventName.TradeOperationError";

  public static /* const */ Trade_StatusChange: string =
    "EventName.Trade_StatusChange";

  public static /* const */ Trade_PutInItem: string =
    "EventName.Trade_PutInItem";

  public static /* const */ Trade_CancelSuccess: string =
    "EventName.Trade_CancelSuccess";

  public static /* const */ TradeResetGold: string = "EventName.TradeResetGold";

  public static /* const */ TradeResetCoin: string = "EventName.TradeResetCoin";

  public static /* const */ Equipment_UpdateResult: string =
    "EventName.Equipment_UpdateResult";

  public static /* const */ Equipment_UpdateError: string =
    "EventName.Equipment_UpdateError";

  public static /* const */ Equipment_DoCast: string =
    "EventName.Equipment_DoCast";

  public static /* const */ Equipment_DoCast_Strengthen: string =
    "EventName.Equipment_DoCast_Strengthen";

  public static /* const */ Equipment_DoCast_Refine: string =
    "EventName.Equipment_DoCast_Refine";

  public static /* const */ Equipment_DoCast_Recast: string =
    "EventName.Equipment_DoCast_Recast";

  public static /* const */ Equipment_DoCast_MakeHole: string =
    "EventName.Equipment_DoCast_MakeHole";

  public static /* const */ Equipment_DoCast_EmbedJewel: string =
    "EventName.Equipment_DoCast_EmbedJewel";

  public static /* const */ Equipment_DoCast_RemoveJewel: string =
    "EventName.Equipment_DoCast_RemoveJewel";

  public static /* const */ Equipment_DoCast_ComposeJewel: string =
    "EventName.Equipment_DoCast_ComposeJewel";

  public static /* const */ Equipment_DoCast_EquipDecompose: string =
    "EventName.Equipment_DoCast_EquipDecompose";

  public static /* const */ Equipment_DoCast_EquipMerge: string =
    "EventName.Equipment_DoCast_EquipMerge";

  public static /* const */ Equipment_DoCast_EquipAdvance: string =
    "EventName.Equipment_DoCast_EquipAdvance";

  public static /* const */ Equipment_DoCast_EquipAdvanceColor: string =
    "EventName.Equipment_DoCast_EquipAdvanceColor";

  public static /* const */ Equipment_DoCast_EquipPrefixUpgrade: string =
    "EventName.Equipment_DoCast_EquipPrefixUpgrade";

  public static /* const */ Equipment_OnAutoUpdate: string =
    "EventName.Equipment_OnAutoUpdate";

  public static /* const */ Equipment_OnTopAddition: string =
    "EventName.Equipment_OnTopAddition";

  public static /* const */ Equipment_OnUsePropChange: string =
    "EventName.Equipment_OnUsePropChange";

  public static /* const */ Equipment_WindowClose: string =
    "EventName.Equipment_WindowClose";

  public static /* const */ Equipment_WindowOpen: string =
    "EventName.Equipment_WindowOpen";

  public static /* const */ Equipment_OnBuyDirectChange: string =
    "EventName.Equipment_OnBuyDirectChange";

  public static /* const */ Equipment_OnAutoBuyChange: string =
    "EventName.Equipment_OnAutoBuyChange";

  public static /* const */ Equipment_DoBatchRefresh: string =
    "EventName.Equipment_DoBatchRefresh";

  public static /* const */ Equipment_ReplaceBatchRefresh: string =
    "EventName.Equipment_ReplaceBatchRefresh";

  public static /* const */ Equipment_StrengthenSuccess: string =
    "EventName.Equipment_StrengthenSuccess";

  public static /* const */ JewelModuleOpenByIndex: string =
    "EventName.JewelModuleOpenByIndex";

  public static /* const */ ComposeJewelOneKey_DoCompose: string =
    "EventName.ComposeJewelOneKey_DoCompose";

  public static /* const */ RemoveJewelAfter: string =
    "EventName.RemoveJewelAfter";

  public static /* const */ SaveSystemSetter: string =
    "EventName.SaveSystemSetter";

  public static /* const */ SysSettingSuccess: string =
    "EventName.SysSettingSuccess";

  public static /* const */ SysSettingRes: string = "EventName.SysSettingRes";

  public static /* const */ HeaderSliderChange: string =
    "EventName.HeaderSliderChange";

  public static /* const */ HeaderSliderUp: string = "EventName.HeaderSliderUp";

  public static /* const */ SaveForSliderChange: string =
    "EventName.SaveForSliderChange";

  public static /* const */ Sys_SaveInfoNotShowInWindow: string =
    "EventName.Sys_SaveInfoNotShowInWindow";

  public static /* const */ SaveShortcutSetter: string =
    "EventName.SaveShortcutSetter";

  public static /* const */ SaveGuideSystemSetter: string =
    "EventName.SaveGuideSystemSetter";

  public static /* const */ BackGroundMusicOpenOrClose: string =
    "EventName.BackGroundMusicOpenOrClose";

  public static /* const */ NoSoundBtnShowOrHide: string =
    "EventName.NoSoundBtnShowOrHide";

  public static /* const */ PlayerInfo_view: string =
    "EventName.PlayerInfo_view";

  public static /* const */ playerMenuLookPlayerInfo: string =
    "EventName.playerMenuLookPlayerInfo";

  public static /* const */ SysHistoryOpen: string = "EventName.SysHistoryOpen";

  public static /* const */ SysHistoryClose: string =
    "EventName.SysHistoryClose";

  public static /* const */ UpdatePackItemSelect: string =
    "EventName.UpdatePackItemSelect";

  public static /* const */ UpdateWareHouseItemSelect: string =
    "EventName.UpdateWareHouseItemSelect";

  public static /* const */ SaveAutoFightInfo: string =
    "EventName.SaveAutoFightInfo";

  public static /* const */ SaveDefaultAutoFight: string =
    "EventName.SaveDefaultAutoFight";

  public static /* const */ SaveAndBeginToFight: string =
    "EventName.SaveAndBeginToFight";

  public static /* const */ BeginToFight: string = "EventName.BeginToFight";

  public static /* const */ OverFight: string = "EventName.OverFight";

  public static /* const */ SkillItemChange: string =
    "EventName.SkillItemChange";

  public static /* const */ SetAutoFightSuccess: string =
    "EventName.SetAutoFightSuccess";

  public static /* const */ AutoFightBriefOpen: string =
    "EventName.AutoFightBriefOpen";

  public static /* const */ AutoFightComplexOpen: string =
    "EventName.AutoFightComplexOpen";

  public static /* const */ AutoFightEnd: string = "EventName.AutoFightEnd";

  public static /* const */ AutoFightComplexClose: string =
    "EventName.AutoFightComplexClose";

  public static /* const */ AutoFightKeyToFight: string =
    "EventName.AutoFightKeyToFight";

  public static /* const */ BeginToFightShortcut: string =
    "EventName.BeginToFightShortcut";

  public static /* const */ SaveAutoFightInfoForOther: string =
    "EventName.SaveAutoFightInfoForOther";

  public static /* const */ AutoFightGuideBegin: string =
    "EventName.AutoFightGuideBegin";

  public static /* const */ AIFightPointMoveEnd: string =
    "EventName.AIFightPointMoveEnd";

  public static /* const */ AutoFightPointShortcut: string =
    "EventName.AutoFightPointShortcut";

  public static /* const */ Group_DoCreateGroup: string =
    "EventName.Group_DoCreateGroup";

  public static /* const */ Group_DoApply: string = "EventName.Group_DoApply";

  public static /* const */ Group_DoInvite: string = "EventName.Group_DoInvite";

  public static /* const */ Group_OpenWin: string = "EventName.Group_OpenWin";

  public static /* const */ Group_StepIn: string = "EventName.Group_StepIn";

  public static /* const */ Group_StepOut: string = "EventName.Group_StepOut";

  public static /* const */ Group_Downline: string = "EventName.Group_Downline";

  public static /* const */ Group_Online: string = "EventName.Group_Online";

  public static /* const */ Group_Disband: string = "EventName.Group_Disband";

  public static /* const */ Group_DoKickOut: string =
    "EventName.Group_DoKickOut";

  public static /* const */ Group_DoLeaveGroup: string =
    "EventName.Group_DoLeaveGroup";

  public static /* const */ Group_DoChangeCaptain: string =
    "EventName.Group_DoChangeCaptain";

  public static /* const */ Group_Agree: string = "EventName.Group_Agree";

  public static /* const */ Group_Refuse: string = "EventName.Group_Refuse";

  public static /* const */ Group_RefuseAll: string =
    "EventName.Group_RefuseAll";

  public static /* const */ CrossGroup_DoCreateGroup: string =
    "EventName.CrossGroup_DoCreateGroup";

  public static /* const */ CrossGroup_DoApply: string =
    "EventName.CrossGroup_DoApply";

  public static /* const */ CrossGroup_DoInvite: string =
    "EventName.CrossGroup_DoInvite";

  public static /* const */ CrossGroup_OpenWin: string =
    "EventName.CrossGroup_OpenWin";

  public static /* const */ CrossGroup_StepIn: string =
    "EventName.CrossGroup_StepIn";

  public static /* const */ CrossGroup_StepOut: string =
    "EventName.CrossGroup_StepOut";

  public static /* const */ CrossGroup_Downline: string =
    "EventName.CrossGroup_Downline";

  public static /* const */ CrossGroup_Online: string =
    "EventName.CrossGroup_Online";

  public static /* const */ CrossGroup_Disband: string =
    "EventName.CrossGroup_Disband";

  public static /* const */ CrossGroup_DoKickOut: string =
    "EventName.CrossGroup_DoKickOut";

  public static /* const */ CrossGroup_DoLeaveGroup: string =
    "EventName.CrossGroup_DoLeaveGroup";

  public static /* const */ CrossGroup_DoChangeCaptain: string =
    "EventName.CrossGroup_DoChangeCaptain";

  public static /* const */ CrossGroup_Agree: string =
    "EventName.CrossGroup_Agree";

  public static /* const */ CrossGroup_Refuse: string =
    "EventName.CrossGroup_Refuse";

  public static /* const */ CrossGroup_RefuseAll: string =
    "EventName.CrossGroup_RefuseAll";

  public static /* const */ Career_Update: string = "EventName.Career_Update";

  public static /* const */ CareerUpdateModuleOpenReq: string =
    "EventName.CareerUpdateModuleOpenReq";

  public static /* const */ CareerUpdataTaskGetReq: string =
    "EventName.CareerUpdataTaskGetReq";

  public static /* const */ Guide_ItemUse: string = "EventName.Guide_ItemUse";

  public static /* const */ Guide_ItemUsed: string = "EventName.Guide_ItemUsed";

  public static /* const */ Guide_BeginGame: string =
    "EventName.Guide_BeginGame";

  public static /* const */ Guide_NPCFind: string = "EventName.Guide_NPCFind";

  public static /* const */ Guide_BossFind: string = "EventName.Guide_BossFind";

  public static /* const */ Guide_Fly: string = "EventName.Guide_Fly";

  public static /* const */ Guide_PathHide: string = "EventName.Guide_PathHide";

  public static /* const */ Guide_SceneFight: string =
    "EventName.Guide_SceneFight";

  public static /* const */ Guide_UpdateCareer: string =
    "EventName.Guide_UpdateCareer";

  public static /* const */ Guide_LifeBar: string = "EventName.Guide_LifeBar";

  public static /* const */ Guide_ModuleOpen: string =
    "EventName.Guide_ModuleOpen";

  public static /* const */ Guide_ModuleHide: string =
    "EventName.Guide_ModuleHide";

  public static /* const */ Guide_PetCall: string = "EventName.Guide_PetCall";

  public static /* const */ Guide_Hang: string = "EventName.Guide_Hang";

  public static /* const */ GuideDailyModule: string =
    "EventName.GuideDailyModule";

  public static /* const */ Guide_MovieWeaponStrengthen: string =
    "EventName.Guide_MovieWeaponStrengthen";

  public static /* const */ Guide_MovieRefreshPetGrowth: string =
    "EventName.Guide_MovieRefreshPetGrowth";

  public static /* const */ GuideItemStrengthenChange: string =
    "EventName.GuideItemStrengthenChange";

  public static /* const */ Guide_MovieWeaponStrengthenReq: string =
    "EventName.Guide_MovieWeaponStrengthenReq";

  public static /* const */ Guide_MovieRefreshPetGrowthReq: string =
    "EventName.Guide_MovieRefreshPetGrowthReq";

  public static /* const */ Guide_FirstAttackHide: string =
    "EventName.Guide_FirstAttackHide";

  public static /* const */ Guide_MountCall: string =
    "EventName.Guide_MountCall";

  public static /* const */ Guide_SkillLearn: string =
    "EventName.Guide_SkillLearn";

  public static /* const */ Guide_UseDrug: string = "EventName.Guide_UseDrug";

  public static /* const */ Guide_UseAnyItemByConfig: string =
    "EventName.Guide_UseAnyItemByConfig";

  public static /* const */ Guide_UsePackage: string =
    "EventName.Guide_UsePackage";

  public static /* const */ Guide_EquipBuild: string =
    "EventName.Guide_EquipBuild";

  public static /* const */ Guide_PetRefresh: string =
    "EventName.Guide_PetRefresh";

  public static /* const */ Guide_VIPFly: string = "EventName.Guide_VIPFly";

  public static /* const */ Guide_DailyAct: string = "EventName.Guide_DailyAct";

  public static /* const */ Guide_ShowVipCard: string =
    "EventName.Guide_ShowVipCard";

  public static /* const */ Guide_HideVipCard: string =
    "EventName.Guide_HideVipCard";

  public static /* const */ Guide_ApplyGuild: string =
    "EventName.Guide_ApplyGuild";

  public static /* const */ Guide_VIPTestEnd: string =
    "EventName.Guide_VIPTestEnd";

  public static /* const */ Guide_FlyFootBuy: string =
    "EventName.Guide_FlyFootBuy";

  public static /* const */ Guide_ClickCopyExit: string =
    "EventName.Guide_ClickCopyExit";

  public static /* const */ Guide_VipGiftGet: string =
    "EventName.Guide_VipGiftGet";

  public static /* const */ Guide_EquipeResult: string =
    "EventName.Guide_EquipeResult";

  public static /* const */ Guide_UsePetEgg: string =
    "EventName.Guide_UsePetEgg";

  public static /* const */ Guide_PetMerge: string = "EventName.Guide_PetMerge";

  public static /* const */ Guide_petMergeChange: string =
    "EventName.Guide_petMergeChange";

  public static /* const */ Guide_PetMergeAlert: string =
    "EventName.Guide_PetMergeAlert";

  public static /* const */ Guide_CanonBookShow: string =
    "EventName.Guide_CanonBookShow";

  public static /* const */ Guide_PlayerNumSet: string =
    "EventName.Guide_PlayerNumSet";

  public static /* const */ Guide_PetSkillRefresh: string =
    "EventName.Guide_PetSkillRefresh";

  public static /* const */ Guide_PetSkillRefreshOpenModule: string =
    "EventName.Guide_PetSkillRefreshOpenModule";

  public static /* const */ Guide_PetSkillRefreshOpenSkill: string =
    "EventName.Guide_PetSkillRefreshOpenSkill";

  public static /* const */ Guide_PetSkillRefreshUseItem: string =
    "EventName.Guide_PetSkillRefreshUseItem";

  public static /* const */ Guide_PetSkillRefreshOpt: string =
    "EventName.Guide_PetSkillRefreshOpt";

  public static /* const */ Guide_PetSkillRefreshOpt2: string =
    "EventName.Guide_PetSkillRefreshOpt2";

  public static /* const */ Guide_PetSkillCallOpt: string =
    "EventName.Guide_PetSkillCallOpt";

  public static /* const */ Guide_FragmentUse: string =
    "EventName.Guide_FragmentUse";

  public static /* const */ Guide_FragmentUseOpenPack: string =
    "EventName.Guide_FragmentUseOpenPack";

  public static /* const */ Guide_FragmentUseOpenRole: string =
    "EventName.Guide_FragmentUseOpenRole";

  public static /* const */ Guide_FragmentUseExchangeTab: string =
    "EventName.Guide_FragmentUseExchangeTab";

  public static /* const */ Guide_FragmentUseExchangeOpt: string =
    "EventName.Guide_FragmentUseExchangeOpt";

  public static /* const */ Guide_PetFightGuide: string =
    "EventName.Guide_PetFightGuide";

  public static /* const */ Guide_PetEquipRefresh: string =
    "EventName.Guide_PetEquipRefresh";

  public static /* const */ Guide_PetEquipRefresh2: string =
    "EventName.Guide_PetEquipRefresh2";

  public static /* const */ Guide_SkillMarryLeared: string =
    "EventName.Guide_SkillMarryLeared";

  public static /* const */ Guide_CopyStoryGuide: string =
    "EventName.Guide_CopyStoryGuide";

  public static /* const */ Guide_PetLifeStyleGet: string =
    "EventName.Guide_PetLifeStyleGet";

  public static /* const */ Guide_PetLifeStyleGetOpen: string =
    "EventName.Guide_PetLifeStyleGetOpen";

  public static /* const */ Guide_PetLifeStyleGetOpenHandler: string =
    "EventName.Guide_PetLifeStyleGetOpenHandler";

  public static /* const */ Guide_PetLifeStyleGetCloseHandler: string =
    "EventName.Guide_PetLifeStyleGetCloseHandler";

  public static /* const */ Guide_PetLifeStyleOpt: string =
    "EventName.Guide_PetLifeStyleOpt";

  public static /* const */ Guide_PetLifeStyleGetOpt: string =
    "EventName.Guide_PetLifeStyleGetOpt";

  public static /* const */ Guide_PetLifeStyleGetClose: string =
    "EventName.Guide_PetLifeStyleGetClose";

  public static /* const */ Guide_PetLifeStyleDress: string =
    "EventName.Guide_PetLifeStyleDress";

  public static /* const */ Guide_PetLifeDressOpen: string =
    "EventName.Guide_PetLifeDressOpen";

  public static /* const */ Guide_PetLifeDressOpenHandler: string =
    "EventName.Guide_PetLifeDressOpenHandler";

  public static /* const */ Guide_PetLifeDressCloseHandler: string =
    "EventName.Guide_PetLifeDressCloseHandler";

  public static /* const */ Guide_PetLifeDressOpt: string =
    "EventName.Guide_PetLifeDressOpt";

  public static /* const */ Guide_PetLifeDressOptEnd: string =
    "EventName.Guide_PetLifeDressOptEnd";

  public static /* const */ Guide_Fighting: string = "EventName.Guide_Fighting";

  public static /* const */ Guide_PetEquipStrenthen: string =
    "EventName.Guide_PetEquipStrenthen";

  public static /* const */ Guide_PetEquipStrenthenStep2: string =
    "EventName.Guide_PetEquipStrenthenStep2";

  public static /* const */ Guide_FirstPurplePetEquipment: string =
    "EventName.Guide_FirstPurplePetEquipment";

  public static /* const */ Guide_FirstPurplePetEquipmentStep2: string =
    "EventName.Guide_FirstPurplePetEquipmentStep2";

  public static /* const */ GetTaskItemAndGuide: string =
    "EventName.GetTaskItemAndGuide";

  public static /* const */ UseTaskFlushLoopBook: string =
    "EventName.UseTaskFlushLoopBook";

  public static /* const */ TransportInfoReq: string =
    "EventName.TransportInfoReq";

  public static /* const */ TransportFlushReq: string =
    "EventName.TransportFlushReq";

  public static /* const */ TransportBeginReq: string =
    "EventName.TransportBeginReq";

  public static /* const */ TransportMoveAward: string =
    "EventName.TransportMoveAward";

  public static /* const */ GoToTransportNPC: string =
    "EventName.GoToTransportNPC";

  public static /* const */ ChangeTextColor: string =
    "EventName.ChangeTextColor";

  public static /* const */ GainOnlineAward: string =
    "EventName.GainOnlineAward";

  public static /* const */ UseLevelAwardThing: string =
    "EventName.UseLevelAwardThing";

  public static /* const */ FlyLevelAward: string = "EventName.FlyLevelAward";

  public static /* const */ CopyMinimize: string = "副本_最小化";

  public static /* const */ CopyFindPlayer: string = "副本_获取玩家";

  public static /* const */ CopyConfirmPassword: string = "副本_副本密码确认";

  public static /* const */ CopyRoomSet: string = "副本_副本房间设置";

  public static /* const */ CopySceeningCondition: string = "副本_条件筛选";

  public static /* const */ CopyInvitePlayer: string = "副本_副本邀请玩家";

  public static /* const */ CopyRefreshGroup: string = "副本_刷新房间列表";

  public static /* const */ CopyCreateGroup: string = "副本_创建房间";

  public static /* const */ CopyAgreeApply: string = "副本_同意加入";

  public static /* const */ CopyRejectApply: string = "副本_拒绝加入";

  public static /* const */ CopyViewGroup: string = "副本_查看队伍";

  public static /* const */ CopyQuitHell: string = "副本_退出副本大厅";

  public static /* const */ CopyQuitCopy: string = "副本_退出副本";

  public static /* const */ CopyJoinGroup: string = "副本_加入队伍";

  public static /* const */ CopyOpenCopy: string = "副本_开始副本";

  public static /* const */ CopyKickOut: string = "副本_踢出房间";

  public static /* const */ CopyLeave: string = "副本_离开房间";

  public static /* const */ CopyLeaveWithoutComfirm: string =
    "EventName.CopyLeaveWithoutComfirm";

  public static /* const */ CopyAgreeInvite: string = "副本_同意邀请";

  public static /* const */ CopyRejectInvite: string = "副本_拒绝邀请";

  public static /* const */ CopyOpenInviteWin: string = "副本_打开邀请列表";

  public static /* const */ CopyCaptainViewGroup: string =
    "副本_队长在收到申请时查看队伍";

  public static /* const */ CopyUpdateRoomSetting: string =
    "副本_更新设置窗口信息";

  public static /* const */ CopyCopyChooseFromNpc: string =
    "副本_选择副本_从NPC进入";

  public static /* const */ CopyEnterCopyMap: string = "副本_进入副本地图";

  public static /* const */ CopyLeaveCopyMap: string = "副本_离开副本地图";

  public static /* const */ CopyGroupRefreshNearby: string =
    "副本_刷新副本组队面板附近列表";

  public static /* const */ CopyCopyReset: string = "副本_副本重置";

  public static /* const */ CopySetCopyExtraTime: string =
    "副本_设置副本合并进入次数";

  public static /* const */ CopyAddLeaveButton: string =
    "副本_添加离开副本按钮";

  public static /* const */ CopyRemoveLeaveButton: string =
    "副本_移除离开副本按钮";

  public static /* const */ CopyCopyDrawRewards: string = "副本_副本抽奖";

  public static /* const */ CopySixtyLeaveFirstFloor: string =
    "EventName.CopySixtyLeaveFirstFloor";

  public static /* const */ CopyMoveToPassPoint: string =
    "副本_移动到动态传送点";

  public static /* const */ CopySeventyCopyRevive: string = "副本_70副本复活";

  public static /* const */ Copy_LeaveSeventyCopySecondFloor: string =
    "副本_离开70副本第二层";

  public static /* const */ Copy60DefenceUpgrade: string =
    "副本_60防守副本升级怪物";

  public static /* const */ Copy60DefenceUse: string =
    "副本_60防守副本召唤怪物";

  public static /* const */ CopyMagicTowerJumpSuccess: string =
    "EventName.CopyMagicTowerJumpSuccess";

  public static /* const */ CopySetFloorCbChange: string =
    "副本_爬塔副本跳层按钮改变";

  public static /* const */ CopyOpenTowerWarehouse: string =
    "副本_打开爬塔副本仓库";

  public static /* const */ CopyUpdateGuildCopyEntranceStatus: string =
    "EventName.CopyUpdateGuildCopyEntranceStatus";

  public static /* const */ CopyOpenGuildCopy: string = "仙盟副本_开启仙盟副本";

  public static /* const */ CopyOpenGuildDefense: string =
    "仙盟副本_开启仙盟防守副本";

  public static /* const */ CopyEnterGuildCopy: string =
    "仙盟副本_进入参与仙盟副本";

  public static /* const */ CopyEnterGuildDefense: string =
    "仙盟副本_进入参与仙盟防守副本";

  public static /* const */ CopyGuildAddWuxingAtt: string =
    "仙盟副本_幻化五行属性";

  public static /* const */ CopyGuildAddWuxingAttSuccess: string =
    "仙盟副本_成功幻化五行属性";

  public static /* const */ GuildCopyGetBossQuestion: string =
    "EventName.GuildCopyGetBossQuestion";

  public static /* const */ GuildCopyAnswerBossQuestion: string =
    "EventName.GuildCopyAnswerBossQuestion";

  public static /* const */ GuildCopyAnswerBossQuestionRes: string =
    "EventName.GuildCopyAnswerBossQuestionRes";

  public static /* const */ GuildCopyGetStruggleInfoRes: string =
    "EventName.GuildCopyGetStruggleInfoRes";

  public static /* const */ GuildCopyUpdateInfoPanel: string =
    "EventName.GuildCopyUpdateInfoPanel";

  public static /* const */ GuildCopyShowNoticeMsg: string =
    "EventName.GuildCopyShowNoticeMsg";

  public static /* const */ GuildCopyUpdateExp: string =
    "EventName.GuildCopyUpdateExp";

  public static /* const */ GuildDefenseUpdateExp: string =
    "EventName.GuildDefenseUpdateExp";

  public static /* const */ GuildCopyUpdateContribute: string =
    "EventName.GuildCopyUpdateContribute";

  public static /* const */ GuildDefenseUpdateContribute: string =
    "EventName.GuildDefenseUpdateContribute";

  public static /* const */ GuildDefenseUpgradeBoss: string =
    "EventName.GuildDefenseUpgradeBoss";

  public static /* const */ GuildDefenseUpdateRing: string =
    "EventName.GuildDefenseUpdateRing";

  public static /* const */ CopyEnterCrossBossEntrance: string =
    "EventName.CopyEnterCrossBossEntrance";

  public static /* const */ CopyEnterCrossBossMap: string =
    "EventName.CopyEnterCrossBossMap";

  public static /* const */ CopyEnterCrossBossCopy: string =
    "EventName.CopyEnterCrossBossCopy";

  public static /* const */ CopyLeaveCrossBossCopy: string =
    "EventName.CopyLeaveCrossBossCopy";

  public static /* const */ ClickBtnToCrossBossCopy: string =
    "EventName.ClickBtnToCrossBossCopy";

  public static /* const */ CopyShowCrossStairRanking: string =
    "EventName.CopyShowCrossStairRanking";

  public static /* const */ CopyGroupDoEnterCopy: string = "副本_直接进入副本";

  public static /* const */ CopyGroupCrossCopyConfirm: string =
    "EventName.CopyGroupCrossCopyConfirm";

  public static /* const */ CopyGroupCrossCopyCancel: string =
    "EventName.CopyGroupCrossCopyCancel";

  public static /* const */ CopyEnterPracticeCopy: string =
    "EventName.CopyEnterPracticeCopy";

  public static /* const */ CopyLevelSealGetItemSuccess: string =
    "领取奖励成功返回";

  public static /* const */ CopyLeaveSealCopy: string = "副本_离开封印副本";

  public static /* const */ GuildElite_ShowGuildEliteModule: string =
    "EventName.GuildElite_ShowGuildEliteModule";

  public static /* const */ GuildElite_DoOpenGuildEliteCopy: string =
    "EventName.GuildElite_DoOpenGuildEliteCopy";

  public static /* const */ GuildElite_DoEnterGuildEliteCopy: string =
    "EventName.GuildElite_DoEnterGuildEliteCopy";

  public static /* const */ GuildElite_GetFloorPlayerNum: string =
    "EventName.GuildElite_GetFloorPlayerNum";

  public static /* const */ GuildElite_CopyInsidePass: string =
    "EventName.GuildElite_CopyInsidePass";

  public static /* const */ GuildElite_LeaveGuildEliteCopy: string =
    "EventName.GuildElite_LeaveGuildEliteCopy";

  public static /* const */ GuildEliteGroup_ShowGroupModule: string =
    "EventName.GuildEliteGroup_ShowGroupModule";

  public static /* const */ GuildEliteGroup_LeftGroup: string =
    "EventName.GuildEliteGroup_LeftGroup";

  public static /* const */ GuildEliteGroup_DisbandGroup: string =
    "EventName.GuildEliteGroup_DisbandGroup";

  public static /* const */ GuildEliteGroup_DoEnterGroup: string =
    "EventName.GuildEliteGroup_DoEnterGroup";

  public static /* const */ GuildEliteGroup_DoKickOutTeam: string =
    "EventName.GuildEliteGroup_DoKickOutTeam";

  public static /* const */ GuildEliteGroup_DoKickOutGroup: string =
    "EventName.GuildEliteGroup_DoKickOutGroup";

  public static /* const */ GuildEliteGroup_DoModifyTeamLeader: string =
    "EventName.GuildEliteGroup_DoModifyTeamLeader";

  public static /* const */ GuildEliteGroup_DoModifyCommander: string =
    "EventName.GuildEliteGroup_DoModifyCommander";

  public static /* const */ GuildEliteGroup_DoOpenGroup: string =
    "EventName.GuildEliteGroup_DoOpenGroup";

  public static /* const */ EightyDefenseCopyUseSkill: string =
    "EventName.EightyDefenseCopyUseSkill";

  public static /* const */ GetOfflineExp: string = "EventName.GetOfflineExp";

  public static /* const */ OfflineExpPropUse: string =
    "EventName.OfflineExpPropUse";

  public static /* const */ OfflineTimeChange: string =
    "EventName.OfflineTimeChange";

  public static /* const */ MsgTipDateChange: string =
    "EventName.MsgTipDateChange";

  public static /* const */ MsgTipWindowHide: string =
    "EventName.MsgTipWindowHide";

  public static /* const */ RoleAutoResume: string = "EventName.RoleAutoResume";

  public static /* const */ PetAutoResume: string = "EventName.PetAutoResume";

  public static /* const */ UseRoleItemComplete: string =
    "EventName.UseRoleItemComplete";

  public static /* const */ UsePetItemComplete: string =
    "EventName.UsePetItemComplete";

  public static /* const */ RoleDrugNotEnough: string =
    "EventName.RoleDrugNotEnough";

  public static /* const */ RankingPageChange: string =
    "EventName.RankingPageChange";

  public static /* const */ RankingTypeChange: string =
    "EventName.RankingTypeChange";

  public static /* const */ RankingCampChange: string =
    "EventName.RankingCampChange";

  public static /* const */ RankingQueryByName: string =
    "EventName.RankingQueryByName";

  public static /* const */ LookUpTargetEquip: string =
    "EventName.LookUpTargetEquip";

  public static /* const */ VotePlayer: string = "EventName.VotePlayer";

  public static /* const */ VotePlayerSuccess: string =
    "EventName.VotePlayerSuccess";

  public static /* const */ VotePlayerFail: string = "EventName.VotePlayerFail";

  public static /* const */ RankBarInitEnd: string = "EventName.RankBarInitEnd";

  public static /* const */ RankingGetMyRank: string =
    "EventName.RankingGetMyRank";

  public static /* const */ RankingSexChange: string =
    "EventName.RankingSexChange";

  public static /* const */ RankingCareerChange: string =
    "EventName.RankingCareerChange";

  public static /* const */ RankGetVoteCountSuccess: string =
    "EventName.RankGetVoteCountSuccess";

  public static /* const */ RankGetMyToplist: string =
    "EventName.RankGetMyToplist";

  public static /* const */ RankGetMyToplistSuccess: string =
    "EventName.RankGetMyToplistSuccess";

  public static /* const */ RankRequestDataByType: string =
    "EventName.RankRequestDataByType";

  public static /* const */ RankGetEquipTipsInfos: string =
    "EventName.RankGetEquipTipsInfos";

  public static /* const */ RankSelectedAssignType: string =
    "EventName.RankSelectedAssignType";

  public static /* const */ RankInterFlowerWindowOpen: string =
    "EventName.RankInterFlowerWindowOpen";

  public static /* const */ RankGetDataSuccess: string =
    "EventName.RankGetDataSuccess";

  public static /* const */ GuildModuleOpen: string =
    "EventName.GuildModuleOpen";

  public static /* const */ GuildCreate: string = "EventName.GuildCreate";

  public static /* const */ GuildCreateSuccess: string =
    "EventName.GuildCreateSuccess";

  public static /* const */ GuildGetInfo: string = "EventName.GuildGetInfo";

  public static /* const */ GuildGetInfoSuccess: string =
    "EventName.GuildGetInfoSuccess";

  public static /* const */ GuildSearch: string = "EventName.GuildSearch";

  public static /* const */ GuildSearchSuccess: string =
    "EventName.GuildSearchSuccess";

  public static /* const */ GuildGetMyInfoSuccess: string =
    "EventName.GuildGetMyInfoSuccess";

  public static /* const */ GuildApply: string = "EventName.GuildApply";

  public static /* const */ GuildCancelApply: string =
    "EventName.GuildCancelApply";

  public static /* const */ GuildCancelApplySuccess: string =
    "EventName.GuildCancelApplySuccess";

  public static /* const */ GuildApplySuccess: string =
    "EventName.GuildApplySuccess";

  public static /* const */ GuildDealApply: string = "EventName.GuildDealApply";

  public static /* const */ GuildDealApplySuccess: string =
    "EventName.GuildDealApplySuccess";

  public static /* const */ GuildGetApplyList: string =
    "EventName.GuildGetApplyList";

  public static /* const */ GuildGetApplyListSuccess: string =
    "EventName.GuildGetApplyListSuccess";

  public static /* const */ GuildGetPlayerList: string =
    "EventName.GuildGetPlayerList";

  public static /* const */ GuildGetPlayerListSuccess: string =
    "EventName.GuildGetPlayerListSuccess";

  public static /* const */ GuildInvite: string = "EventName.GuildInvite";

  public static /* const */ GuildInviteSuccess: string =
    "EventName.GuildInviteSuccess";

  public static /* const */ GuildDealInvite: string =
    "EventName.GuildDealInvite";

  public static /* const */ GuildDealInviteSuccess: string =
    "EventName.GuildDealInviteSuccess";

  public static /* const */ GuildMemberOper: string =
    "EventName.GuildMemberOper";

  public static /* const */ GuildMemberOperSuccess: string =
    "EventName.GuildMemberOperSuccess";

  public static /* const */ GuildChangePurpose: string =
    "EventName.GuildChangePurpose";

  public static /* const */ GuildChangePurposeSuccess: string =
    "EventName.GuildChangePurposeSuccess";

  public static /* const */ GuildChangeYYQQ: string =
    "EventName.GuildChangeYYQQ";

  public static /* const */ GuildChangeYYQQSuccess: string =
    "EventName.GuildChangeYYQQSuccess";

  public static /* const */ GuildKickOut: string = "EventName.GuildKickOut";

  public static /* const */ GuildKickOutSuccess: string =
    "EventName.GuildKickOutSuccess";

  public static /* const */ GuildNominate: string = "EventName.GuildNominate";

  public static /* const */ GuildNominateSuccess: string =
    "EventName.GuildNominateSuccess";

  public static /* const */ GuildQuit: string = "EventName.GuildQuit";

  public static /* const */ GuildQuitSuccess: string =
    "EventName.GuildQuitSuccess";

  public static /* const */ GuildDisband: string = "EventName.GuildDisband";

  public static /* const */ GuildDisbandSuccess: string =
    "EventName.GuildDisbandSuccess";

  public static /* const */ GuildApplyPlayersGuild: string =
    "EventName.GuildApplyPlayersGuild";

  public static /* const */ GuildApplyPlayersGuildSuccess: string =
    "EventName.GuildApplyPlayersGuildSuccess";

  public static /* const */ GuildUpdate: string = "EventName.GuildUpdate";

  public static /* const */ GuildUpdateSuccess: string =
    "EventName.GuildUpdateSuccess";

  public static /* const */ OpenGuildWindow: string =
    "EventName.OpenGuildWindow";

  public static /* const */ GuildListWindowOpen: string =
    "EventName.GuildListWindowOpen";

  public static /* const */ CloseGuildWindow: string =
    "EventName.CloseGuildWindow";

  public static /* const */ GuildSendMail: string = "EventName.GuildSendMail";

  public static /* const */ GuildSendMailSuccess: string =
    "EventName.GuildSendMailSuccess";

  public static /* const */ GuildSendChat: string = "EventName.GuildSendChat";

  public static /* const */ GuildSendChatSuccess: string =
    "EventName.GuildSendChatSuccess";

  public static /* const */ GuildSendWelcome: string =
    "EventName.GuildSendWelcome";

  public static /* const */ GuildSendWelcomeSuccess: string =
    "EventName.GuildSendWelcomeSuccess";

  public static /* const */ GuildWindowShow: string =
    "EventName.GuildWindowShow";

  public static /* const */ GuildListWindowClose: string =
    "EventName.GuildListWindowClose";

  public static /* const */ GuildAddFireRes: string =
    "EventName.GuildAddFireRes";

  public static /* const */ GuildUpdateName: string =
    "EventName.GuildUpdateName";

  public static /* const */ GuildUpdateNameSuccess: string =
    "EventName.GuildUpdateNameSuccess";

  public static /* const */ GuildUpgradeRoom: string =
    "EventName.GuildUpgradeRoom";

  public static /* const */ GuildImpeachLeader: string =
    "EventName.GuildImpeachLeader";

  public static /* const */ GuildImpeachLeaderSuccess: string =
    "EventName.GuildImpeachLeaderSuccess";

  public static /* const */ GuildRefuteImpeach: string =
    "EventName.GuildRefuteImpeach";

  public static /* const */ GuildRefuteImpeachSuccess: string =
    "EventName.GuildRefuteImpeachSuccess";

  public static /* const */ GuildGetCanImpeach: string =
    "EventName.GuildGetCanImpeach";

  public static /* const */ GuildGetCanImpeachSuccess: string =
    "EventName.GuildGetCanImpeachSuccess";

  public static /* const */ GuildRefuteImpeachWindowOpen: string =
    "EventName.GuildRefuteImpeachWindowOpen";

  public static /* const */ GuildImpeachWindowOpen: string =
    "EventName.GuildImpeachWindowOpen";

  public static /* const */ GuildInfoWindowOpen: string =
    "EventName.GuildInfoWindowOpen";

  public static /* const */ GuildContrubuteAddByKillBoss: string =
    "EventName.GuildContrubuteAddByKillBoss";

  public static /* const */ GuildPostionChange: string =
    "EventName.GuildPostionChange";

  public static /* const */ OpenGuildBuyManorWindow: string =
    "EventName.OpenGuildBuyManorWindow";

  public static /* const */ GuildGetStructure: string =
    "EventName.GuildGetStructure";

  public static /* const */ GuildGetStructureSuccess: string =
    "EventName.GuildGetStructureSuccess";

  public static /* const */ GuildUpdateStruture: string =
    "EventName.GuildUpdateStruture";

  public static /* const */ GuildUpdateStrutureSuccess: string =
    "EventName.GuildUpdateStrutureSuccess";

  public static /* const */ GuildManorEnterInto: string =
    "EventName.GuildManorEnterInto";

  public static /* const */ GuildManorLeave: string =
    "EventName.GuildManorLeave";

  public static /* const */ GuildBuyManor: string = "EventName.GuildBuyManor";

  public static /* const */ GuildBuyManorSuccess: string =
    "EventName.GuildBuyManorSuccess";

  public static /* const */ GuildGetAward: string = "EventName.GuildGetAward";

  public static /* const */ GuildGetAwardSuccess: string =
    "EventName.GuildGetAwardSuccess";

  public static /* const */ GuildOpenAuraWindow: string =
    "EventName.GuildOpenAuraWindow";

  public static /* const */ GuildOpenCopyWindow: string =
    "EventName.GuildOpenCopyWindow";

  public static /* const */ GuildHideOpenCopyWindow: string =
    "EventName.GuildHideOpenCopyWindow";

  public static /* const */ GuildGetAuraEvent: string =
    "EventName.GuildGetAuraEvent";

  public static /* const */ GuildGetAuraEventSuccess: string =
    "EventName.GuildGetAuraEventSuccess";

  public static /* const */ GuildEnterManor: string =
    "EventName.GuildEnterManor";

  public static /* const */ GuildQuiteManor: string =
    "EventName.GuildQuiteManor";

  public static /* const */ GuildOpenManorListWindow: string =
    "EventName.GuildOpenManorListWindow";

  public static /* const */ GuildGetSpaceList: string =
    "EventName.GuildGetSpaceList";

  public static /* const */ GuildGetSpaceListSuccess: string =
    "EventName.GuildGetSpaceListSuccess";

  public static /* const */ GuildDonateMoney: string =
    "EventName.GuildDonateMoney";

  public static /* const */ GuildDonateMoneySuccess: string =
    "EventName.GuildDonateMoneySuccess";

  public static /* const */ GuildConstructAccelerate: string =
    "EventName.GuildConstructAccelerate";

  public static /* const */ GuildConstructAccelerateSuccess: string =
    "EventName.GuildConstructAccelerateSuccess";

  public static /* const */ GuildQuickBackFlame: string =
    "EventName.GuildQuickBackFlame";

  public static /* const */ GuildFlameAddFireWood: string =
    "EventName.GuildFlameAddFireWood";

  public static /* const */ GuildFlameWoodCoolTimeUpdate: string =
    "EventName.GuildFlameWoodCoolTimeUpdate";

  public static /* const */ GuildOpenShop: string = "EventName.GuildOpenShop";

  public static /* const */ GuildGetShopItems: string =
    "EventName.GuildGetShopItems";

  public static /* const */ GuildGetShopItemsSuccess: string =
    "EventName.GuildGetShopItemsSuccess";

  public static /* const */ GuildBuyShopItem: string =
    "EventName.GuildBuyShopItem";

  public static /* const */ GuildBuyShopItemSuccess: string =
    "EventName.GuildBuyShopItemSuccess";

  public static /* const */ GuildWarehouseOpen: string =
    "EventName.GuildWarehouseOpen";

  public static /* const */ GuildWarehouseClose: string =
    "EventName.GuildWarehouseClose";

  public static /* const */ GuildWarehouseGetItems: string =
    "EventName.GuildWarehouseGetItems";

  public static /* const */ GuildWarehouseGetItemsSuccess: string =
    "EventName.GuildWarehouseGetItemsSuccess";

  public static /* const */ GuildWarehouseOper: string =
    "EventName.GuildWarehouseOper";

  public static /* const */ GuildWarehouseOperSuccess: string =
    "EventName.GuildWarehouseOperSuccess";

  public static /* const */ GuildWarehouseContri: string =
    "EventName.GuildWarehouseContri";

  public static /* const */ GuildWarehouseDestroy: string =
    "EventName.GuildWarehouseDestroy";

  public static /* const */ GuildWarehouseTake: string =
    "EventName.GuildWarehouseTake";

  public static /* const */ GuildWarehouseAssign: string =
    "EventName.GuildWarehouseAssign";

  public static /* const */ GuildWarehouseAssignSuccess: string =
    "EventName.GuildWarehouseAssignSuccess";

  public static /* const */ GuildWarehouseApply: string =
    "EventName.GuildWarehouseApply";

  public static /* const */ GuildWarehouseApplySuccess: string =
    "EventName.GuildWarehouseApplySuccess";

  public static /* const */ GuildWarehouseCancelApply: string =
    "EventName.GuildWarehouseCancelApply";

  public static /* const */ GuildWarehouseCancelApplySuccess: string =
    "EventName.GuildWarehouseCancelApplySuccess";

  public static /* const */ GuildWarehouseReply: string =
    "EventName.GuildWarehouseReply";

  public static /* const */ GuildWarehouseReplySuccess: string =
    "EventName.GuildWarehouseReplySuccess";

  public static /* const */ GuildWarehouseGetAllApply: string =
    "EventName.GuildWarehouseGetAllApply";

  public static /* const */ GuildWarehouseGetAllApplySuccess: string =
    "EventName.GuildWarehouseGetAllApplySuccess";

  public static /* const */ GuildWarehouseGetSelfApply: string =
    "EventName.GuildWarehouseGetSelfApply";

  public static /* const */ GuildWarehouseGetSelfApplySuccess: string =
    "EventName.GuildWarehouseGetSelfApplySuccess";

  public static /* const */ GuildWarehouseDraw: string =
    "EventName.GuildWarehouseDraw";

  public static /* const */ GuildWarehouseDrawSuccess: string =
    "EventName.GuildWarehouseDrawSuccess";

  public static /* const */ GuildWarehouseGetRecords: string =
    "EventName.GuildWarehouseGetRecords";

  public static /* const */ GuildWarehouseGetRecordsSuccess: string =
    "EventName.GuildWarehouseGetRecordsSuccess";

  public static /* const */ GuildWareHouseOpenSell: string =
    "EventName.GuildWareHouseOpenSell";

  public static /* const */ GuildWareHouseSelfGoods: string =
    "EventName.GuildWareHouseSelfGoods";

  public static /* const */ GuildWareHouseCancelSell: string =
    "EventName.GuildWareHouseCancelSell";

  public static /* const */ GuildWareHouseGotoSell: string =
    "EventName.GuildWareHouseGotoSell";

  public static /* const */ GuildPartyWindowOpen: string =
    "EventName.GuildPartyWindowOpen";

  public static /* const */ GuildPartyDescWindowOpen: string =
    "EventName.GuildPartyDescWindowOpen";

  public static /* const */ GuildGetPartyInfo: string =
    "EventName.GuildGetPartyInfo";

  public static /* const */ GuildGetPartyInfoSuccess: string =
    "EventName.GuildGetPartyInfoSuccess";

  public static /* const */ GuildBookParty: string = "EventName.GuildBookParty";

  public static /* const */ GuildBookPartySuccess: string =
    "EventName.GuildBookPartySuccess";

  public static /* const */ GuildPartyJoinWindowOpen: string =
    "EventName.GuildPartyJoinWindowOpen";

  public static /* const */ GuildPartyExpEnd: string =
    "EventName.GuildPartyExpEnd";

  public static /* const */ GuildPartyRaiseContributeOpen: string =
    "EventName.GuildPartyRaiseContributeOpen";

  public static /* const */ GuildPartyRaiseContribute: string =
    "EventName.GuildPartyRaiseContribute";

  public static /* const */ GuildPartyRaiseContributeSuccess: string =
    "EventName.GuildPartyRaiseContributeSuccess";

  public static /* const */ GuildPartyGetDiscount: string =
    "EventName.GuildPartyGetDiscount";

  public static /* const */ GuildPartyGetDiscountSuccess: string =
    "EventName.GuildPartyGetDiscountSuccess";

  public static /* const */ GuildPartyContriAdd: string =
    "EventName.GuildPartyContriAdd";

  public static /* const */ GuildPartyRewardWindowOpen: string =
    "EventName.GuildPartyRewardWindowOpen";

  public static /* const */ GuildTreeAddAura: string =
    "EventName.GuildTreeAddAura";

  public static /* const */ GuildTreeAddAuraSuccess: string =
    "EventName.GuildTreeAddAuraSuccess";

  public static /* const */ GuildTreeAuraUpdate: string =
    "EventName.GuildTreeAuraUpdate";

  public static /* const */ GuildTreeLeftTimeUpdate: string =
    "EventName.GuildTreeLeftTimeUpdate";

  public static /* const */ GuildTreeGetLeftTime: string =
    "EventName.GuildTreeGetLeftTime";

  public static /* const */ GuildTreeFightAlertWindowClose: string =
    "EventName.GuildTreeFightAlertWindowClose";

  public static /* const */ GuildTreeShake: string = "EventName.GuildTreeShake";

  public static /* const */ GuildActivityGetInfo: string =
    "EventName.GuildActivityGetInfo";

  public static /* const */ GuildActivityGetInfoSuccess: string =
    "EventName.GuildActivityGetInfoSuccess";

  public static /* const */ GuildAnimalGetWindowOpen: string =
    "EventName.GuildAnimalGetWindowOpen";

  public static /* const */ GuildAnimalGet: string = "EventName.GuildAnimalGet";

  public static /* const */ GuildAnimalGetSuccess: string =
    "EventName.GuildAnimalGetSuccess";

  public static /* const */ GuildAnimalCall: string =
    "EventName.GuildAnimalCall";

  public static /* const */ GuildAnimalCallSuccess: string =
    "EventName.GuildAnimalCallSuccess";

  public static /* const */ GuildAnimalAlertWindowClose: string =
    "EventName.GuildAnimalAlertWindowClose";

  public static /* const */ GuildAnimalFeed: string =
    "EventName.GuildAnimalFeed";

  public static /* const */ GuildAnimalFeedSuccess: string =
    "EventName.GuildAnimalFeedSuccess";

  public static /* const */ GuildAnimalCopyEnter: string =
    "EventName.GuildAnimalCopyEnter";

  public static /* const */ GuildAnimalCopyLeave: string =
    "EventName.GuildAnimalCopyLeave";

  public static /* const */ GuildAnimalGetItem: string =
    "EventName.GuildAnimalGetItem";

  public static /* const */ GuildAnimalGetItemSuccess: string =
    "EventName.GuildAnimalGetItemSuccess";

  public static /* const */ GuildAnimalGotoNpc: string =
    "EventName.GuildAnimalGotoNpc";

  public static /* const */ GuildEnterPasture: string =
    "EventName.GuildEnterPasture";

  public static /* const */ GuildPastureCopyLeave: string =
    "EventName.GuildPastureCopyLeave";

  public static /* const */ GuildPastureGotoNpc: string =
    "EventName.GuildPastureGotoNpc";

  public static /* const */ GetGuildWarehouseRecordsSucceed: string =
    "获取仙盟出勤信息列表成功";

  public static /* const */ MultiAllocationCancelItem: string =
    "仙盟多人分配取消选项";

  public static /* const */ ConfirmAssignGuildWarehouseEx: string =
    "确定发放仙盟资源";

  public static /* const */ AssignGuildWarehouseExSucceed: string =
    "资源分配成功";

  public static /* const */ OperateRequestInfo: string = "仙盟资源分配批准操作";

  public static /* const */ ApproveGuildWarehouseRecordsRequest: string =
    "批准仙盟资源请求";

  public static /* const */ ApproveGuildWarehouseRecordsMoneyRequest: string =
    "批准仙盟资源金钱请求";

  public static /* const */ GuildUnionShowInviteList: string =
    "EventName.GuildUnionShowInviteList";

  public static /* const */ GuildUnionInfoChange: string =
    "EventName.GuildUnionInfoChange";

  public static /* const */ GuildUnionLeave: string =
    "EventName.GuildUnionLeave";

  public static /* const */ GuildUnionDispose: string =
    "EventName.GuildUnionDispose";

  public static /* const */ GuildUnionCancelInvite: string =
    "EventName.GuildUnionCancelInvite";

  public static /* const */ GuildUnionGetGuildList: string =
    "EventName.GuildUnionGetGuildList";

  public static /* const */ GuildUnionDoInvite: string =
    "EventName.GuildUnionDoInvite";

  public static /* const */ GuildUnionDoInviteSuccess: string =
    "EventName.GuildUnionDoInviteSuccess";

  public static /* const */ GuildUnionDoAcceptInvite: string =
    "EventName.GuildUnionDoAcceptInvite";

  public static /* const */ GuildUnionDoRejectInvite: string =
    "EventName.GuildUnionDoRejectInvite";

  public static /* const */ GuildUnionDoAgreeSuccess: string =
    "EventName.GuildUnionDoAgreeSuccess";

  public static /* const */ GuildUnionAppleListChange: string =
    "EventName.GuildUnionAppleListChange";

  public static /* const */ GuildUnionUpdateChatChanel: string =
    "EventName.GuildUnionUpdateChatChanel";

  public static /* const */ GuildWarehouseExMoveItem: string =
    "EventName.GuildWarehouseExMoveItem";

  public static /* const */ GuildWarehouseExMoveItemSuccess: string =
    "EventName.GuildWarehouseExMoveItemSuccess";

  public static /* const */ GuildWarehouseExGetItems: string =
    "EventName.GuildWarehouseExGetItems";

  public static /* const */ GuildWarehouseExGetItemsSuccess: string =
    "EventName.GuildWarehouseExGetItemsSuccess";

  public static /* const */ GuildWarehouseExOpen: string =
    "EventName.GuildWarehouseExOpen";

  public static /* const */ GuildStrategyChange: string =
    "EventName.GuildStrategyChange";

  public static /* const */ GuildPlanChange: string =
    "EventName.GuildPlanChange";

  public static /* const */ QuickRegister: string = "EventName.QuickRegister";

  public static /* const */ NoviceCardOpen: string = "EventName.NoviceCardOpen";

  public static /* const */ NoviceCardUse: string = "EventName.NoviceCardUse";

  public static /* const */ NoviceCardUseSuccess: string =
    "EventName.NoviceCardUseSuccess";

  public static /* const */ NoviceCardUseFail: string =
    "EventName.NoviceCardUseFail";

  public static /* const */ NovicePackGet: string = "EventName.NovicePackGet";

  public static /* const */ AutoPathBuyDrug: string =
    "EventName.AutoPathBuyDrug";

  public static /* const */ FlyToBuyDrug: string = "EventName.FlyToBuyDrug";

  public static /* const */ GuideDrugBuyClose: string =
    "EventName.GuideDrugBuyClose";

  public static /* const */ TargetGetCondition: string =
    "EventName.TargetGetCondition";

  public static /* const */ TargetGainAward: string =
    "EventName.TargetGainAward";

  public static /* const */ TargetEffectShow: string =
    "EventName.TargetEffectShow";

  public static /* const */ GoGetDragonTargetReward: string =
    "EventName.GoGetDragonTargetReward";

  public static /* const */ GoGetDragonTargetChapterReward: string =
    "EventName.GoGetDragonTargetChapterReward";

  public static /* const */ DragonTargetNewChapterSelectChange: string =
    "EventName.DragonTargetNewChapterSelectChange";

  public static /* const */ DragonTargetNewDaySelectChange: string =
    "EventName.DragonTargetNewDaySelectChange";

  public static /* const */ OpenDragonTargetModule: string =
    "EventName.OpenDragonTargetModule";

  public static /* const */ Rest_Reiki: string = "EventName.Rest_Reiki";

  public static /* const */ Rest_DoubleRest: string =
    "EventName.Rest_DoubleRest";

  public static /* const */ Rest_Profit: string = "EventName.Rest_Profit";

  public static /* const */ RestIntroOperate: string =
    "EventName.RestIntroOperate";

  public static /* const */ Rest_Reiki_Begin: string =
    "EventName.Rest_Reiki_Begin";

  public static /* const */ Rest_Reiki_Cancel: string =
    "EventName.Rest_Reiki_Cancel";

  public static /* const */ Rest_BeginDoubleRest: string =
    "EventName.Rest_BeginDoubleRest";

  public static /* const */ Rest_LookUpPlayerInfo: string =
    "EventName.Rest_LookUpPlayerInfo";

  public static /* const */ Rest_QueryPlayerByName: string =
    "EventName.Rest_QueryPlayerByName";

  public static /* const */ Rest_RefuseAll: string = "EventName.Rest_RefuseAll";

  public static /* const */ Rest_DelRequest: string =
    "EventName.Rest_DelRequest";

  public static /* const */ Rest_Over: string = "EventName.Rest_Over";

  public static /* const */ ItemUse_HuntMap: string =
    "EventName.ItemUse_HuntMap";

  public static /* const */ ItemUse_HuntShovel: string =
    "EventName.ItemUse_HuntShovel";

  public static /* const */ HuntUseItemReq: string = "EventName.HuntUseItemReq";

  public static /* const */ HuntLocationReq: string =
    "EventName.HuntLocationReq";

  public static /* const */ HuntLocationHide: string =
    "EventName.HuntLocationHide";

  public static /* const */ HuntRangeConvey: string =
    "EventName.HuntRangeConvey";

  public static /* const */ HuntDialogShow: string = "EventName.HuntDialogShow";

  public static /* const */ HuntTaskGetReq: string = "EventName.HuntTaskGetReq";

  public static /* const */ HuntTaskEndReq: string = "EventName.HuntTaskEndReq";

  public static /* const */ PetWareHouse_LookUpPet: string =
    "EventName.PetWareHouse_LookUpPet";

  public static /* const */ PetWareHouse_TakeOutPet: string =
    "EventName.PetWareHouse_TakeOutPet";

  public static /* const */ PetWareHouse_StorePet: string =
    "EventName.PetWareHouse_StorePet";

  public static /* const */ PetWareHouse_ExpendCapacity: string =
    "EventName.PetWareHouse_ExpendCapacity";

  public static /* const */ PetWareHouse_CloseWindow: string =
    "EventName.PetWareHouse_CloseWindow";

  public static /* const */ PetModleLoadComplete: string =
    "EventName.PetModleLoadComplete";

  public static /* const */ PetWareHouse_ExpendCapacitySure: string =
    "EventName.PetWareHouse_ExpendCapacitySure";

  public static /* const */ PetWareHouse_OrderChange: string =
    "EventName.PetWareHouse_OrderChange";

  public static /* const */ BattlefieldAutoShowOrHideEntrance: string =
    "EventName.BattlefieldAutoShowOrHideEntrance";

  public static /* const */ BattlefieldShowOrHideEntrance: string =
    "EventName.BattlefieldShowOrHideEntrance";

  public static /* const */ BattlefieldAutoShowOrHideTop: string =
    "EventName.BattlefieldAutoShowOrHideTop";

  public static /* const */ BattlefieldShowOrHideTop: string =
    "EventName.BattlefieldShowOrHideTop";

  public static /* const */ BattlefieldShowIntroduce: string =
    "EventName.BattlefieldShowIntroduce";

  public static /* const */ BattlefieldRequestList: string =
    "EventName.BattlefieldRequestList";

  public static /* const */ BattlefieldRequestComein: string =
    "EventName.BattlefieldRequestComein";

  public static /* const */ BattlefieldRequestResult: string =
    "EventName.BattlefieldRequestResult";

  public static /* const */ BattlefieldRequestLeave: string =
    "EventName.BattlefieldRequestLeave";

  public static /* const */ BattlefieldRequestLeaveAffirm: string =
    "EventName.BattlefieldRequestLeaveAffirm";

  public static /* const */ BossFieldShowIntroduce: string =
    "EventName.BossFieldShowIntroduce";

  public static /* const */ BossFieldRequestList: string =
    "EventName.BossFieldRequestList";

  public static /* const */ BossFieldRequestComein: string =
    "EventName.BossFieldRequestComein";

  public static /* const */ BossFieldRequestResult: string =
    "EventName.BossFieldRequestResult";

  public static /* const */ BossFieldRequestLeave: string =
    "EventName.BossFieldRequestLeave";

  public static /* const */ BossFieldRequestLeaveAffirm: string =
    "EventName.BossFieldRequestLeaveAffirm";

  public static /* const */ BossFieldClifford: string =
    "EventName.BossFieldClifford";

  public static /* const */ BossFieldBossRevive: string =
    "EventName.BossFieldBossRevive";

  public static /* const */ BossFieldGet: string = "EventName.BossFieldGet";

  public static /* const */ CrossBossFieldRequestList: string =
    "EventName.CrossBossFieldRequestList";

  public static /* const */ CrossBossFieldRequestComein: string =
    "EventName.CrossBossFieldRequestComein";

  public static /* const */ DrugBagWindowOpen: string =
    "EventName.DrugBagWindowOpen";

  public static /* const */ UseDrugBagSuccess: string =
    "EventName.UseDrugBagSuccess";

  public static /* const */ PetUseDrugBagSuccess: string =
    "EventName.PetUseDrugBagSuccess";

  public static /* const */ BuffRemainTimeUpdate: string =
    "EventName.BuffRemainTimeUpdate";

  public static /* const */ RunBusinessTaskAccept: string =
    "EventName.RunBusinessTaskAccept";

  public static /* const */ RunBusinessCurrentNpc: string =
    "EventName.RunBusinessCurrentNpc";

  public static /* const */ RunBusinessBuyGoods: string =
    "EventName.RunBusinessBuyGoods";

  public static /* const */ RunBusinessSellGoods: string =
    "EventName.RunBusinessSellGoods";

  public static /* const */ RunBusinessGetGoodsSuccess: string =
    "EventName.RunBusinessGetGoodsSuccess";

  public static /* const */ NumberToolAmountChange: string =
    "EventName.NumberToolAmountChange";

  public static /* const */ RunBusinessRefreshTimeEnd: string =
    "EventName.RunBusinessRefreshTimeEnd";

  public static /* const */ RunBusinessRefreshTimeChange: string =
    "EventName.RunBusinessRefreshTimeChange";

  public static /* const */ RunBusinessSilverNoteChange: string =
    "EventName.RunBusinessSilverNoteChange";

  public static /* const */ RunBusinessIntroOpenOrClose: string =
    "EventName.RunBusinessIntroOpenOrClose";

  public static /* const */ StartVIPBless: string = "EventName.StartVIPBless";

  public static /* const */ StopVIPBless: string = "EventName.StopVIPBless";

  public static /* const */ ShowVIPWindow: string = "EventName.ShowVIPWindow";

  public static /* const */ GetVIPRewards: string = "EventName.GetVIPRewards";

  public static /* const */ ShowVIPBoonWindow: string =
    "EventName.ShowVIPBoonWindow";

  public static /* const */ TestVIPCardRes: string = "EventName.TestVIPCardRes";

  public static /* const */ VIPHookQuit: string = "EventName.VIPHookQuit";

  public static /* const */ FlowerUseInPack: string =
    "EventName.FlowerUseInPack";

  public static /* const */ FlowerOpenHandselFlower: string =
    "EventName.FlowerOpenHandselFlower";

  public static /* const */ FlowerHandselFlower: string =
    "EventName.FlowerHandselFlower";

  public static /* const */ FlowerKissBack: string = "EventName.FlowerKissBack";

  public static /* const */ FlowerHandselFlowerCross: string =
    "EventName.FlowerHandselFlowerCross";

  public static /* const */ FlowerKissBackCross: string =
    "EventName.FlowerKissBackCross";

  public static /* const */ FlowerBuleOpenHandselFlower: string =
    "EventName.FlowerBuleOpenHandselFlower";

  public static /* const */ ChristmasNewYearCardShowHandselFlower: string =
    "EventName.ChristmasNewYearCardShowHandselFlower";

  public static /* const */ ChristmasCardSendTimes: string =
    "EventName.ChristmasCardSendTimes";

  public static /* const */ ChristmasCardShowModule: string =
    "EventName.ChristmasCardShowModule";

  public static /* const */ TreasureWarehourseModuleOpen: string =
    "EventName.TreasureWarehourseModuleOpen";

  public static /* const */ TreasureUseProp: string =
    "EventName.TreasureUseProp";

  public static /* const */ TreasureMoveToBag: string =
    "EventName.TreasureMoveToBag";

  public static /* const */ TreasureMoveAllToBag: string =
    "EventName.TreasureMoveAllToBag";

  public static /* const */ TreasurePackAdd: string =
    "EventName.TreasurePackAdd";

  public static /* const */ TreasureExplorer: string =
    "EventName.TreasureExplorer";

  public static /* const */ TreasureGetExplorerRecords: string =
    "EventName.TreasureGetExplorerRecords";

  public static /* const */ TreasureGetRecordsSuccess: string =
    "EventName.TreasureGetRecordsSuccess";

  public static /* const */ TreasureExplorerRumorAdd: string =
    "EventName.TreasureExplorerRumorAdd";

  public static /* const */ TreasureGetItemWindowShow: string =
    "EventName.TreasureGetItemWindowShow";

  public static /* const */ TreasureModuleOpen: string =
    "EventName.TreasureModuleOpen";

  public static /* const */ TreasureBuyAndUseProp: string =
    "EventName.TreasureBuyAndUseProp";

  public static /* const */ TreasureWareHouseCopyStore: string =
    "EventName.TreasureWareHouseCopyStore";

  public static /* const */ TreasureListWindow: string =
    "EventName.TreasureListWindow";

  public static /* const */ ExploreShopGetInfo: string =
    "EventName.ExploreShopGetInfo";

  public static /* const */ ExploreShopRefresh: string =
    "EventName.ExploreShopRefresh";

  public static /* const */ ExploreShopBuyItem: string =
    "EventName.ExploreShopBuyItem";

  public static /* const */ ExploreShopOpen: string =
    "EventName.ExploreShopOpen";

  public static /* const */ ChristmasTreeOpen: string =
    "EventName.ChristmasTreeOpen";

  public static /* const */ DailyGiftOpen: string = "EventName.DailyGiftOpen";

  public static /* const */ ServerOpenDay: string = "EventName.ServerOpenDay";

  public static /* const */ DailyGiftInfoRes: string =
    "EventName.DailyGiftInfoRes";

  public static /* const */ DailyActiveGoTo: string =
    "EventName.DailyActiveGoTo";

  public static /* const */ DailyActiveFlyTo: string =
    "EventName.DailyActiveFlyTo";

  public static /* const */ SeriesLoginClearDay: string =
    "EventName.SeriesLoginClearDay";

  public static /* const */ SeriesLoginGainReward: string =
    "EventName.SeriesLoginGainReward";

  public static /* const */ SeriesLoginLookupReward: string =
    "EventName.SeriesLoginLookupReward";

  public static /* const */ HighlightGameUI: string =
    "EventName.HighlightGameUI";

  public static /* const */ DailyDegreeGetReward: string =
    "EventName.DailyDegreeGetReward";

  public static /* const */ DailyDegreeGetRewardTotal: string =
    "EventName.DailyDegreeGetRewardTotal";

  public static /* const */ DailyDegreeGetRewardRes: string =
    "EventName.DailyDegreeGetRewardRes";

  public static /* const */ DailyDegreeGetRewardTotalRes: string =
    "EventName.DailyDegreeGetRewardTotalRes";

  public static /* const */ DailySpecialDetailInfoRes: string =
    "EventName.DailySpecialDetailInfoRes";

  public static /* const */ DailySpecialDetailInfoReq: string =
    "EventName.DailySpecialDetailInfoReq";

  public static /* const */ DailySpecialGetRewardReq: string =
    "EventName.DailySpecialGetRewardReq";

  public static /* const */ DailySpecialGetRewardRes: string =
    "EventName.DailySpecialGetRewardRes";

  public static /* const */ DailyDegreeUpdate: string =
    "EventName.DailyDegreeUpdate";

  public static /* const */ DailyCopyMarkReward: string =
    "EventName.DailyCopyMarkReward";

  public static /* const */ ChristmasListSelectedChange: string =
    "EventName.ChristmasListSelectedChange";

  public static /* const */ ChristmasOptReq: string =
    "EventName.ChristmasOptReq";

  public static /* const */ CopyTotalExpGetReq: string =
    "EventName.CopyTotalExpGetReq";

  public static /* const */ SpecialGiftGetReq: string =
    "EventName.SpecialGiftGetReq";

  public static /* const */ SpecialGiftGetRes: string =
    "EventName.SpecialGiftGetRes";

  public static /* const */ GetOpenRechargeGiftBag: string =
    "EventName.GetOpenRechargeGiftBag";

  public static /* const */ GetOpenRechargeGiftBagSuccess: string =
    "EventName.GetOpenRechargeGiftBagSuccess";

  public static /* const */ GetOpenRechargeGiftBagHadGetCodes: string =
    "EventName.GetOpenRechargeGiftBagHadGetCodes";

  public static /* const */ DailyBossRefreshListReq: string =
    "EventName.DailyBossRefreshListReq";

  public static /* const */ DailyBossRefreshListRes: string =
    "EventName.DailyBossRefreshListRes";

  public static /* const */ DailyTabOpenByType: string =
    "EventName.DailyTabOpenByType";

  public static /* const */ FirstRechargeGiftOpen: string =
    "EventName.FirstRechargeGiftOpen";

  public static /* const */ FirstRechargeTips: string =
    "EventName.FirstRechargeTips";

  public static /* const */ AcitveTimeUpdate: string =
    "EventName.AcitveTimeUpdate";

  public static /* const */ DailyActiveTimeReq: string =
    "EventName.DailyActiveTimeReq";

  public static /* const */ DailyActiveTimeRes: string =
    "EventName.DailyActiveTimeRes";

  public static /* const */ RechargeActiveGiftSelect: string =
    "EventName.RechargeActiveGiftSelect";

  public static /* const */ RechargeActiveWindowOpen: string =
    "EventName.RechargeActiveWindowOpen";

  public static /* const */ SpecialFloRewardGet: string =
    "EventName.SpecialFloRewardGet";

  public static /* const */ SpecialFloRewardGetReq: string =
    "EventName.SpecialFloRewardGetReq";

  public static /* const */ GoGetSevenDaysReward: string =
    "EventName.GoGetSevenDaysReward";

  public static /* const */ OpenLoginSevenDaysView: string =
    "EventName.OpenLoginSevenDaysView";

  public static /* const */ GetSevenDayLoginRewardSuccess: string =
    "EventName.GetSevenDayLoginRewardSuccess";

  public static /* const */ OpenSeverGoShineTabBar: string =
    "EventName.OpenSeverGoShineTabBar";

  public static /* const */ OpenSeverShowTimeJump: string =
    "EventName.OpenSeverShowTimeJump";

  public static /* const */ SpecialActivityRewardShowMsg: string =
    "EventName.SpecialActivityRewardShowMsg";

  public static /* const */ AcitveTimeUpdate_SweepUp: string =
    "EventName.AcitveTimeUpdate_SweepUp";

  public static /* const */ DailyCheckEveryDayActive: string =
    "EventName.DailyCheckEveryDayActive";

  public static /* const */ DailyEveryDayActiveOpt: string =
    "EventName.DailyEveryDayActiveOpt";

  public static /* const */ PhoneGiftWindowOpen: string =
    "EventName.PhoneGiftWindowOpen";

  public static /* const */ RechargeGiftBagItemSelect: string =
    "EventName.RechargeGiftBagItemSelect";

  public static /* const */ RechargeGiftBagPanelItemSelect: string =
    "EventName.RechargeGiftBagPanelItemSelect";

  public static /* const */ CharmActivityRewardGetConfig: string =
    "EventName.CharmActivityRewardGetConfig";

  public static /* const */ CharmActivityRewardGetConfigSuccess: string =
    "EventName.CharmActivityRewardGetConfigSuccess";

  public static /* const */ CharmActiveOpenRankReward: string =
    "EventName.CharmActiveOpenRankReward";

  public static /* const */ CharmActiveOpenCharmReward: string =
    "EventName.CharmActiveOpenCharmReward";

  public static /* const */ SpaShowSpaEntrance: string =
    "EventName.SpaShowSpaEntrance";

  public static /* const */ SpaEnterSpa: string = "EventName.SpaEnterSpa";

  public static /* const */ SpaEnterCrossSpa: string =
    "EventName.SpaEnterCrossSpa";

  public static /* const */ SpaLeaveSpa: string = "EventName.SpaLeaveSpa";

  public static /* const */ SpaBeginSpaInteract: string =
    "EventName.SpaBeginSpaInteract";

  public static /* const */ SpaRefreshSpaList: string =
    "EventName.SpaRefreshSpaList";

  public static /* const */ SpaRefreshCrossSpaList: string =
    "EventName.SpaRefreshCrossSpaList";

  public static /* const */ SpaShowLackSoapTipsWin: string =
    "EventName.SpaShowLackSoapTipsWin";

  public static /* const */ SmeltSmeltButtonClick: string =
    "EventName.SmeltSmeltButtonClick";

  public static /* const */ SmeltOpenSmeltByIndex: string =
    "EventName.SmeltOpenSmeltByIndex";

  public static /* const */ SmeltOpenSmeltByMaterialData: string =
    "EventName.SmeltOpenSmeltByMaterialData";

  public static /* const */ SmeltOpenSmeltByPlanCode: string =
    "EventName.SmeltOpenSmeltByPlanCode";

  public static /* const */ SmeltCountPlanListNum: string =
    "EventName.SmeltCountPlanListNum";

  public static /* const */ SmeltSelectedPlanChange: string =
    "EventName.SmeltSelectedPlanChange";

  public static /* const */ SmeltStartSmelt: string =
    "EventName.SmeltStartSmelt";

  public static /* const */ SmeltSmeltSuccess: string =
    "EventName.SmeltSmeltSuccess";

  public static /* const */ SmeltSmeltFailed: string =
    "EventName.SmeltSmeltFailed";

  public static /* const */ SmeltSmeltNumChange: string =
    "EventName.SmeltSmeltNumChange";

  public static /* const */ SmeltShowCanSmeltOnlyChange: string =
    "EventName.SmeltShowCanSmeltOnlyChange";

  public static /* const */ SmeltRemoveGuideEffect: string =
    "移除新手指引闪烁框";

  public static /* const */ SmeltJewelTransCountCost: string =
    "EventName.SmeltJewelTransCountCost";

  public static /* const */ SmeltJewelTransSuccess: string =
    "EventName.SmeltJewelTransSuccess";

  public static /* const */ SmeltJewelTransFail: string =
    "EventName.SmeltJewelTransFail";

  public static /* const */ SmeltJewelTransStarTrans: string =
    "EventName.SmeltJewelTransStarTrans";

  public static /* const */ JewelWindowShow: string =
    "EventName.JewelWindowShow";

  public static /* const */ KillEvilTaskOpenTaskWin: string =
    "EventName.KillEvilTaskOpenTaskWin";

  public static /* const */ KillEvilTaskUsePropFromPack: string =
    "EventName.KillEvilTaskUsePropFromPack";

  public static /* const */ KillEvilTaskPublishTask: string =
    "EventName.KillEvilTaskPublishTask";

  public static /* const */ KillEvilTaskGetTaskSuccess: string =
    "EventName.KillEvilTaskGetTaskSuccess";

  public static /* const */ CurrentAcupointChange: string =
    "EventName.CurrentAcupointChange";

  public static /* const */ AcupointUpgradeSuccess: string =
    "EventName.AcupointUpgradeSuccess";

  public static /* const */ AcupointReduceUpgradeTimeSuccess: string =
    "EventName.AcupointReduceUpgradeTimeSuccess";

  public static /* const */ AcupointUpgradeRootSuccess: string =
    "EventName.AcupointUpgradeRootSuccess";

  public static /* const */ AcupointGetSavvyLevelSuccess: string =
    "EventName.AcupointGetSavvyLevelSuccess";

  public static /* const */ AcupointUpgradeSavvySuccess: string =
    "EventName.AcupointUpgradeSavvySuccess";

  public static /* const */ AcupointBeginUpgrade: string =
    "EventName.AcupointBeginUpgrade";

  public static /* const */ AcupointOpenRootModule: string =
    "EventName.AcupointOpenRootModule";

  public static /* const */ AcupointOpenSavvyModule: string =
    "EventName.AcupointOpenSavvyModule";

  public static /* const */ AcupointSpeedupUpgrade: string =
    "EventName.AcupointSpeedupUpgrade";

  public static /* const */ AcupointSelecterChange: string =
    "EventName.AcupointSelecterChange";

  public static /* const */ AcupointUpgradeRoot: string =
    "EventName.AcupointUpgradeRoot";

  public static /* const */ AcupointGetSavvyLevelInfo: string =
    "EventName.AcupointGetSavvyLevelInfo";

  public static /* const */ AcupointUpgradeSavvy: string =
    "EventName.AcupointUpgradeSavvy";

  public static /* const */ AcupointClearCdTime: string =
    "EventName.AcupointClearCdTime";

  public static /* const */ AcupointClearCdTimeSuccess: string =
    "EventName.AcupointClearCdTimeSuccess";

  public static /* const */ AcupointHintIconClick: string =
    "EventName.AcupointHintIconClick";

  public static /* const */ AcupointSavvyNotTip: string =
    "EventName.AcupointSavvyNotTip";

  public static /* const */ AcupointHintIconHide: string =
    "EventName.AcupointHintIconHide";

  public static /* const */ AcupointRootBreakThrough: string =
    "EventName.AcupointRootBreakThrough";

  public static /* const */ AcupointRootBreakThroughSuccess: string =
    "EventName.AcupointRootBreakThroughSuccess";

  public static /* const */ AcupointRootBreakOpen: string =
    "EventName.AcupointRootBreakOpen";

  public static /* const */ AcupointRootNeedBreak: string =
    "EventName.AcupointRootNeedBreak";

  public static /* const */ AcupointGetSavvyExLevelSuccess: string =
    "EventName.AcupointGetSavvyExLevelSuccess";

  public static /* const */ AcupointUpgradeSavvyExSuccess: string =
    "EventName.AcupointUpgradeSavvyExSuccess";

  public static /* const */ PlayerSetIsNotShowFashion: string =
    "EventName.PlayerSetIsNotShowFashion";

  public static /* const */ PlayerIsNotShowFashion: string =
    "EventName.PlayerIsNotShowFashion";

  public static /* const */ PlayerRootUpdateOpen: string =
    "EventName.PlayerRootUpdateOpen";

  public static /* const */ PlayerSetIsNotShowWing: string =
    "EventName.PlayerSetIsNotShowWing";

  public static /* const */ PlayerIsNotShowWing: string =
    "EventName.PlayerIsNotShowWing";

  public static /* const */ PlayerSetIsNotShowFashionWeapon: string =
    "EventName.PlayerSetIsNotShowFashionWeapon";

  public static /* const */ PlayerIsNotShowFashionWeapon: string =
    "EventName.PlayerIsNotShowFashionWeapon";

  public static /* const */ PlayerSetIsNotShowFootPrint: string =
    "EventName.PlayerSetIsNotShowFootPrint";

  public static /* const */ PlayerIsNotShowFootPrint: string =
    "EventName.PlayerIsNotShowFootPrint";

  public static /* const */ PlayerSetIsNotShowBubble: string =
    "EventName.PlayerSetIsNotShowBubble";

  public static /* const */ PlayerIsNotShowBubble: string =
    "EventName.PlayerIsNotShowBubble";

  public static /* const */ PlayerSetIsNotShowSurround: string =
    "EventName.PlayerSetIsNotShowSurround";

  public static /* const */ PlayerIsNotShowSurround: string =
    "EventName.PlayerIsNotShowSurround";

  public static /* const */ PlayerSetIsNotShowWaistBelt: string =
    "EventName.PlayerSetIsNotShowWaistBelt";

  public static /* const */ PlayerIsNotShowWaistBelt: string =
    "EventName.PlayerIsNotShowWaistBelt";

  public static /* const */ PlayerSetIsNotShowElf: string =
    "EventName.PlayerSetIsNotShowElf";

  public static /* const */ PlayerIsNotShowElf: string =
    "EventName.PlayerIsNotShowElf";

  public static /* const */ PlayerRenamePropUsed: string =
    "EventName.PlayerRenamePropUsed";

  public static /* const */ PlayerSureToRename: string =
    "EventName.PlayerSureToRename";

  public static /* const */ PlayerNameChange: string =
    "EventName.PlayerNameChange";

  public static /* const */ PlayerGuildNameChange: string =
    "EventName.PlayerGuildNameChange";

  public static /* const */ PlayerSuitLockOpen: string =
    "EventName.PlayerSuitLockOpen";

  public static /* const */ PlayerSuitSkillOpen: string =
    "EventName.PlayerSuitSkillOpen";

  public static /* const */ PlayerModuleOperate: string =
    "EventName.PlayerModuleOperate";

  public static /* const */ PlayerDressWardrobeGuild: string =
    "EventName.PlayerDressWardrobeGuild";

  public static /* const */ PlayerModuleIndex: string =
    "EventName.PlayerModuleIndex";

  public static /* const */ FishGotoFish: string = "EventName.FishGotoFish";

  public static /* const */ FishStartFish: string = "EventName.FishStartFish";

  public static /* const */ FishEndFish: string = "EventName.FishEndFish";

  public static /* const */ FishFishOne: string = "EventName.FishFishOne";

  public static /* const */ FishPickItem: string = "EventName.FishPickItem";

  public static /* const */ FishRefreshFishItemList: string =
    "EventName.FishRefreshFishItemList";

  public static /* const */ FishMiniGameFishStart: string =
    "EventName.FishMiniGameFishStart";

  public static /* const */ FishMiniGameFishOne: string =
    "EventName.FishMiniGameFishOne";

  public static /* const */ StartRoastFish: string = "EventName.StartRoastFish";

  public static /* const */ EndRoastFish: string = "EventName.EndRoastFish";

  public static /* const */ EnterVIPHook: string = "EventName.EnterVIPHook";

  public static /* const */ AnswerQuestion: string = "EventName.AnswerQuestion";

  public static /* const */ FuncCodeChange: string = "EventName.FuncCodeChange";

  public static /* const */ QuestionBtnClick: string =
    "EventName.QuestionBtnClick";

  public static /* const */ QuestionShowMainBtn: string =
    "EventName.QuestionShowMainBtn";

  public static /* const */ QuestionRemoveMainBtn: string =
    "EventName.QuestionRemoveMainBtn";

  public static /* const */ QuestionWindowOpen: string =
    "EventName.QuestionWindowOpen";

  public static /* const */ SectarianTaskWinOpen: string =
    "EventName.SectarianTaskWinOpen";

  public static /* const */ SectarianTaskGetReq: string =
    "EventName.SectarianTaskGetReq";

  public static /* const */ SectarianTaskEndReq: string =
    "EventName.SectarianTaskEndReq";

  public static /* const */ SectarianTaskFlushReq: string =
    "EventName.SectarianTaskFlushReq";

  public static /* const */ SectarianTaskFlushByItemReq: string =
    "EventName.SectarianTaskFlushByItemReq";

  public static /* const */ SectarianTaskFlushItemBuy: string =
    "EventName.SectarianTaskFlushItemBuy";

  public static /* const */ SectarianTaskQuickEndReq: string =
    "EventName.SectarianTaskQuickEndReq";

  public static /* const */ SectarianTaskQuickEndRes: string =
    "EventName.SectarianTaskQuickEndRes";

  public static /* const */ CentralTaskWinOpen: string =
    "EventName.CentralTaskWinOpen";

  public static /* const */ TitleEnableTitle: string =
    "EventName.TitleEnableTitle";

  public static /* const */ TitleHideTitle: string = "EventName.TitleHideTitle";

  public static /* const */ GMForbidTalk: string = "EventName.GMForbidTalk";

  public static /* const */ GMUnForbidTalk: string = "EventName.GMUnForbidTalk";

  public static /* const */ TitleIsShowTitle: string =
    "EventName.TitleIsShowTitle";

  public static /* const */ TitleIsShowWorldPost: string =
    "EventName.TitleIsShowWorldPost";

  public static /* const */ SkillTransferOver: string =
    "EventName.SkillTransferOver";

  public static /* const */ TitleWindowShowOrHide: string =
    "EventName.TitleWindowShowOrHide";

  public static /* const */ MarketSearch: string = "EventName.MarketSearch";

  public static /* const */ MarketGetSelfGoods: string =
    "EventName.MarketGetSelfGoods";

  public static /* const */ MarketOpenSell: string = "EventName.MarketOpenSell";

  public static /* const */ MarketGotoSell: string = "EventName.MarketGotoSell";

  public static /* const */ MarketBuyGoods: string = "EventName.MarketBuyGoods";

  public static /* const */ MarketCancelSell: string =
    "EventName.MarketCancelSell";

  public static /* const */ MarketPrivateChat: string =
    "EventName.MarketPrivateChat";

  public static /* const */ MarketMoneyTypeChange: string =
    "EventName.MarketMoneyTypeChange";

  public static /* const */ MarketSearchTypeChange: string =
    "EventName.MarketSearchTypeChange";

  public static /* const */ BackPackClickToMarket: string =
    "EventName.BackPackClickToMarket";

  public static /* const */ MarketSellWindowStateChange: string =
    "EventName.MarketSellWindowStateChange";

  public static /* const */ MarketButtonClose: string =
    "EventName.MarketButtonClose";

  public static /* const */ MarketOpenCoin: string = "EventName.MarketOpenCoin";

  public static /* const */ MarketSearchItemSelect: string =
    "EventName.MarketSearchItemSelect";

  public static /* const */ MarketGetHotSellGoods: string =
    "EventName.MarketGetHotSellGoods";

  public static /* const */ MarketSureToBuy: string =
    "EventName.MarketSureToBuy";

  public static /* const */ MarketOpenSpecialTag: string =
    "EventName.MarketOpenSpecialTag";

  public static /* const */ MarketSellGoods: string =
    "EventName.MarketSellGoods";

  public static /* const */ MarketSeekBuyWindowOpen: string =
    "EventName.MarketSeekBuyWindowOpen";

  public static /* const */ MarketSeekBuyItemCode: string =
    "EventName.MarketSeekBuyItemCode";

  public static /* const */ MarketSeekBuyGoodsInfo: string =
    "EventName.MarketSeekBuyGoodsInfo";

  public static /* const */ MarketGetSelfSeekBuy: string =
    "EventName.MarketGetSelfSeekBuy";

  public static /* const */ MarketNumStepperChange: string =
    "EventName.MarketNumStepperChange";

  public static /* const */ MarketSeekBuyWindowStateChange: string =
    "EventName.MarketSeekBuyWindowStateChange";

  public static /* const */ MarketSellGoodsItemSelect: string =
    "EventName.MarketSellGoodsItemSelect";

  public static /* const */ MarketFilterItemsResult: string =
    "EventName.MarketFilterItemsResult";

  public static /* const */ MarketTypeChange: string =
    "EventName.MarketTypeChange";

  public static /* const */ MarketGetRecordSuccess: string =
    "EventName.MarketGetRecordSuccess";

  public static /* const */ MarketChatWantToBuy: string =
    "EventName.MarketChatWantToBuy";

  public static /* const */ MarketChatWantToSell: string =
    "EventName.MarketChatWantToSell";

  public static /* const */ NoviceGiftItemListShow: string =
    "EventName.NoviceGiftItemListShow";

  public static /* const */ NoviceGiftItemListGain: string =
    "EventName.NoviceGiftItemListGain";

  public static /* const */ NoviceGiftUseInBag: string =
    "EventName.NoviceGiftUseInBag";

  public static /* const */ GuildwarSignUp: string = "EventName.GuildwarSignUp";

  public static /* const */ GuildWarEnter: string = "EventName.GuildWarEnter";

  public static /* const */ GuildWarGetScoreList: string =
    "EventName.GuildWarGetScoreList";

  public static /* const */ GuildWarLeave: string = "EventName.GuildWarLeave";

  public static /* const */ GuildWarOpenOtherMap: string =
    "EventName.GuildWarOpenOtherMap";

  public static /* const */ GuildWarGetTopList: string =
    "EventName.GuildWarGetTopList";

  public static /* const */ GuildWarIsNotice: string =
    "EventName.GuildWarIsNotice";

  public static /* const */ GuildWarEnterClick: string =
    "EventName.GuildWarEnterClick";

  public static /* const */ GuildWarShowOpenModule: string =
    "EventName.GuildWarShowOpenModule";

  public static /* const */ GuildWarShowOrHideStatusModule: string =
    "EventName.GuildWarShowOrHideStatusModule";

  public static /* const */ PackUsePropHappyBag: string =
    "EventName.PackUsePropHappyBag";

  public static /* const */ PackBulkUsePropHappyBag: string =
    "EventName.PackBulkUsePropHappyBag";

  public static /* const */ CoinCopySetCoinNum: string =
    "EventName.CoinCopySetCoinNum";

  public static /* const */ SecViewTimeChange: string =
    "EventName.SecViewTimeChange";

  public static /* const */ CoinCopyChangeVerifyCode: string =
    "EventName.CoinCopyChangeVerifyCode";

  public static /* const */ CoinCopySubmitVerifyCode: string =
    "EventName.CoinCopySubmitVerifyCode";

  public static /* const */ LockModuleOpenOrHide: string =
    "EventName.LockModuleOpenOrHide";

  public static /* const */ LockSetPassWordOpen: string =
    "EventName.LockSetPassWordOpen";

  public static /* const */ LockCancelProtectOpen: string =
    "EventName.LockCancelProtectOpen";

  public static /* const */ LockSetUnLockOpen: string =
    "EventName.LockSetUnLockOpen";

  public static /* const */ LockModifyPassWordOpen: string =
    "EventName.LockModifyPassWordOpen";

  public static /* const */ LockFindPassWordOpen: string =
    "EventName.LockFindPassWordOpen";

  public static /* const */ LockToActive: string = "EventName.LockToActive";

  public static /* const */ LockGetQuestionSuccess: string =
    "EventName.LockGetQuestionSuccess";

  public static /* const */ LockAnswerQuestions: string =
    "EventName.LockAnswerQuestions";

  public static /* const */ LockAnswerQuestionCorrect: string =
    "EventName.LockAnswerQuestionCorrect";

  public static /* const */ LockAnswerSetLock: string =
    "EventName.LockAnswerSetLock";

  public static /* const */ LockAnswerSetLockSuccess: string =
    "EventName.LockAnswerSetLockSuccess";

  public static /* const */ LockSetLockStatus: string =
    "EventName.LockSetLockStatus";

  public static /* const */ LockModifyPassword: string =
    "EventName.LockModifyPassword";

  public static /* const */ LockClearPassword: string =
    "EventName.LockClearPassword";

  public static /* const */ LockGetQuestion: string =
    "EventName.LockGetQuestion";

  public static /* const */ LockSetLockStatusSuccess: string =
    "EventName.LockSetLockStatusSuccess";

  public static /* const */ LockClearPasswordSuccess: string =
    "EventName.LockClearPasswordSuccess";

  public static /* const */ LockModifyPasswordSuccess: string =
    "EventName.LockModifyPasswordSuccess";

  public static /* const */ LockNumberKeyboardChange: string =
    "EventName.LockNumberKeyboardChange";

  public static /* const */ LockNumberKeyboardVisible: string =
    "EventName.LockNumberKeyboardVisible";

  public static /* const */ LockSuit: string = "EventName.LockSuit";

  public static /* const */ LockSuitSuccess: string =
    "EventName.LockSuitSuccess";

  public static /* const */ LockSuitGetCanLock: string =
    "EventName.LockSuitGetCanLock";

  public static /* const */ LockSuitGetCanLockSuccess: string =
    "EventName.LockSuitGetCanLockSuccess";

  public static /* const */ BattleApply: string = "EventName.BattleApply";

  public static /* const */ BattleReply: string = "EventName.BattleReply";

  public static /* const */ ArenaEnterWaitRoom: string =
    "EventName.ArenaEnterWaitRoom";

  public static /* const */ ArenaShowArenaWindow: string =
    "EventName.ArenaShowArenaWindow";

  public static /* const */ ArenaJoin: string = "EventName.ArenaJoin";

  public static /* const */ ArenaGetMyArenaInfo: string =
    "EventName.ArenaGetMyArenaInfo";

  public static /* const */ ArenaIsAccept: string = "EventName.ArenaIsAccept";

  public static /* const */ ArenaExit: string = "EventName.ArenaExit";

  public static /* const */ ArenaExitNow: string = "EventName.ArenaExitNow";

  public static /* const */ ArenaRefreshTopList: string =
    "EventName.ArenaRefreshTopList";

  public static /* const */ ArenaGetArenaBattles: string =
    "EventName.ArenaGetArenaBattles";

  public static /* const */ ArenaLookBattle: string =
    "EventName.ArenaLookBattle";

  public static /* const */ ArenaGetFinaRings: string =
    "EventName.ArenaGetFinaRings";

  public static /* const */ ArenaMarkWeekChange: string =
    "EventName.ArenaMarkWeekChange";

  public static /* const */ ArenaShowArenaGroupDetails: string =
    "EventName.ArenaShowArenaGroupDetails";

  public static /* const */ ArenaExitMap: string = "EventName.ArenaExitMap";

  public static /* const */ ArenaTeammateSteptIn: string =
    "EventName.ArenaTeammateSteptIn";

  public static /* const */ ArenaTeammateSteptOut: string =
    "EventName.ArenaTeammateSteptOut";

  public static /* const */ ArenaClearCd: string = "EventName.ArenaClearCd";

  public static /* const */ showArenaDetailPanel: string =
    "EventName.showArenaDetailPanel";

  public static /* const */ wrestleShowRoomWindow: string =
    "EventName.wrestleShowRoomWindow";

  public static /* const */ WrestleGetRoomList: string =
    "EventName.WrestleGetRoomList";

  public static /* const */ WrestleEnterWaitRoom: string =
    "EventName.WrestleEnterWaitRoom";

  public static /* const */ WrestleShowWrestleWindow: string =
    "EventName.WrestleShowWrestleWindow";

  public static /* const */ WrestleJoin: string = "EventName.WrestleJoin";

  public static /* const */ WrestleGetMyWrestleInfo: string =
    "EventName.WrestleGetMyWrestleInfo";

  public static /* const */ WrestleIsAccept: string =
    "EventName.WrestleIsAccept";

  public static /* const */ WrestleExit: string = "EventName.WrestleExit";

  public static /* const */ WrestleExitNow: string = "EventName.WrestleExitNow";

  public static /* const */ WrestleGetTopList: string =
    "EventName.WrestleGetTopList";

  public static /* const */ WrestleGetWrestleBattles: string =
    "EventName.WrestleGetWrestleBattles";

  public static /* const */ WrestleLookBattle: string =
    "EventName.WrestleLookBattle";

  public static /* const */ WrestleMarkWeekChange: string =
    "EventName.WrestleMarkWeekChange";

  public static /* const */ WrestleExitMap: string = "EventName.WrestleExitMap";

  public static /* const */ WrestleClearCd: string = "EventName.WrestleClearCd";

  public static /* const */ WrestleWatchViedo: string =
    "EventName.WrestleWatchViedo";

  public static /* const */ WrestleGetViedoList: string =
    "EventName.WrestleGetViedoList";

  public static /* const */ WrestleSaveVideo: string =
    "EventName.WrestleSaveVideo";

  public static /* const */ WrestleGetPlayerInfo: string =
    "EventName.WrestleGetPlayerInfo";

  public static /* const */ showWrestleDetailPanel: string =
    "EventName.showWrestleDetailPanel";

  public static /* const */ ArenaCrossShowMainWindow: string =
    "EventName.ArenaCrossShowMainWindow";

  public static /* const */ ArenaCrossEnterWaitRoom: string =
    "EventName.ArenaCrossEnterWaitRoom";

  public static /* const */ ArenaCrossShowArenaWindow: string =
    "EventName.ArenaCrossShowArenaWindow";

  public static /* const */ ArenaCrossJoin: string = "EventName.ArenaCrossJoin";

  public static /* const */ ArenaCrossGetMyArenaInfo: string =
    "EventName.ArenaCrossGetMyArenaInfo";

  public static /* const */ ArenaCrossIsAccept: string =
    "EventName.ArenaCrossIsAccept";

  public static /* const */ ArenaCrossExit: string = "EventName.ArenaCrossExit";

  public static /* const */ ArenaCrossExitNow: string =
    "EventName.ArenaCrossExitNow";

  public static /* const */ ArenaCrossGetArenaLists: string =
    "EventName.ArenaCrossGetArenaLists";

  public static /* const */ ArenaCrossGetArenaBattles: string =
    "EventName.ArenaCrossGetArenaBattles";

  public static /* const */ ArenaCrossLookBattle: string =
    "EventName.ArenaCrossLookBattle";

  public static /* const */ ArenaCrossShowArenaGroupDetails: string =
    "EventName.ArenaCrossShowArenaGroupDetails";

  public static /* const */ ArenaCrossExitMap: string =
    "EventName.ArenaCrossExitMap";

  public static /* const */ ArenaCrossTeammateSteptIn: string =
    "EventName.ArenaCrossTeammateSteptIn";

  public static /* const */ ArenaCrossTeammateSteptOut: string =
    "EventName.ArenaCrossTeammateSteptOut";

  public static /* const */ ArenaCrossGetMyBattleRecords: string =
    "EventName.ArenaCrossGetMyBattleRecords";

  public static /* const */ ArenaCrossGetGroupNumData: string =
    "EventName.ArenaCrossGetGroupNumData";

  public static /* const */ ArenaCrossGroupSelectGroup: string =
    "EventName.ArenaCrossGroupSelectGroup";

  public static /* const */ ArenaCrossGroupGetGroupPlayers: string =
    "EventName.ArenaCrossGroupGetGroupPlayers";

  public static /* const */ ArenaCrossGetGroupBattles: string =
    "EventName.ArenaCrossGetGroupBattles";

  public static /* const */ ArenaCrossFocusArenaCrossPlayer: string =
    "EventName.ArenaCrossFocusArenaCrossPlayer";

  public static /* const */ ArenaCrossGetArenaCrossPlayerInfo: string =
    "EventName.ArenaCrossGetArenaCrossPlayerInfo";

  public static /* const */ ArenaCrossGroupSendFlower: string =
    "EventName.ArenaCrossGroupSendFlower";

  public static /* const */ ArenaCrossGroupShowBigSendFlower: string =
    "EventName.ArenaCrossGroupShowBigSendFlower";

  public static /* const */ ArenaCrossGetFinalPos: string =
    "EventName.ArenaCrossGetFinalPos";

  public static /* const */ ArenaCrossGetFinalMatchData: string =
    "EventName.ArenaCrossGetFinalMatchData";

  public static /* const */ ArenaCrossShowFinalSelectWindow: string =
    "EventName.ArenaCrossShowFinalSelectWindow";

  public static /* const */ ArenaCrossFinalSelectPos: string =
    "EventName.ArenaCrossFinalSelectPos";

  public static /* const */ ArenaCrossGetTwoPlayerBetInfo: string =
    "EventName.ArenaCrossGetTwoPlayerBetInfo";

  public static /* const */ ArenaCrossGoToBetSomeOne: string =
    "EventName.ArenaCrossGoToBetSomeOne";

  public static /* const */ ArenaCrossGetStatusInfos: string =
    "EventName.ArenaCrossGetStatusInfos";

  public static /* const */ ArenaCrossFinalGetMyBetInfos: string =
    "EventName.ArenaCrossFinalGetMyBetInfos";

  public static /* const */ ArenaCrossFinalGetMyRewards: string =
    "EventName.ArenaCrossFinalGetMyRewards";

  public static /* const */ ArenaCrossGetVideo: string =
    "EventName.ArenaCrossGetVideo";

  public static /* const */ ArenaCrossLookVideo: string =
    "EventName.ArenaCrossLookVideo";

  public static /* const */ VideoExit: string = "EventName.VideoExit";

  public static /* const */ VideoWatchVideo: string =
    "EventName.VideoWatchVideo";

  public static /* const */ ArenaCrossShowSteleWindow: string =
    "EventName.ArenaCrossShowSteleWindow";

  public static /* const */ ArenaCrossGetTablet: string =
    "EventName.ArenaCrossGetTablet";

  public static /* const */ CornucopiaGetRewards: string =
    "EventName.CornucopiaGetRewards";

  public static /* const */ CornucopiaGetMyCornucopiaMsg: string =
    "EventName.CornucopiaGetMyCornucopiaMsg";

  public static /* const */ CornucopiaBlessToFriend: string =
    "EventName.CornucopiaBlessToFriend";

  public static /* const */ CornucopiaBlessAll: string =
    "EventName.CornucopiaBlessAll";

  public static /* const */ CornucopiaCallBless: string =
    "EventName.CornucopiaCallBless";

  public static /* const */ CornucopiaShowView: string =
    "EventName.CornucopiaShowView";

  public static /* const */ FairylandGetCopys: string =
    "EventName.FairylandGetCopys";

  public static /* const */ FairylandEnter: string = "EventName.FairylandEnter";

  public static /* const */ FairylandGetFriendCommand: string =
    "EventName.FairylandGetFriendCommand";

  public static /* const */ FairylandOpenTaskPanel: string =
    "EventName.FairylandOpenTaskPanel";

  public static /* const */ FairylandCloseTaskPanel: string =
    "EventName.FairylandCloseTaskPanel";

  public static /* const */ FairylandGetTask: string =
    "EventName.FairylandGetTask";

  public static /* const */ FairylandCommitTask: string =
    "EventName.FairylandCommitTask";

  public static /* const */ TargetNewChapterSelectChange: string =
    "EventName.TargetNewChapterSelectChange";

  public static /* const */ TargetNewDaySelectChange: string =
    "EventName.TargetNewDaySelectChange";

  public static /* const */ ChristmasCardUseInPack: string =
    "EventName.ChristmasCardUseInPack";

  public static /* const */ ChristmasCardOpenHandselChristmasCard: string =
    "EventName.ChristmasCardOpenHandselChristmasCard";

  public static /* const */ ChristmasCardHandselChristmasCard: string =
    "EventName.ChristmasCardHandselChristmasCard";

  public static /* const */ ChristmasCardKissBack: string =
    "EventName.ChristmasCardKissBack";

  public static /* const */ PeaceFieldShowEnterPanel: string =
    "EventName.PeaceFieldShowEnterPanel";

  public static /* const */ PeaceFieldEnter: string =
    "EventName.PeaceFieldEnter";

  public static /* const */ PackOpenArenaGiftBag: string =
    "EventName.PackOpenArenaGiftBag";

  public static /* const */ ArenaGiftGet: string = "EventName.ArenaGiftGet";

  public static /* const */ ArenaGiftRemove: string =
    "EventName.ArenaGiftRemove";

  public static /* const */ ArenaGiftRemoveConfirm: string =
    "EventName.ArenaGiftRemoveConfirm";

  public static /* const */ ArenaGiftBagReward: string =
    "EventName.ArenaGiftBagReward";

  public static /* const */ FireworkIconClick: string =
    "EventName.FireworkIconClick";

  public static /* const */ ShowDelegateTaskWindow: string =
    "EventName.ShowDelegateTaskWindow";

  public static /* const */ ShowDelegateWareHouse: string =
    "EventName.ShowDelegateWareHouse";

  public static /* const */ DelegateWarehouse_GetAll: string =
    "EventName.DelegateWarehouse_GetAll";

  public static /* const */ DelegateWarehouse_GetAllSuccess: string =
    "EventName.DelegateWarehouse_GetAllSuccess";

  public static /* const */ DelegateSettingInfo: string =
    "EventName.DelegateSettingInfo";

  public static /* const */ DelegateDramaCopy: string =
    "EventName.DelegateDramaCopy";

  public static /* const */ DoDelegateDramaCopy: string =
    "EventName.DoDelegateDramaCopy";

  public static /* const */ ShowTeamAvatar: string = "EventName.ShowTeamAvatar";

  public static /* const */ ShowPetAvatar: string = "EventName.ShowPetAvatar";

  public static /* const */ MarryNPCApplyMarry: string =
    "EventName.MarryNPCApplyMarry";

  public static /* const */ MarryShowBookingWindow: string =
    "EventName.MarryShowBookingWindow";

  public static /* const */ MarryGetBookHours: string =
    "EventName.MarryGetBookHours";

  public static /* const */ MarryBookingHour: string =
    "EventName.MarryBookingHour";

  public static /* const */ MarryNPCBookingScene: string =
    "EventName.MarryNPCBookingScene";

  public static /* const */ MarryNPCInviteGuests: string =
    "EventName.MarryNPCInviteGuests";

  public static /* const */ MarryNPCParade: string = "EventName.MarryNPCParade";

  public static /* const */ MarryNPCCelebration: string =
    "EventName.MarryNPCCelebration";

  public static /* const */ MarryNPCMarryProcess: string =
    "EventName.MarryNPCMarryProcess";

  public static /* const */ MarryNPCDivorce: string =
    "EventName.MarryNPCDivorce";

  public static /* const */ MarryNPCMarryLog: string =
    "EventName.MarryNPCMarryLog";

  public static /* const */ MarryShowBlessWindow: string =
    "EventName.MarryShowBlessWindow";

  public static /* const */ MarryShowMarryMsgWindow: string =
    "EventName.MarryShowMarryMsgWindow";

  public static /* const */ MarryShowManageWindow: string =
    "EventName.MarryShowManageWindow";

  public static /* const */ MarryEnterMarryScene: string =
    "EventName.MarryEnterMarryScene";

  public static /* const */ MarryGetInvitedGuest: string =
    "EventName.MarryGetInvitedGuest";

  public static /* const */ MarryFriendInviteAddToRight: string =
    "EventName.MarryFriendInviteAddToRight";

  public static /* const */ MarryFriendCancelInvite: string =
    "EventName.MarryFriendCancelInvite";

  public static /* const */ MarryInviteNow: string = "EventName.MarryInviteNow";

  public static /* const */ MarryGetSceneGuestList: string =
    "EventName.MarryGetSceneGuestList";

  public static /* const */ MarryGetBlessHistory: string =
    "EventName.MarryGetBlessHistory";

  public static /* const */ MarryBlessSend: string = "EventName.MarryBlessSend";

  public static /* const */ MarryNpcOpen: string = "EventName.MarryNpcOpen";

  public static /* const */ MarryNpcOptReq: string = "EventName.MarryNpcOptReq";

  public static /* const */ MarryGetLog: string = "EventName.MarryGetLog";

  public static /* const */ MarryShowProcess: string =
    "EventName.MarryShowProcess";

  public static /* const */ MarryPackUseInvitation: string =
    "EventName.MarryPackUseInvitation";

  public static /* const */ MarryAgreeGuestApply: string =
    "EventName.MarryAgreeGuestApply";

  public static /* const */ MarryRefuseGuestApply: string =
    "EventName.MarryRefuseGuestApply";

  public static /* const */ MarryAskForInvite: string =
    "EventName.MarryAskForInvite";

  public static /* const */ MarryGetGuestApply: string =
    "EventName.MarryGetGuestApply";

  public static /* const */ MarrySearchPlayerInvite: string =
    "EventName.MarrySearchPlayerInvite";

  public static /* const */ MarryStartWedding: string =
    "EventName.MarryStartWedding";

  public static /* const */ MarryWeddingRequestShopData: string =
    "EventName.MarryWeddingRequestShopData";

  public static /* const */ MarryWholeReplyCardApplicators: string =
    "EventName.MarryWholeReplyCardApplicators";

  public static /* const */ MarryDivorceMarryConfirm: string =
    "EventName.MarryDivorceMarryConfirm";

  public static /* const */ MarryReplyDivorce: string =
    "EventName.MarryReplyDivorce";

  public static /* const */ MarryAutoUseInvite: string =
    "EventName.MarryAutoUseInvite";

  public static /* const */ SuitSkillUpgrade: string =
    "EventName.SuitSkillUpgrade";

  public static /* const */ SuitSkillUpgradeSuccess: string =
    "EventName.SuitSkillUpgradeSuccess";

  public static /* const */ SuitSkillClearCD: string =
    "EventName.SuitSkillClearCD";

  public static /* const */ SuitSkillAddQi: string = "EventName.SuitSkillAddQi";

  public static /* const */ SuitSkillAddQiSuccess: string =
    "EventName.SuitSkillAddQiSuccess";

  public static /* const */ SuitSkillItemSelect: string =
    "EventName.SuitSkillItemSelect";

  public static /* const */ SuitSkillItemUnSelect: string =
    "EventName.SuitSkillItemUnSelect";

  public static /* const */ SuitSkillItemUnSelectAll: string =
    "EventName.SuitSkillItemUnSelectAll";

  public static /* const */ SexChangeOpen: string = "EventName.SexChangeOpen";

  public static /* const */ SexToChange: string = "EventName.SexToChange";

  public static /* const */ SexChangeSuccess: string =
    "EventName.SexChangeSuccess";

  public static /* const */ SexChangeGetCdSuccess: string =
    "EventName.SexChangeGetCdSuccess";

  public static /* const */ SexAttributeSexChange: string =
    "EventName.SexAttributeSexChange";

  public static /* const */ CampChangeOpen: string = "EventName.CampChangeOpen";

  public static /* const */ CampToChange: string = "EventName.CampToChange";

  public static /* const */ CampChangeSuccess: string =
    "EventName.CampChangeSuccess";

  public static /* const */ CampChangeGetCdSuccess: string =
    "EventName.CampChangeGetCdSuccess";

  public static /* const */ WalkthroughWindowOpen: string =
    "EventName.WalkthroughWindowOpen";

  public static /* const */ TWHui_GotoLink: string = "EventName.TWHui_GotoLink";

  public static /* const */ TWHui_NotHaveVisitAll: string =
    "EventName.TWHui_NotHaveVisitAll";

  public static /* const */ PetExploreOpen: string = "EventName.PetExploreOpen";

  public static /* const */ PetExplorePackWindowOpen: string =
    "EventName.PetExplorePackWindowOpen";

  public static /* const */ PetExploreSetOrder: string =
    "EventName.PetExploreSetOrder";

  public static /* const */ PetExploreSetOrderSuccess: string =
    "EventName.PetExploreSetOrderSuccess";

  public static /* const */ PetExploreStart: string =
    "EventName.PetExploreStart";

  public static /* const */ PetExploreStartReponse: string =
    "EventName.PetExploreStartReponse";

  public static /* const */ PetExploreOpenArea: string =
    "EventName.PetExploreOpenArea";

  public static /* const */ PetExploreOpenAreaSuccess: string =
    "EventName.PetExploreOpenAreaSuccess";

  public static /* const */ PetExploreBattleWindowOpen: string =
    "EventName.PetExploreBattleWindowOpen";

  public static /* const */ PetExploreBattleWindowClose: string =
    "EventName.PetExploreBattleWindowClose";

  public static /* const */ PetExploreGetItem: string =
    "EventName.PetExploreGetItem";

  public static /* const */ PetExploreEntityUpdate: string =
    "EventName.PetExploreEntityUpdate";

  public static /* const */ PetExploreWatch: string =
    "EventName.PetExploreWatch";

  public static /* const */ PetExploreWatchSuccess: string =
    "EventName.PetExploreWatchSuccess";

  public static /* const */ PetExploreEnableWindowOpen: string =
    "EventName.PetExploreEnableWindowOpen";

  public static /* const */ PetExploreSkipWindowOpen: string =
    "EventName.PetExploreSkipWindowOpen";

  public static /* const */ PetExploreGetRewardWindowOpen: string =
    "EventName.PetExploreGetRewardWindowOpen";

  public static /* const */ PetExploreGetReward: string =
    "EventName.PetExploreGetReward";

  public static /* const */ PetExploreGetRewardSuccess: string =
    "EventName.PetExploreGetRewardSuccess";

  public static /* const */ PetExploreSelectRb: string =
    "EventName.PetExploreSelectRb";

  public static /* const */ PetExploreUseCard: string =
    "EventName.PetExploreUseCard";

  public static /* const */ PetExploreMonsterIndexUpdate: string =
    "EventName.PetExploreMonsterIndexUpdate";

  public static /* const */ PetExploreAgainWindowOpen: string =
    "EventName.PetExploreAgainWindowOpen";

  public static /* const */ PetExploreAgainStart: string =
    "EventName.PetExploreAgainStart";

  public static /* const */ PetExploreAutoStop: string =
    "EventName.PetExploreAutoStop";

  public static /* const */ PetExploreMonsterClean: string =
    "EventName.PetExploreMonsterClean";

  public static /* const */ NationalTreasure1OptOpen: string =
    "EventName.NationalTreasure1OptOpen";

  public static /* const */ NationalTreasure2OptOpen: string =
    "EventName.NationalTreasure2OptOpen";

  public static /* const */ NationalTreasureWindowClose: string =
    "EventName.NationalTreasureWindowClose";

  public static /* const */ NationalTreasureWindowShowReq: string =
    "EventName.NationalTreasureWindowShowReq";

  public static /* const */ NationalTreasureJoinReq: string =
    "EventName.NationalTreasureJoinReq";

  public static /* const */ NationalTreasurePassReq: string =
    "EventName.NationalTreasurePassReq";

  public static /* const */ NationalTreasurePassNPC: string =
    "EventName.NationalTreasurePassNPC";

  public static /* const */ NationalTreasureHandOutReq: string =
    "EventName.NationalTreasureHandOutReq";

  public static /* const */ NationalTreasureIconClick: string =
    "EventName.NationalTreasureIconClick";

  public static /* const */ NationalTreasureShowDetial: string =
    "EventName.NationalTreasureShowDetial";

  public static /* const */ NewBattlefieldAutoShowOrHideEntrance: string =
    "EventName.NewBattlefieldAutoShowOrHideEntrance";

  public static /* const */ NewBattlefieldShowOrHideEntrance: string =
    "EventName.NewBattlefieldShowOrHideEntrance";

  public static /* const */ NewBattlefieldAutoShowOrHideTop: string =
    "EventName.NewBattlefieldAutoShowOrHideTop";

  public static /* const */ NewBattlefieldShowOrHideTop: string =
    "EventName.NewBattlefieldShowOrHideTop";

  public static /* const */ NewBattlefieldShowIntroduce: string =
    "EventName.NewBattlefieldShowIntroduce";

  public static /* const */ NewBattlefieldRequestList: string =
    "EventName.NewBattlefieldRequestList";

  public static /* const */ NewBattlefieldRequestComein: string =
    "EventName.NewBattlefieldRequestComein";

  public static /* const */ NewBattlefieldRequestResult: string =
    "EventName.NewBattlefieldRequestResult";

  public static /* const */ NewBattlefieldRequestLeave: string =
    "EventName.NewBattlefieldRequestLeave";

  public static /* const */ NewBattlefieldRequestLeaveAffirm: string =
    "EventName.NewBattlefieldRequestLeaveAffirm";

  public static /* const */ NewBattlefieldEnterMap: string =
    "EventName.NewBattlefieldEnterMap";

  public static /* const */ NewBattlefieldLeaveMap: string =
    "EventName.NewBattlefieldLeaveMap";

  public static /* const */ NewBattlefieldWorship: string =
    "EventName.NewBattlefieldWorship";

  public static /* const */ ShowAddExpEffect: string =
    "EventName.ShowAddExpEffect";

  public static /* const */ ShowAddExpEffectByInfo: string =
    "EventName.ShowAddExpEffectByInfo";

  public static /* const */ HandinMaterial: string = "EventName.HandinMaterial";

  public static /* const */ ShowHandinMaterialFixStone: string =
    "EventName.ShowHandinMaterialFixStone";

  public static /* const */ ShowHandinMaterialMakeCake: string =
    "EventName.ShowHandinMaterialMakeCake";

  public static /* const */ GuidePathBegin: string = "EventName.GuidePathBegin";

  public static /* const */ GuideDirBegin: string = "EventName.GuideDirBegin";

  public static /* const */ GuideDirEnd: string = "EventName.GuideDirEnd";

  public static /* const */ WuXingAttrRefreshReq: string =
    "EventName.WuXingAttrRefreshReq";

  public static /* const */ WuXingAttrReplaceReq: string =
    "EventName.WuXingAttrReplaceReq";

  public static /* const */ WuXingAttrReplaceRes: string =
    "EventName.WuXingAttrReplaceRes";

  public static /* const */ WuXingFeedSpiritRes: string =
    "EventName.WuXingFeedSpiritRes";

  public static /* const */ WuXingUpgradeSpiritRes: string =
    "EventName.WuXingUpgradeSpiritRes";

  public static /* const */ WuXingRefreshModuleOpenReq: string =
    "EventName.WuXingRefreshModuleOpenReq";

  public static /* const */ WuXingRefreshGroupOpenReq: string =
    "EventName.WuXingRefreshGroupOpenReq";

  public static /* const */ WuXingLevelUpModuleOpenReq: string =
    "EventName.WuXingLevelUpModuleOpenReq";

  public static /* const */ WuXingModuleOpenReqByIndex: string =
    "EventName.WuXingLevelUpModuleOpenReq";

  public static /* const */ WuXingLevelUpReq: string =
    "EventName.WuXingLevelUpReq";

  public static /* const */ WuXingQualityReq: string =
    "EventName.WuXingQualityReq";

  public static /* const */ WuXingQualityAutoReq: string =
    "EventName.WuXingQualityAutoReq";

  public static /* const */ WuXingSpiritOneKeyAutoReq: string =
    "EventName.WuXingSpiritOneKeyAutoReq";

  public static /* const */ WuXingThrowDiceReq: string =
    "EventName.WuXingThrowDiceReq";

  public static /* const */ WuXingThrowDiceRes: string =
    "EventName.WuXingThrowDiceRes";

  public static /* const */ WuXingValueAdd: string = "EventName.WuXingValueAdd";

  public static /* const */ WuXingDiceReTry: string =
    "EventName.WuXingDiceReTry";

  public static /* const */ WuXingQuailtyItem: string =
    "EventName.WuXingQuailtyItem";

  public static /* const */ WuXingLockMainAttrChange: string =
    "EventName.WuXingLockMainAttrChange";

  public static /* const */ WuXingAutoBuyChange: string =
    "EventName.WuXingAutoBuyChange";

  public static /* const */ WuXingTabBarChange: string =
    "EventName.WuXingTabBarChange";

  public static /* const */ WuXingWindowOpenReq: string =
    "EventName.WuXingWindowOpenReq";

  public static /* const */ WuXingSkillChangeReq: string =
    "EventName.WuXingSkillChangeReq";

  public static /* const */ WuXingQualityAlertOk: string =
    "EventName.WuXingQualityAlertOk";

  public static /* const */ WuxingShengLingSuccess: string =
    "EventName.WuxingShengLingSuccess";

  public static /* const */ WuxingShengLingGoRIse: string =
    "EventName.WuxingShengLingGoRIse";

  public static /* const */ WardrobeWindowOpen: string =
    "EventName.WardrobeWindowOpen";

  public static /* const */ updateWingFusion: string =
    "EventName.updateWingFusion";

  public static /* const */ WingGoMerge: string = "EventName.WingGoMerge";

  public static /* const */ WingMergeSuccess: string =
    "EventName.WingMergeSuccess";

  public static /* const */ MoveToWardrobe: string = "EventName.MoveToWardrobe";

  public static /* const */ WardrobeItemSelected: string =
    "EventName.WardrobeItemSelected";

  public static /* const */ WardrobeChangeWingSuccess: string =
    "EventName.WardrobeChangeWingSuccess";

  public static /* const */ WardrobeDress: string = "EventName.WardrobeDress";

  public static /* const */ WardrobeUndress: string =
    "EventName.WardrobeUndress";

  public static /* const */ WardrobeRemove: string = "EventName.WardrobeRemove";

  public static /* const */ WardrobeChangeWingModel: string =
    "EventName.WardrobeChangeWingModel";

  public static /* const */ WardrobeRemoveSuccess: string =
    "EventName.WardrobeRemoveSuccess";

  public static /* const */ WardrobeMoveOutOfWardrobe: string =
    "EventName.WardrobeMoveOutOfWardrobe";

  public static /* const */ WardrobeChangeWingShape: string =
    "EventName.WardrobeChangeWingShape";

  public static /* const */ WardrobeChangeWingShapeSuccess: string =
    "EventName.WardrobeChangeWingShapeSuccess";

  public static /* const */ WardrobeGuideOpen: string =
    "EventName.WardrobeGuideOpen";

  public static /* const */ FashionBoxModuleShow: string =
    "EventName.FashionBoxModuleShow";

  public static /* const */ FashionBoxModuleShowToTab: string =
    "EventName.FashionBoxModuleShowToTab";

  public static /* const */ FashionBoxItemSelected: string =
    "EventName.FashionBoxItemSelected";

  public static /* const */ FashionBoxSuitGoChangeModel: string =
    "EventName.FashionBoxSuitGoChangeModel";

  public static /* const */ FashionJewelInfoUpdate: string =
    "EventName.FashionJewelInfoUpdate";

  public static /* const */ FashionJewelCostExpUpdage: string =
    "EventName.FashionJewelCostExpUpdage";

  public static /* const */ FashionJewelGoFeed: string =
    "EventName.FashionJewelGoFeed";

  public static /* const */ FashionJewelGoUpgrade: string =
    "EventName.FashionJewelGoUpgrade";

  public static /* const */ FashionJewelFeedSuccess: string =
    "EventName.FashionJewelFeedSuccess";

  public static /* const */ FashionJewelGuideStep2: string =
    "EventName.FashionJewelGuideStep2";

  public static /* const */ FashionJewelTidyPack: string =
    "EventName.FashionJewelTidyPack";

  public static /* const */ FashionFlyWingUpgradeLvViewOpen: string =
    "EventName.FashionFlyWingUpgradeLvViewOpen";

  public static /* const */ FashionFlyWingGoUpgradeLv: string =
    "EventName.FashionFlyWingGoUpgradeLv";

  public static /* const */ FashionFlyWingGoUpgradeLvBulk: string =
    "EventName.FashionFlyWingGoUpgradeLvBulk";

  public static /* const */ FashionFlyWingGoUpgradeLvSuccess: string =
    "EventName.FashionFlyWingGoUpgradeLvSuccess";

  public static /* const */ FashionFlyWingGoGrow: string =
    "EventName.FashionFlyWingGoGrow";

  public static /* const */ FashionFlyWingGoGrowSuccess: string =
    "EventName.FashionFlyWingGoGrowSuccess";

  public static /* const */ FashionFlyWingControlGrowBtn: string =
    "EventName.FashionFlyWingControlGrowBtn";

  public static /* const */ FashionFlyWingTigerStop: string =
    "EventName.FashionFlyWingTigerStop";

  public static /* const */ FashionFlyLvAddExp: string =
    "EventName.FashionFlyLvAddExp";

  public static /* const */ PetEggRandOpen: string = "EventName.PetEggRandOpen";

  public static /* const */ PetEggRandUse: string = "EventName.PetEggRandUse";

  public static /* const */ PetEggRandUseSuccess: string =
    "EventName.PetEggRandUseSuccess";

  public static /* const */ DiceGoThrow: string = "EventName.DiceGoThrow";

  public static /* const */ ShowPlayDice: string = "EventName.ShowPlayDice";

  public static /* const */ ClosePlayDice: string = "EventName.ClosePlayDice";

  public static /* const */ PlayDiceResultTimerOn: string =
    "EventName.PlayDiceResultTimerOn";

  public static /* const */ CloseNpcRewardTips: string =
    "EventName.CloseNpcRewardTips";

  public static /* const */ GuildSkillStudyTimeUpdate: string =
    "EventName.GuildSkillStudyTimeUpdate";

  public static /* const */ RuneRemove: string = "EventName.RuneRemove";

  public static /* const */ RuneInsert: string = "EventName.RuneInsert";

  public static /* const */ RuneFeed: string = "EventName.RuneFeed";

  public static /* const */ RuneOpenFeedWindow: string =
    "EventName.RuneOpenFeedWindow";

  public static /* const */ RuneOpenRuneWindow: string =
    "EventName.RuneOpenRuneWindow";

  public static /* const */ RuneSelect: string = "EventName.RuneSelect";

  public static /* const */ RuneOpenExtra: string = "EventName.RuneOpenExtra";

  public static /* const */ RuneShowRuneHandbook: string =
    "EventName.RuneShowRuneHandbook";

  public static /* const */ RuneShowRuneCompositionPanel: string =
    "EventName.RuneShowRuneCompositionPanel";

  public static /* const */ RuneClickExpandRuneTypes: string =
    "EventName.RuneClickExpandRuneTypes";

  public static /* const */ RuneClickShrinRuneTypes: string =
    "EventName.RuneClickShrinRuneTypes";

  public static /* const */ RuneClickRuneSubTypes: string =
    "EventName.RuneClickRuneSubTypes";

  public static /* const */ RuneClickHolySwallowRune: string =
    "EventName.RuneClickHolySwallowRune";

  public static /* const */ RuneClickShowMyHolyRune: string =
    "EventName.RuneClickShowMyHolyRune";

  public static /* const */ RuneClickSelectToBeSwallowed: string =
    "EventName.RuneClickSelectToBeSwallowed";

  public static /* const */ RuneConfirmSwallow: string =
    "EventName.RuneConfirmSwallow";

  public static /* const */ RuneMyHolyCategoryIndexChanged: string =
    "EventName.RuneMyHolyCategoryIndexChanged";

  public static /* const */ RuneGuideBtnClick: string =
    "EventName.RuneGuideBtnClick";

  public static /* const */ RuneGuideGetItem: string =
    "EventName.RuneGuideGetItem";

  public static /* const */ RuneGuideShowItem: string =
    "EventName.RuneGuideShowItem";

  public static /* const */ RuneGetShowGetWin: string =
    "EventName.RuneGetShowGetWin";

  public static /* const */ RuneGetGuildShop: string =
    "EventName.RuneGetGuildShop";

  public static /* const */ RuneGetArena: string = "EventName.RuneGetArena";

  public static /* const */ RuneGetShopMall: string =
    "EventName.RuneGetShopMall";

  public static /* const */ KingWarSkipTab: string = "EventName.KingWarSkipTab";

  public static /* const */ ShowKingWarModule: string =
    "EventName.ShowKingWarModule";

  public static /* const */ KingWarGetToplist: string =
    "EventName.KingWarGetToplist";

  public static /* const */ KingWarGetNote: string = "EventName.KingWarGetNote";

  public static /* const */ KingWarSignUp: string = "EventName.KingWarSignUp";

  public static /* const */ KingWarAutoSignUpTip: string =
    "EventName.KingWarAutoSignUpTip";

  public static /* const */ KingWarRuleDescToTabBar: string =
    "EventName.KingWarRuleDescToTabBar";

  public static /* const */ SkyCityShowEnterWindow: string =
    "EventName.SkyCityShowEnterWindow";

  public static /* const */ SkyCityRequestList: string =
    "EventName.SkyCityRequestList";

  public static /* const */ SkyCityRequestEnter: string =
    "EventName.SkyCityRequestEnter";

  public static /* const */ FootballGuessGetInfos: string =
    "EventName.FootballGuessGetInfos";

  public static /* const */ FootballGuessGetInfosSuccess: string =
    "EventName.FootballGuessGetInfosSuccess";

  public static /* const */ FootballGuessTeam: string =
    "EventName.FootballGuessTeam";

  public static /* const */ FootballGuessTeamSuccess: string =
    "EventName.FootballGuessTeamSuccess";

  public static /* const */ FootballGuessGetReward: string =
    "EventName.FootballGuessGetReward";

  public static /* const */ FootballGuessAlertWindowOpen: string =
    "EventName.FootballGuessAlertWindowOpen";

  public static /* const */ ShortcutsUpdate: string =
    "EventName.ShortcutsUpdate";

  public static /* const */ AchievementResFileGot: string =
    "EventName.AchievementResFileGot";

  public static /* const */ AchievementOpenAchievementModule: string =
    "EventName.AchievementOpenAchievementModule";

  public static /* const */ AchievementGetAchievementBonus: string =
    "EventName.AchievementGetAchievementBonus";

  public static /* const */ AchievementClickTabar: string =
    "EventName.AchievementClickTabar";

  public static /* const */ AchievementGetMinorBonus: string =
    "EventName.AchievementGetMinorBonus";

  public static /* const */ AchievementGetLevelUpBonus: string =
    "EventName.AchievementGetLevelUpBonus";

  public static /* const */ AchievementGetTotalLevelUpBonus: string =
    "EventName.AchievementGetTotalLevelUpBonus";

  public static /* const */ AchievementClickShowMinorAchievemntGot: string =
    "EventName.AchievementClickShowMinorAchievemntGot";

  public static /* const */ AchievementWinChange: string =
    "EventName.AchievementWinChange";

  public static /* const */ CrossBeachShowEnterWindow: string =
    "EventName.CrossBeachShowEnterWindow";

  public static /* const */ CrossBeachRequestList: string =
    "EventName.CrossBeachRequestList";

  public static /* const */ CrossBeachRequestEnter: string =
    "EventName.CrossBeachRequestEnter";

  public static /* const */ SunBath: string = "EventName.SunBath";

  public static /* const */ SunBathPass: string = "EventName.SunBathPass";

  public static /* const */ SunBathPassSuccess: string =
    "EventName.SunBathPassSuccess";

  public static /* const */ SunBathMakeUpSuccess: string =
    "EventName.SunBathMakeUpSuccess";

  public static /* const */ OlympicClickOlympicQA: string =
    "EventName.OlympicClickOlympicQA";

  public static /* const */ OlympicSubmitMyAnswer: string =
    "EventName.OlympicSubmitMyAnswer";

  public static /* const */ OlympicGuessClickOpen: string =
    "EventName.OlympicGuessClickOpen";

  public static /* const */ OlympicGuessClickChangeTab: string =
    "EventName.OlympicGuessClickChangeTab";

  public static /* const */ OlympicSubmitTodayGoldNum: string =
    "EventName.OlympicSubmitTodayGoldNum";

  public static /* const */ OlympicSubmitMostGoldNumCountry: string =
    "EventName.OlympicSubmitMostGoldNumCountry";

  public static /* const */ OlympicClickExpandTodayGusess: string =
    "EventName.OlympicClickExpandTodayGusess";

  public static /* const */ OlympicGuessResFileGot: string =
    "EventName.OlympicGuessResFileGot";

  public static /* const */ OlympicGuessExpandGuessingItem: string =
    "EventName.OlympicGuessExpandGuessingItem";

  public static /* const */ OlympicGuessShrinGuessingItem: string =
    "EventName.OlympicGuessShrinGuessingItem";

  public static /* const */ ConsumeCountItemSelected: string =
    "EventName.ConsumeCountItemSelected";

  public static /* const */ ConsumeCountGetCodeSuccess: string =
    "EventName.ConsumeCountGetCodeSuccess";

  public static /* const */ ConsumeCountGetGiftBag: string =
    "EventName.ConsumeCountGetGiftBag";

  public static /* const */ ConsumeCountIconClick: string =
    "EventName.ConsumeCountIconClick";

  public static /* const */ ConsumeEverydayGetReward: string =
    "EventName.ConsumeEverydayGetReward";

  public static /* const */ ConsumeEverydayIconClick: string =
    "EventName.ConsumeEverydayIconClick";

  public static /* const */ ConsumeYBRetRewardItemSelect: string =
    "EventName.ConsumeYBRetRewardItemSelect";

  public static /* const */ ConsumeIsGetGift: string =
    "EventName.ConsumeIsGetGift";

  public static /* const */ GameUINavBarResize: string =
    "EventName.GameUINavBarResize";

  public static /* const */ GameUINavBarSetButtonVisible: string =
    "EventName.GameUINavBarSetButtonVisible";

  public static /* const */ PetCpnOpenWindow: string =
    "EventName.PetCpnOpenWindow";

  public static /* const */ PetCpnShowIcon: string = "EventName.PetCpnShowIcon";

  public static /* const */ PetCpnSearch: string = "EventName.PetCpnSearch";

  public static /* const */ PetCpnJoin: string = "EventName.PetCpnJoin";

  public static /* const */ PetCpnGetMy: string = "EventName.PetCpnGetMy";

  public static /* const */ PetCpnGetLog: string = "EventName.PetCpnGetLog";

  public static /* const */ PetCpnView: string = "EventName.PetCpnView";

  public static /* const */ PetCpnAttack: string = "EventName.PetCpnAttack";

  public static /* const */ PetCpnAttackResponse: string =
    "EventName.PetCpnAttackResponse";

  public static /* const */ PetCpnObserve: string = "EventName.PetCpnObserve";

  public static /* const */ PetCpnLock: string = "EventName.PetCpnLock";

  public static /* const */ PetCpnGetReward: string =
    "EventName.PetCpnGetReward";

  public static /* const */ PetCpnViewBattle: string =
    "EventName.PetCpnViewBattle";

  public static /* const */ PetCpnEntityUpdate: string =
    "EventName.PetCpnEntityUpdate";

  public static /* const */ PetCpnBuyTime: string = "EventName.PetCpnBuyTime";

  public static /* const */ PetCpnInsure: string = "EventName.PetCpnInsure";

  public static /* const */ GangFightsGetRoomList: string =
    "EventName.GangFightsGetRoomList";

  public static /* const */ GangFightsRequestEnterWaitingRoom: string =
    "EventName.GangFightsRequestEnterWaitingRoom";

  public static /* const */ GangFightsShowGangFightsEnterWindow: string =
    "EventName.GangFightsShowGangFightsEnterWindow";

  public static /* const */ GangFightsShowMainWindow: string =
    "EventName.GangFightsShowMainWindow";

  public static /* const */ GangFightsGetMyInfo: string =
    "EventName.GangFightsGetMyInfo";

  public static /* const */ GangFightsGetBattles: string =
    "EventName.GangFightsGetBattles";

  public static /* const */ GangFightsLookBattle: string =
    "EventName.GangFightsLookBattle";

  public static /* const */ GangFightsJoin: string = "EventName.GangFightsJoin";

  public static /* const */ GangFightsCancelJoin: string =
    "EventName.GangFightsCancelJoin";

  public static /* const */ GangFightExit: string = "EventName.GangFightExit";

  public static /* const */ GangFightExitNow: string =
    "EventName.GangFightExitNow";

  public static /* const */ GangFightsChangeToTab: string =
    "EventName.GangFightsChangeToTab";

  public static /* const */ GangFightsGetTeamInfo: string =
    "EventName.GangFightsGetTeamInfo";

  public static /* const */ GangFightsGetTeamOtherInfo: string =
    "EventName.GangFightsGetTeamOtherInfo";

  public static /* const */ GangFightsGetTopList: string =
    "EventName.GangFightsGetTopList";

  public static /* const */ GangFightsApplyTeam: string =
    "EventName.GangFightsApplyTeam";

  public static /* const */ GangFightsDelAllApplyRequest: string =
    "EventName.GangFightsDelAllApplyRequest";

  public static /* const */ GangFightsDelApplyRequest: string =
    "EventName.GangFightsDelApplyRequest";

  public static /* const */ GangFightsReplyApply: string =
    "EventName.GangFightsReplyApply";

  public static /* const */ GangFightsCreateTeam: string =
    "EventName.GangFightsCreateTeam";

  public static /* const */ GangFightsModifyTeam: string =
    "EventName.GangFightsModifyTeam";

  public static /* const */ GangFightsChangeCaptain: string =
    "EventName.GangFightsChangeCaptain";

  public static /* const */ GangFightsKickOut: string =
    "EventName.GangFightsKickOut";

  public static /* const */ GangFightsDisbandTeam: string =
    "EventName.GangFightsDisbandTeam";

  public static /* const */ GangFightsLeaveTeam: string =
    "EventName.GangFightsLeaveTeam";

  public static /* const */ GangFightsInviteFriend: string =
    "EventName.GangFightsInviteFriend";

  public static /* const */ GangFightsDelAllInviteRequest: string =
    "EventName.GangFightsDelAllInviteRequest";

  public static /* const */ GangFightsDelInviteRequest: string =
    "EventName.GangFightsDelInviteRequest";

  public static /* const */ GangFightsReplyInvite: string =
    "EventName.GangFightsReplyInvite";

  public static /* const */ GangFightsShowCreateTeamWindow: string =
    "EventName.GangFightsShowCreateTeamWindow";

  public static /* const */ GangFightsIsAccept: string =
    "EventName.GangFightsIsAccept";

  public static /* const */ GangfightsGetPlayerMsg: string =
    "EventName.GangfightsGetPlayerMsg";

  public static /* const */ GangFightsTipAddTeam: string =
    "EventName.GangFightsTipAddTeam";

  public static /* const */ ShowGameMainUI: string = "EventName.ShowGameMainUI";

  public static /* const */ ShowOrHideShortcut: string =
    "EventName.ShowOrHideShortcut";

  public static /* const */ LoveTaskTarget: string = "EventName.LoveTaskTarget";

  public static /* const */ LoveTaskFindReq: string =
    "EventName.LoveTaskFindReq";

  public static /* const */ LoveTaskInviteReq: string =
    "EventName.LoveTaskInviteReq";

  public static /* const */ LoveTaskGiveReq: string =
    "EventName.LoveTaskGiveReq";

  public static /* const */ LoveTaskInviteOk: string =
    "EventName.LoveTaskInviteOk";

  public static /* const */ LoveTaskInviteNo: string =
    "EventName.LoveTaskInviteNo";

  public static /* const */ LoveTaskInviteNoAll: string =
    "EventName.LoveTaskInviteNoAll";

  public static /* const */ LoveTaskCommentReq: string =
    "EventName.LoveTaskCommentReq";

  public static /* const */ LoveTaskToPlayerGiveItemRes: string =
    "EventName.LoveTaskToPlayerGiveItemRes";

  public static /* const */ OpenChangeHeadIconWindow: string =
    "EventName.OpenChangeHeadIconWindow";

  public static /* const */ ChangeChangeHeadIconCount: string =
    "EventName.ChangeChangeHeadIconCount";

  public static /* const */ ChangePrwHead: string = "EventName.ChangePrwHead";

  public static /* const */ ChangeHeadIconGoReplace: string =
    "EventName.ChangeHeadIconGoReplace";

  public static /* const */ ChangeRoleAvatarHeadIcon: string =
    "EventName.ChangeRoleAvatarHeadIcon";

  public static /* const */ PlayerAvatarUpdate: string =
    "EventName.PlayerAvatarUpdate";

  public static /* const */ ChangeHeadIconGetInfo: string =
    "EventName.ChangeHeadIconGetInfo";

  public static /* const */ OpenTotalLoadModule: string =
    "EventName.OpenTotalLoadModule";

  public static /* const */ GetTotalLoadReward: string =
    "EventName.GetTotalLoadReward";

  public static /* const */ getTotalLoadExtraReward: string =
    "EventName.getTotalLoadExtraReward";

  public static /* const */ ShineTotalLoadRewardLogo: string =
    "EventName.ShineTotalLoadRewardLogo";

  public static /* const */ CheckTotalLoadRewardRankPlayer: string =
    "EventName.CheckTotalLoadRewardRankPlayer";

  public static /* const */ TotalLoadRewardRankOnlinePlayerShowMenu: string =
    "EventName.TotalLoadRewardRankOnlinePlayerShowMenu";

  public static /* const */ PetMingMoudleOpen: string =
    "EventName.PetMingMoudleOpen";

  public static /* const */ PetMingExchangeWindowOpen: string =
    "EventName.PetMingExchangeWindowOpen";

  public static /* const */ PetMingJuWindowOpen: string =
    "EventName.PetMingJuWindowOpen";

  public static /* const */ PetMingEat: string = "EventName.PetMingEat";

  public static /* const */ PetMingLock: string = "EventName.PetMingLock";

  public static /* const */ PetMingLockClick: string =
    "EventName.PetMingLockClick";

  public static /* const */ PetMingDress: string = "EventName.PetMingDress";

  public static /* const */ PetMingUnDress: string = "EventName.PetMingUnDress";

  public static /* const */ PetMingUpgrade: string = "EventName.PetMingUpgrade";

  public static /* const */ PetMingOneKeyJu: string =
    "EventName.PetMingOneKeyJu";

  public static /* const */ PetMingOneKeyGet: string =
    "EventName.PetMingOneKeyGet";

  public static /* const */ PetMingOneKeyJuStart: string =
    "EventName.PetMingOneKeyJuStart";

  public static /* const */ PetMingOnkeyEatSuccess: string =
    "EventName.PetMingOnkeyEatSuccess";

  public static /* const */ PetMingOnkeyGetSuccess: string =
    "EventName.PetMingOnkeyGetSuccess";

  public static /* const */ PetMingOpen: string = "EventName.PetMingOpen";

  public static /* const */ PetMingGoldJuTimeUpdate: string =
    "EventName.PetMingGoldJuTimeUpdate";

  public static /* const */ Lv70DramaChooseDrama: string =
    "EventName.Lv70DramaChooseDrama";

  public static /* const */ Lv70DramaStartNextStep: string =
    "EventName.Lv70DramaStartNextStep";

  public static /* const */ DramaMoveFinished: string =
    "EventName.DramaMoveFinished";

  public static /* const */ Lv70DramaEnterDrama: string =
    "EventName.Lv70DramaEnterDrama";

  public static /* const */ Lv70DramaLeaveDrama: string =
    "EventName.Lv70DramaLeaveDrama";

  public static /* const */ Lv70DRamaGetDramaInfo: string =
    "EventName.Lv70DRamaGetDramaInfo";

  public static /* const */ Lv70DramaSkipDrama: string =
    "EventName.Lv70DramaSkipDrama";

  public static /* const */ Lv70DramaMapTabChange: string =
    "EventName.Lv70DramaMapTabChange";

  public static /* const */ Lv70DramaMapDifficultyChanged: string =
    "EventName.Lv70DramaMapDifficultyChanged";

  public static /* const */ OpenDramaLotteryModule: string =
    "EventName.OpenDramaLotteryModule";

  public static /* const */ DramaLotteryGoRefreshItem: string =
    "EventName.DramaLotteryGoRefreshItem";

  public static /* const */ DramaLotteryGoBuyItem: string =
    "EventName.DramaLotteryGoBuyItem";

  public static /* const */ CloseDramaLotteryModule: string =
    "EventName.CloseDramaLotteryModule";

  public static /* const */ DramaLotteryNoticeAdd: string =
    "EventName.DramaLotteryNoticeAdd";

  public static /* const */ DramaLotteryGetExplorerRecords: string =
    "EventName.DramaLotteryGetExplorerRecords";

  public static /* const */ RaceCopyOpenChoosePanel: string =
    "EventName.RaceCopyOpenChoosePanel";

  public static /* const */ RaceCopyEnterCopy: string =
    "EventName.RaceCopyEnterCopy";

  public static /* const */ RaceCopyUseSkill: string =
    "EventName.RaceCopyUseSkill";

  public static /* const */ PrizeFallShowModule: string =
    "EventName.PrizeFallShowModule";

  public static /* const */ PrizeFallCrossShowModule: string =
    "EventName.PrizeFallCrossShowModule";

  public static /* const */ PrizeFallCrossFireWorkShowModule: string =
    "EventName.PrizeFallCrossFireWorkShowModule";

  public static /* const */ PetTitleOpen: string = "EventName.PetTitleOpen";

  public static /* const */ PetTitleGet: string = "EventName.PetTitleGet";

  public static /* const */ PetTitleGetSuccess: string =
    "EventName.PetTitleGetSuccess";

  public static /* const */ PetTitleEnable: string = "EventName.PetTitleEnable";

  public static /* const */ PetTitleHide: string = "EventName.PetTitleHide";

  public static /* const */ PetTitleIsShowTitle: string =
    "EventName.PetTitleIsShowTitle";

  public static /* const */ RandomPropOpen: string = "EventName.RandomPropOpen";

  public static /* const */ RandomPropUseItem: string =
    "EventName.RandomPropUseItem";

  public static /* const */ RandomPropUseItemSuccess: string =
    "EventName.RandomPropUseItemSuccess";

  public static /* const */ IntegralExchangeOpen: string =
    "EventName.IntegralExchangeOpen";

  public static /* const */ IntegralExchangeGetRecord: string =
    "EventName.IntegralExchangeGetRecord";

  public static /* const */ IntegralExchangeBuyItem: string =
    "EventName.IntegralExchangeBuyItem";

  public static /* const */ MainUIByLevelOpFinish: string =
    "EventName.MainUIByLevelOpFinish";

  public static /* const */ MainUIByLevelMoutGetXueHu: string =
    "EventName.MainUIByLevelMoutGetXueHu";

  public static /* const */ MainUIByLevelShowArrow: string =
    "EventName.MainUIByLevelShowArrow";

  public static /* const */ MainUIInited: string = "EventName.MainUIInited";

  public static /* const */ MainUIByLevelReplaceIconFacade: string =
    "EventName.MainUIByLevelReplaceIconFacade";

  public static /* const */ SecondCareerOpenTaskWin: string =
    "EventName.SecondCareerOpenTaskWin";

  public static /* const */ SecondCareerOpenSelectWin: string =
    "EventName.SecondCareerOpenSelectWin";

  public static /* const */ SecondCareerOpenTransformWin: string =
    "EventName.SecondCareerOpenTransformWin";

  public static /* const */ SecondCareerSelect: string =
    "EventName.SecondCareerSelect";

  public static /* const */ SecondCareerTransfrom: string =
    "EventName.SecondCareerTransfrom";

  public static /* const */ SecondCareerItemSelected: string =
    "EventName.SecondCareerItemSelected";

  public static /* const */ SecondCareerIGetTask: string =
    "EventName.SecondCareerIGetTask";

  public static /* const */ SecondCareerShowGetTaskPanel: string =
    "EventName.SecondCareerShowGetTaskPanel";

  public static /* const */ SecondCareerTransformCdGetSuccess: string =
    "EventName.SecondCareerTransformCdGetSuccess";

  public static /* const */ SecondCareerGetOthersAttrSuccess: string =
    "EventName.SecondCareerGetOthersAttrSuccess";

  public static /* const */ SecondCareerOpenChangeSecondCareer: string =
    "EventName.SecondCareerOpenChangeSecondCareer";

  public static /* const */ LGXBOpeng: string = "EventName.LGXBOpeng";

  public static /* const */ LGXBGetNextPointTimerOut: string =
    "EventName.LGXBGetNextPointTimerOut";

  public static /* const */ LGXBtoGetRoads: string = "EventName.LGXBtoGetRoads";

  public static /* const */ LGXBDicCountChange: string =
    "EventName.LGXBDicCountChange";

  public static /* const */ IllustratePieceActive: string =
    "EventName.IllustratePieceActive";

  public static /* const */ IllustratePieceActiveSuccess: string =
    "EventName.IllustratePieceActiveSuccess";

  public static /* const */ IllustrateModuleOpen: string =
    "EventName.IllustrateModuleOpen";

  public static /* const */ IllustrateActivedPieceGet: string =
    "EventName.IllustrateActivedPieceGet";

  public static /* const */ IllustrateActivedPieceGetSuccess: string =
    "EventName.IllustrateActivedPieceGetSuccess";

  public static /* const */ IllustrateRewardGet: string =
    "EventName.IllustrateRewardGet";

  public static /* const */ IllustrateRewardGetSuccess: string =
    "EventName.IllustrateRewardGetSuccess";

  public static /* const */ IllustrateItemSelectChange: string =
    "EventName.IllustrateItemSelectChange";

  public static /* const */ IllustratePieceSelectChange: string =
    "EventName.IllustratePieceSelectChange";

  public static /* const */ IllustrateItemAdd: string =
    "EventName.IllustrateItemAdd";

  public static /* const */ GTextBoxSelectedChange: string =
    "EventName.GTextBoxSelectedChange";

  public static /* const */ GButtonTextBarChange: string =
    "EventName.GButtonTextBarChange";

  public static /* const */ ReqCrossDefenceCopyStartBuild: string =
    "EventName.ReqCrossDefenceCopyStartBuild";

  public static /* const */ ReqCrossDefenceCopyBuildTower: string =
    "EventName.ReqCrossDefenceCopyBuildTower";

  public static /* const */ CrossDefenceClickTower: string =
    "EventName.CrossDefenceClickTower";

  public static /* const */ ReqCrossDefenceCopyUpgradeTower: string =
    "EventName.ReqCrossDefenceCopyUpgradeTower";

  public static /* const */ ReqCrossDefenceCopyRecycleTower: string =
    "EventName.ReqCrossDefenceCopyRecycleTower";

  public static /* const */ CrossDefenceCloseUpdateMenu: string =
    "EventName.CrossDefenceCloseUpdateMenu";

  public static /* const */ CrossDefenceGuideStep1Finished: string =
    "EventName.CrossDefenceGuideStep1Finished";

  public static /* const */ CrossDefenceGuideStep2Finished: string =
    "EventName.CrossDefenceGuideStep2Finished";

  public static /* const */ CrossDefenceGuideStep2TimerEnd: string =
    "EventName.CrossDefenceGuideStep2TimerEnd";

  public static /* const */ CrossDefenceShowGuideBook: string =
    "EventName.CrossDefenceShowGuideBook";

  public static /* const */ CrossDefenceBlessUpgradeReq: string =
    "EventName.CrossDefenceBlessUpgradeReq";

  public static /* const */ FightSpiritShowModule: string =
    "EventName.FightSpiritShowModule";

  public static /* const */ FightSpiritLevelChange: string =
    "EventName.FightSpiritLevelChange";

  public static /* const */ FightSpiritExpChange: string =
    "EventName.FightSpiritExpChange";

  public static /* const */ FightSpiritGoUpGrade: string =
    "EventName.FightSpiritGoUpGrade";

  public static /* const */ FightSpiritLeftTimeChange: string =
    "EventName.FightSpiritLeftTimeChange";

  public static /* const */ FightSpiritCheckSuitData: string =
    "EventName.FightSpiritCheckSuitData";

  public static /* const */ FightSpiritUpdateBtnToolTips: string =
    "EventName.FightSpiritUpdateBtnToolTips";

  public static /* const */ FightSpiritGogetBtnTooltips: string =
    "EventName.FightSpiritGogetBtnTooltips";

  public static /* const */ FightSpiritOpenFlagChange: string =
    "EventName.FightSpiritOpenFlagChange";

  public static /* const */ FightSpiritGogetMisson: string =
    "EventName.FightSpiritGogetMisson";

  public static /* const */ FightSpiritGuidePlayerBtn: string =
    "EventName.FightSpiritGuidePlayerBtn";

  public static /* const */ FightSpiritGuideDoingEvent: string =
    "EventName.FightSpiritGuideDoingEvent";

  public static /* const */ FightSpiritGoUpdateTimes: string =
    "EventName.FightSpiritGoUpdateTimes";

  public static /* const */ FightSpiritGoUpdateTimesChange: string =
    "EventName.FightSpiritGoUpdateTimesChange";

  public static /* const */ FightSpiritGoBreak: string =
    "EventName.FightSpiritGoBreak";

  public static /* const */ FightSpiritChangePanelUpdateView: string =
    "FightSpiritBreakLvChange";

  public static /* const */ SnowballCommit: string = "EventName.SnowballCommit";

  public static /* const */ SnowmanBossClick: string =
    "EventName.SnowmanBossClick";

  public static /* const */ SnowballItemUse: string =
    "EventName.SnowballItemUse";

  public static /* const */ CrossAdoreToAdore: string =
    "EventName.CrossAdoreToAdore";

  public static /* const */ CrossAdoreNpcReq: string =
    "EventName.CrossAdoreNpcReq";

  public static /* const */ CrossAdoreGetAdoreNum: string =
    "EventName.CrossAdoreGetAdoreNum";

  public static /* const */ CrossAdoreGetPersonNumSuccess: string =
    "EventName.CrossAdoreGetPersonNumSuccess";

  public static /* const */ SpecialSkillDelaySetSkillPanelsPlace: string =
    "EventName.SpecialSkillDelaySetSkillPanelsPlace";

  public static /* const */ GetCopyMultiplicityReward: string =
    "获取副本多倍奖励";

  public static /* const */ GetMultiplicityRewardSuccess: string =
    "获取多倍领取奖励成功";

  public static /* const */ CrossAryadevaSecretCopyAddGuideStepSecond: string =
    "添加第二步指引合成技能";

  public static /* const */ CrossAryadevaSecretCopyAddGuideStepThirdly: string =
    "添加第三步指引合成技能";

  public static /* const */ CrossAryadevaSecretCopyRemoveGuideStepSecond: string =
    "移除第二步指引合成技能";

  public static /* const */ CrossAryadevaSecretCopyRemoveGuideStepThirdly: string =
    "移除第三步指引合成技能";

  public static /* const */ LeaveMultiplicityRewardCopy: string =
    "离开多倍奖励副本";

  public static /* const */ LeaveCrossAryadevaSecretCopyAndShowRewardView: string =
    "退出副本并弹出奖励倍数领取界面";

  public static /* const */ CrossMainCity_Enter: string =
    "EventName.CrossMainCity_Enter";

  public static /* const */ CrossMainCity_Leave: string =
    "EventName.CrossMainCity_Leave";

  public static /* const */ CrossMainCity_IncomeView_Open: string =
    "EventName.CrossMainCity_IncomeView_Open";

  public static /* const */ CrossMainCity_IncomeInfoServerBack: string =
    "EventName.CrossMainCity_IncomeInfoServerBack";

  public static /* const */ MergeRechargeValue: string =
    "EventName.MergeRechargeValue";

  public static /* const */ MergeRechargeHadGetGiftBag: string =
    "EventName.MergeRechargeHadGetGiftBag";

  public static /* const */ MergeRechargeGiftBagGet: string =
    "EventName.MergeRechargeGiftBagGet";

  public static /* const */ MergeRechargeIconClick: string =
    "EventName.MergeRechargeIconClick";

  public static /* const */ MergeRechargeItemSelected: string =
    "EventName.MergeRechargeItemSelected";

  public static /* const */ ConsumeDayGetCodeSuccess: string =
    "EventName.ConsumeDayGetCodeSuccess";

  public static /* const */ ConsumeDayHadGetCodeSuccess: string =
    "EventName.ConsumeDayHadGetCodeSuccess";

  public static /* const */ ConsumeDayItemSelected: string =
    "EventName.ConsumeDayItemSelected";

  public static /* const */ ConsumeDayGetGiftBag: string =
    "EventName.ConsumeDayGetGiftBag";

  public static /* const */ MagicWeaponUpgrade: string =
    "EventName.MagicWeaponUpgrade";

  public static /* const */ MagicWeaponUpgradeSucceed: string =
    "EventName.MagicWeaponUpgradeSucceed";

  public static /* const */ MagicWeaponIdentify: string =
    "EventName.MagicWeaponIdentify";

  public static /* const */ MagicWeaponIdentifySucceed: string =
    "EventName.MagicWeaponIdentifySucceed";

  public static /* const */ MagicWeaponResolve: string =
    "EventName.MagicWeaponResolve";

  public static /* const */ MagicWeaponResolveSucceed: string =
    "EventName.MagicWeaponResolveSucceed";

  public static /* const */ MagicWeaponShift: string =
    "EventName.MagicWeaponShift";

  public static /* const */ MagicWeaponShiftSucceed: string =
    "EventName.MagicWeaponShiftSucceed";

  public static /* const */ MagicWeaponShowView: string =
    "EventName.MagicWeaponShowView";

  public static /* const */ MagicWeaponShowPageGuide: string =
    "EventName.MagicWeaponShowPageGuide";

  public static /* const */ MagicWeaponResetUpgradeTime: string =
    "EventName.MagicWeaponResetUpgradeTime";

  public static /* const */ MagicWeaponRefresh: string =
    "EventName.MagicWeaponRefresh";

  public static /* const */ MagicWeaponRefreshSucceed: string =
    "EventName.MagicWeaponRefreshSucceed";

  public static /* const */ MagicWeaponRefreshReplace: string =
    "EventName.MagicWeaponRefreshReplace";

  public static /* const */ MagicWeaponRefreshReplaceSucceed: string =
    "EventName.MagicWeaponRefreshReplaceSucceed";

  public static /* const */ MagicWeaponComposite: string =
    "EventName.MagicWeaponComposite";

  public static /* const */ MagicWeaponCompositeSucceed: string =
    "EventName.MagicWeaponCompositeSucceed";

  public static /* const */ MagicWeaponRefreshPreView: string =
    "EventName.MagicWeaponRefreshPreView";

  public static /* const */ MagicWeaponRefreshPreViewSucceed: string =
    "EventName.MagicWeaponRefreshPreViewSucceed";

  public static /* const */ MagicWeaponAddScore: string =
    "EventName.MagicWeaponAddScore";

  public static /* const */ WindowShowed: string = "EventName.WindowShowed";

  public static /* const */ WindowClosed: string = "EventName.WindowClosed";

  public static /* const */ AutoGuideStepEnd: string =
    "EventName.AutoGuideStepEnd";

  public static /* const */ AutoGuideShowNavbarArrow: string =
    "EventName.AutoGuideShowNavbarArrow";

  public static /* const */ AutoGuideItemUsed: string =
    "EventName.AutoGuideItemUsed";

  public static /* const */ AutoGuideGuidePackIndex: string =
    "EventName.AutoGuideGuidePackIndex";

  public static /* const */ AutoGuideCancelGuidePackIndex: string =
    "EventName.AutoGuideCancelGuidePackIndex";

  public static /* const */ AutoGuideActiveByEvent: string =
    "EventName.AutoGuideActiveByEvent";

  public static /* const */ AutoGuideBreakGuide: string =
    "EventName.AutoGuideBreakGuide";

  public static /* const */ AutoGuideDelDoingRecord: string =
    "EventName.AutoGuideDelDoingRecord";

  public static /* const */ MagicWeaponRankingWindowOpen: string =
    "EventName.MagicWeaponRankingWindowOpen";

  public static /* const */ MagicWeaponRankingRewardGet: string =
    "EventName.MagicWeaponRankingRewardGet";

  public static /* const */ MagicWeaponRankingRewardGetReq: string =
    "EventName.MagicWeaponRankingRewardGetReq";

  public static /* const */ MagicWeaponRankingCurrentServer: string =
    "EventName.MagicWeaponRankingCurrentServer";

  public static /* const */ MagicWeaponRankingCrossServer: string =
    "EventName.MagicWeaponRankingCrossServer";

  public static /* const */ RegistGroupBuy: string = "EventName.RegistGroupBuy";

  public static /* const */ NpcAwardToGetAward: string =
    "EventName.NpcAwardToGetAward";

  public static /* const */ NpcAwardShowModule: string =
    "EventName.NpcAwardShowModule";

  public static /* const */ NpcAwardShowTips: string =
    "EventName.NpcAwardShowTips";

  public static /* const */ RobCity_OpenRobCityModule: string =
    "EventName.RobCity_OpenRobCityModule";

  public static /* const */ RobCity_CloseRobCityModule: string =
    "EventName.RobCity_CloseRobCityModule";

  public static /* const */ RobCity_doOpenCopyOne: string =
    "EventName.RobCity_doOpenCopyOne";

  public static /* const */ RobCity_doEnterCopy: string =
    "EventName.RobCity_doEnterCopy";

  public static /* const */ RobCity_ShowCopyTwoRankPanel: string =
    "EventName.RobCity_ShowCopyTwoRankPanel";

  public static /* const */ RobCity_ShowCopyThreeRankPanel: string =
    "EventName.RobCity_ShowCopyThreeRankPanel";

  public static /* const */ AutoFeedModuleShow: string =
    "EventName.AutoFeedModuleShow";

  public static /* const */ AutoFeedGetSettingsSuccess: string =
    "EventName.AutoFeedGetSettingsSuccess";

  public static /* const */ AutoFeedGoSaveSetting: string =
    "EventName.AutoFeedGoSaveSetting";

  public static /* const */ AutoFeedGoFeedSetGoods: string =
    "EventName.AutoFeedGoFeedSetGoods";

  public static /* const */ FeedMemoryModuleShow: string =
    "EventName.FeedMemoryModuleShow";

  public static /* const */ FeedMemoryCancelItem: string =
    "EventName.FeedMemoryCancelItem";

  public static /* const */ FeedMemoryGoSave: string =
    "EventName.FeedMemoryGoSave";

  public static /* const */ FeedMemoryGoFeed: string =
    "EventName.FeedMemoryGoFeed";

  public static /* const */ RecallOldPlayersModuleShow: string =
    "打开老玩家召回模块";

  public static /* const */ RecallOldPlayerActivitiesPanelShow: string =
    "打开老玩家召回活动界面";

  public static /* const */ GetFriendRecallList: string = "获取好友召回列表";

  public static /* const */ GetLeagueRecallList: string = "获取仙盟召回列表";

  public static /* const */ GetFriendBindInfoSucess: string =
    "获取老玩家身份以及好友绑定信息";

  public static /* const */ GetMyCallBackListSucess: string =
    "获取自己召回的玩家列表信息";

  public static /* const */ BindFriend: string = "绑定好友";

  public static /* const */ BindFriendSucess: string = "成功绑定好友";

  public static /* const */ PlantFlower_OpenFlowerBless: string =
    "EventName.PlantFlower_OpenFlowerBless";

  public static /* const */ PlantFlower_CloseFlowerBless: string =
    "EventName.PlantFlower_CloseFlowerBless";

  public static /* const */ PlantFlower_UpdateFlowerBless: string =
    "EventName.PlantFlower_UpdateFlowerBless";

  public static /* const */ PlantFlower_InviteBless: string =
    "EventName.PlantFlower_InviteBless";

  public static /* const */ PlantFlower_GetFlower: string =
    "EventName.PlantFlower_GetFlower";

  public static /* const */ PlantFlower_DoBless: string =
    "EventName.PlantFlower_DoBless";

  public static /* const */ PlantFlower_PlantFlower: string =
    "EventName.PlantFlower_PlantFlower";

  public static /* const */ EnterKingCopy: string = "进入王者副本";

  public static /* const */ LeaveKingCopy: string = "离开王者副本";

  public static /* const */ ClickKingCopyItemOpenOrShrinkBtn: string =
    "点击王者副本入口的展开或收缩按钮";

  public static /* const */ UpdateKingCopyItemList: string = "更新王者副本选项";

  public static /* const */ ShowKingCopyDropList: string = "显示王者副本列表";

  public static /* const */ EnterDirectionDropCopy: string = "请求进入王者副本";

  public static /* const */ GetDirectionCopyInfo: string =
    "请求王者副本入口界面信息";

  public static /* const */ GetDirectionCopyInfoSucceed: string =
    "王者副本入口信息成功返回";

  public static /* const */ LeaveKingCopyAndShowRewardView: string =
    "退出王者副本并弹出奖励倍数领取界面";

  public static /* const */ ShowHideEatBeansSmallMap: string =
    "EventName.ShowHideEatBeansSmallMap";

  public static /* const */ EatBeansAskEnter: string =
    "EventName.EatBeansAskEnter";

  public static /* const */ CountryPositionOpen: string =
    "EventName.CountryPositionOpen";

  public static /* const */ CountryGetOfficerInfo: string =
    "EventName.CountryGetOfficerInfo";

  public static /* const */ CountryGetOfficerInfoSuccess: string =
    "EventName.CountryGetOfficerInfoSuccess";

  public static /* const */ CountryOperPosition: string =
    "EventName.CountryOperPosition";

  public static /* const */ CountryOperPositionSuccess: string =
    "EventName.CountryOperPositionSuccess";

  public static /* const */ CountryCallTogether: string =
    "EventName.CountryCallTogether";

  public static /* const */ CountryCallTogetherIcon: string =
    "EventName.CountryCallTogetherIcon";

  public static /* const */ CountryOpenCountryBuff: string =
    "EventName.CountryOpenCountryBuff";

  public static /* const */ CountryForbidTalking: string =
    "EventName.CountryForbidTalking";

  public static /* const */ CountryAppointFriendPosition: string =
    "EventName.CountryAppointFriendPosition";

  public static /* const */ CountrySelPositionGot: string =
    "EventName.CountrySelPositionGot";

  public static /* const */ CountryPositionUpdate: string =
    "EventName.CountryPositionUpdate";

  public static /* const */ KingChampionShipShowEntranceReq: string =
    "EventName.KingChampionShipShowEntranceReq";

  public static /* const */ KingChampionShipEnterCopyReq: string =
    "EventName.KingChampionShipEnterCopyReq";

  public static /* const */ KingChampionShipShowRankReq: string =
    "EventName.KingChampionShipShowRankReq";
  public static /* const */ KingChampionShipAskPersionalRank: string =
    "EventName.KingChampionShipAskPersionalRank";

  public static /* const */ CrossSeaEnterSeaReq: string =
    "EventName.CrossSeaEnterSeaReq";

  public static /* const */ CrossSeaShowEnterWinReq: string =
    "EventName.CrossSeaShowEnterWinReq";

  public static /* const */ CrossSeaClickHintBtn: string =
    "EventName.CrossSeaClickHintBtn";

  public static /* const */ CountryBuffSkillOpened: string =
    "CountryBuffKillOpened";

  public static /* const */ CountryBuffSkillClose: string =
    "EventName.CountryBuffSkillClose";

  public static /* const */ CountryMoneyWindowOpen: string =
    "EventName.CountryMoneyWindowOpen";

  public static /* const */ CountryMoneyWindowHide: string =
    "EventName.CountryMoneyWindowHide";

  public static /* const */ CountryGiveCountryMoney: string =
    "EventName.CountryGiveCountryMoney";

  public static /* const */ CountryGetMoneyRecord: string =
    "EventName.CountryGetMoneyRecord";

  public static /* const */ CountryGetMoneyRecordSuccess: string =
    "EventName.CountryGetMoneyRecordSuccess";

  public static /* const */ CountryMoneyChangeToTab: string =
    "EventName.CountryMoneyChangeToTab";

  public static /* const */ CountryMoneyOpenReq: string =
    "EventName.CountryMoneyOpenReq";

  public static /* const */ CountryMoneyEnterReq: string =
    "EventName.CountryMoneyEnterReq";

  public static /* const */ CountryMoneyShowLastRank: string =
    "EventName.CountryMoneyShowLastRank";

  public static /* const */ CountryMoneyShowPreciousHelp: string =
    "EventName.CountryMoneyShowPreciousHelp";

  public static /* const */ CountryMoneyPropPackUse: string =
    "EventName.CountryMoneyPropPackUse";

  public static /* const */ CountryMoneyShowCopyEntranceReq: string =
    "EventName.CountryMoneyShowCopyEntranceReq";

  public static /* const */ CountryMoneyUpdate: string =
    "EventName.CountryMoneyUpdate";

  public static /* const */ TreasureBoxPropUsedOpen: string =
    "EventName.TreasureBoxPropUsedOpen";

  public static /* const */ TreasureBoxPropUsed: string =
    "EventName.TreasureBoxPropUsed";

  public static /* const */ CrossPVP_openTestInterface: string =
    "EventName.CrossPVP_openTestInterface";

  public static /* const */ CrossPVP_getServerList: string =
    "EventName.CrossPVP_getServerList";

  public static /* const */ CrossPVP_getServerListSuccess: string =
    "EventName.CrossPVP_getServerListSuccess";

  public static /* const */ CrossPVP_enterCrossCountry: string =
    "EventName.CrossPVP_enterCrossCountry";

  public static /* const */ CrossPVP_leaveCrossCountry: string =
    "EventName.CrossPVP_leaveCrossCountry";

  public static /* const */ CrossTaskShowModule: string =
    "EventName.CrossTaskShowModule";

  public static /* const */ CrossTaskSelectServer: string =
    "EventName.CrossTaskSelectServer";

  public static /* const */ CrossTaskSelectGate: string =
    "EventName.CrossTaskSelectGate";

  public static /* const */ CrossTaskLastFinishTaskCodeUpdate: string =
    "EventName.CrossTaskLastFinishTaskCodeUpdate";

  public static /* const */ CrossTaskGetTaskReq: string =
    "EventName.CrossTaskGetTaskReq";

  public static /* const */ CrossMassacreSelectServerReq: string =
    "EventName.CrossMassacreSelectServerReq";

  public static /* const */ CrossMassacreShowModule: string =
    "EventName.CrossMassacreShowModule";

  public static /* const */ CrossMassacreEnterReq: string =
    "EventName.CrossMassacreEnterReq";

  public static /* const */ LoginBackToGetRewardInfo: string =
    "EventName.LoginBackToGetRewardInfo";

  public static /* const */ LoginBackToGetRewardInfoSuccess: string =
    "EventName.LoginBackToGetRewardInfoSuccess";

  public static /* const */ LoginBackLuckyDrawReward: string =
    "EventName.LoginBackLuckyDrawReward";

  public static /* const */ LoginBackLuckyDrawRewardSuccess: string =
    "EventName.LoginBackLuckyDrawRewardSuccess";

  public static /* const */ LoginBackToGetTotalReward: string =
    "EventName.LoginBackToGetTotalReward";

  public static /* const */ LoginBackToGetTotalRewardSuccess: string =
    "EventName.LoginBackToGetTotalRewardSuccess";

  public static /* const */ LoginBackRewardOpen: string =
    "EventName.LoginBackRewardOpen";

  public static /* const */ RobFlagShowModuleReq: string =
    "EventName.RobFlagShowModuleReq";

  public static /* const */ RobFlagSingleSignUpReq: string =
    "EventName.RobFlagSingleSignUpReq";

  public static /* const */ RobFlagTeamSignUpReq: string =
    "EventName.RobFlagTeamSignUpReq";

  public static /* const */ RobFlagShowExchangeModule: string =
    "EventName.RobFlagShowExchangeModule";

  public static /* const */ RobFlagSignUpLeaveReq: string =
    "EventName.RobFlagSignUpLeaveReq";

  public static /* const */ RobFlagLeaveCopyReq: string =
    "EventName.RobFlagLeaveCopyReq";

  public static /* const */ RobFlagEnterCopyReq: string =
    "EventName.RobFlagEnterCopyReq";

  public static /* const */ RobFlagUserEnterCopyTimeOut: string =
    "EventName.RobFlagUserEnterCopyTimeOut";

  public static /* const */ RobFlagAutoReliveReq: string =
    "EventName.RobFlagAutoReliveReq";

  public static /* const */ CrossGuildWarShowModuleReq: string =
    "EventName.CrossGuildWarShowModuleReq";

  public static /* const */ CrossGuildWarSelectForTopXReq: string =
    "EventName.CrossGuildWarSelectForTopXReq";

  public static /* const */ CrossGuildWarChooseGroupReq: string =
    "EventName.CrossGuildWarChooseGroupReq";

  public static /* const */ CrossGuildWarModuleTabChange: string =
    "EventName.CrossGuildWarModuleTabChange";

  public static /* const */ CrossGuildWarStageChanged: string =
    "EventName.CrossGuildWarStageChanged";

  public static /* const */ CrossGuildWarSignUpReq: string =
    "EventName.CrossGuildWarSignUpReq";

  public static /* const */ CrossGuildWarPassToReq: string =
    "EventName.CrossGuildWarPassToReq";

  public static /* const */ CrossGuildWarShowSignUpList: string =
    "EventName.CrossGuildWarShowSignUpList";

  public static /* const */ CrossGuildWarSignUpSuccessMsg: string =
    "EventName.CrossGuildWarSignUpSuccessMsg";

  public static /* const */ CrossGuildWarIsNotice: string =
    "EventName.CrossGuildWarIsNotice";

  public static /* const */ CrossGuildWarLeaveReq: string =
    "EventName.CrossGuildWarLeaveReq";

  public static /* const */ CrossGuildWarClickTopXBtn: string =
    "EventName.CrossGuildWarClickTopXBtn";

  public static /* const */ CrossGuildWarRefleshLive: string =
    "EventName.CrossGuildWarRefleshLive";

  public static /* const */ CrossGuildWarWatchGuildWar: string =
    "EventName.CrossGuildWarWatchGuildWar";

  public static /* const */ SpiritEquipOpen: string =
    "EventName.SpiritEquipOpen";

  public static /* const */ SpiritEquipActivate: string =
    "EventName.SpiritEquipActivate";

  public static /* const */ SpiritEquipActivateSuccess: string =
    "EventName.SpiritEquipActivateSuccess";

  public static /* const */ SpiritEquipGuildEnterCopy: string =
    "EventName.SpiritEquipGuildEnterCopy";

  public static /* const */ LuckyBagOpentouse: string =
    "EventName.LuckyBagOpentouse";

  public static /* const */ LuckyBagOpentouseSuccess: string =
    "EventName.LuckyBagOpentouseSuccess";

  public static /* const */ LuckyBagClickGetItem: string =
    "EventName.LuckyBagClickGetItem";

  public static /* const */ LuckyBagClickGetItemSuccess: string =
    "EventName.LuckyBagClickGetItemSuccess";

  public static /* const */ LuckyBagAgainStart: string =
    "EventName.LuckyBagAgainStart";

  public static /* const */ LuckyBagBroadCastOpen: string =
    "EventName.LuckyBagBroadCastOpen";

  public static /* const */ PetIslandBtnClick: string =
    "EventName.PetIslandBtnClick";

  public static /* const */ PetIslandApply: string = "EventName.PetIslandApply";

  public static /* const */ PetIslandApplyInfoShow: string =
    "EventName.PetIslandApplyInfoShow";

  public static /* const */ PetIslandGetPetInfo: string =
    "EventName.PetIslandGetPetInfo";

  public static /* const */ PetIslandPowerBaseDataReq: string =
    "EventName.PetIslandPowerBaseDataReq";

  public static /* const */ PetIslandGarrison: string =
    "EventName.PetIslandGarrison";

  public static /* const */ PetIslandDiscard: string =
    "EventName.PetIslandDiscard";

  public static /* const */ PetIslandPosChangePanelShow: string =
    "EventName.PetIslandPosChangePanelShow";

  public static /* const */ PetIslandMemberOper: string =
    "EventName.PetIslandMemberOper";

  public static /* const */ PetIslandPowerBaseViewShowByIndex: string =
    "EventName.PetIslandPowerBaseViewShowByIndex";

  public static /* const */ PetIslandMapGetIslandInfo: string =
    "EventName.PetIslandMapGetIslandInfo";

  public static /* const */ PetIslandMapGetPlaceInfo: string =
    "EventName.PetIslandMapGetPlaceInfo";

  public static /* const */ PetIslandMapAttack: string =
    "EventName.PetIslandMapAttack";

  public static /* const */ PetIslandMapGarrison: string =
    "EventName.PetIslandMapGarrison";

  public static /* const */ PetIslandMapDiscardItemSelect: string =
    "EventName.PetIslandMapDiscardItemSelect";

  public static /* const */ PetIslandFightObserve: string =
    "EventName.PetIslandFightObserve";

  public static /* const */ PetIslandMapShow: string =
    "EventName.PetIslandMapShow";

  public static /* const */ PetIslandPowerIntrShow: string =
    "EventName.PetIslandPowerIntrShow";

  public static /* const */ PetIslandMapShowByPosition: string =
    "petIslandMapShowByPosition";

  public static /* const */ PetIslandMoveSucceed: string =
    "EventName.PetIslandMoveSucceed";

  public static /* const */ PetIslandFightListReq: string =
    "EventName.PetIslandFightListReq";

  public static /* const */ PetIslandupdatePet: string =
    "EventName.PetIslandupdatePet";

  public static /* const */ PetIslandSetMapItemTipPosition: string =
    "EventName.PetIslandSetMapItemTipPosition";

  public static /* const */ PetIslandPicRulePanelShow: string =
    "EventName.PetIslandPicRulePanelShow";

  public static /* const */ PetIslandAddAttackTime: string =
    "EventName.PetIslandAddAttackTime";

  public static /* const */ Lv88TeamEnterCopyReq: string =
    "EventName.Lv88TeamEnterCopyReq";

  public static /* const */ Lv88TeamInviteReq: string =
    "EventName.Lv88TeamInviteReq";

  public static /* const */ Lv88TeamUseProp: string =
    "EventName.Lv88TeamUseProp";

  public static /* const */ Lv88TeamShowEnterWin: string =
    "EventName.Lv88TeamShowEnterWin";

  public static /* const */ UpgradeCrossSecretUseSkill: string =
    "EventName.UpgradeCrossSecretUseSkill";

  public static /* const */ UpgradeCrossSecretPropSelect: string =
    "EventName.UpgradeCrossSecretPropSelect";

  public static /* const */ UpgradeCrossSecretLeaveAndShowRewardView: string =
    "EventName.UpgradeCrossSecretLeaveAndShowRewardView";

  public static /* const */ UpgradeCrossSecretPropCancelSelect: string =
    "EventName.UpgradeCrossSecretPropCancelSelect";

  public static /* const */ UpgradeCrossSecretPropUseUpdate: string =
    "EventName.UpgradeCrossSecretPropUseUpdate";

  public static /* const */ CopyMountShowMainView: string =
    "EventName.CopyMountShowMainView";

  public static /* const */ CopyMountClickClose: string =
    "EventName.CopyMountClickClose";

  public static /* const */ CopyMountClickCard: string =
    "EventName.CopyMountClickCard";

  public static /* const */ CopyMountClickCardSucess: string =
    "EventName.CopyMountClickCardSucess";

  public static /* const */ HolidayReturnGetStatus: string =
    "EventName.HolidayReturnGetStatus";

  public static /* const */ HolidayReturnGetStatusSucess: string =
    "EventName.HolidayReturnGetStatusSucess";

  public static /* const */ HolidayReturnGetGifBag: string =
    "EventName.HolidayReturnGetGifBag";

  public static /* const */ HolidayReturnGetGifBagSucess: string =
    "EventName.HolidayReturnGetGifBagSucess";

  public static /* const */ HolidaySignGetStatus: string =
    "EventName.HolidaySignGetStatus";

  public static /* const */ HolidaySignGetStatusSucess: string =
    "EventName.HolidaySignGetStatusSucess";

  public static /* const */ HolidaySignGetGifBag: string =
    "EventName.HolidaySignGetGifBag";

  public static /* const */ HolidaySignGetGifBagSucess: string =
    "EventName.HolidaySignGetGifBagSucess";

  public static /* const */ HolidaySignOpenModule: string =
    "EventName.HolidaySignOpenModule";

  public static /* const */ AttachedSoulBattlefieldExplainWindowShow: string =
    "EventName.AttachedSoulBattlefieldExplainWindowShow";

  public static /* const */ AttachedSoulBattlefieldRestRoomEnter: string =
    "EventName.AttachedSoulBattlefieldRestRoomEnter";

  public static /* const */ AttachedSoulBattlefieldJoin: string =
    "EventName.AttachedSoulBattlefieldJoin";

  public static /* const */ AttachedSoulBattlefieldTeamInfoViewShow: string =
    "EventName.AttachedSoulBattlefieldTeamInfoViewShow";

  public static /* const */ AttachedSoulBattlefielApplyPanelShow: string =
    "EventName.AttachedSoulBattlefielApplyPanelShow";

  public static /* const */ AttachedSoulBattlefielLeave: string =
    "EventName.AttachedSoulBattlefielLeave";

  public static /* const */ AttachedSoulBattlefielSignUpCrossSpiritWaSucceed: string =
    "EventName.AttachedSoulBattlefielSignUpCrossSpiritWaSucceed";

  public static /* const */ AttachedSoulBattlefielListRefresh: string =
    "EventName.AttachedSoulBattlefielListRefresh";

  public static /* const */ AttachedSoulBattlefielListInfoViewHide: string =
    "EventName.AttachedSoulBattlefielListInfoViewHide";

  public static /* const */ AttachedSoulBattlefielGetIncome: string =
    "EventName.AttachedSoulBattlefielGetIncome";

  public static /* const */ AttachedSoulBattlefielGetIncomeSucceed: string =
    "EventName.AttachedSoulBattlefielGetIncomeSucceed";

  public static /* const */ HitEggActiveIconClick: string =
    "EventName.HitEggActiveIconClick";

  public static /* const */ HitEggOpenReq: string = "EventName.HitEggOpenReq";

  public static /* const */ HitEggOpenReqSuccess: string =
    "EventName.HitEggOpenReqSuccess";

  public static /* const */ HitEgg: string = "EventName.HitEgg";

  public static /* const */ HitEggSuccess: string = "EventName.HitEggSuccess";

  public static /* const */ HitEggOpenWindow: string =
    "EventName.HitEggOpenWindow";

  public static /* const */ HitEggUseItem: string = "EventName.HitEggUseItem";

  public static /* const */ Vip360WindowOpen: string =
    "EventName.Vip360WindowOpen";

  public static /* const */ Vip360GetGiftBag: string =
    "EventName.Vip360GetGiftBag";

  public static /* const */ SpiritEquipStrength: string =
    "EventName.SpiritEquipStrength";

  public static /* const */ SpiritEquipStrengthSuccess: string =
    "EventName.SpiritEquipStrengthSuccess";

  public static /* const */ SpiritEquipWindowOpen: string =
    "EventName.SpiritEquipWindowOpen";

  public static /* const */ SpiritEquipSelectItem: string =
    "EventName.SpiritEquipSelectItem";

  public static /* const */ SpiritEquipCancelSelected: string =
    "EventName.SpiritEquipCancelSelected";

  public static /* const */ SpiritEquipRemoveItem: string =
    "EventName.SpiritEquipRemoveItem";

  public static /* const */ SpiritEquipEat: string = "EventName.SpiritEquipEat";

  public static /* const */ SpiritEquipEatSuccess: string =
    "EventName.SpiritEquipEatSuccess";

  public static /* const */ SpiritEquipShowReturnWindow: string =
    "EventName.SpiritEquipShowReturnWindow";

  public static /* const */ OpenRechargeGetGiftBag: string =
    "EventName.OpenRechargeGetGiftBag";

  public static /* const */ OpenRechargeGetGiftBagSuccess: string =
    "EventName.OpenRechargeGetGiftBagSuccess";

  public static /* const */ OpenRechargeGiftBagSelected: string =
    "EventName.OpenRechargeGiftBagSelected";

  public static /* const */ GodSoulOper: string = "EventName.GodSoulOper";

  public static /* const */ GodSoulGetStarData: string =
    "EventName.GodSoulGetStarData";

  public static /* const */ GodSoulSetStarData: string =
    "EventName.GodSoulSetStarData";

  public static /* const */ GodSoulStarSelect: string =
    "EventName.GodSoulStarSelect";

  public static /* const */ GodSoulUpgradeSuccess: string =
    "EventName.GodSoulUpgradeSuccess";

  public static /* const */ GodSoulIntensifySuccess: string =
    "EventName.GodSoulIntensifySuccess";

  public static /* const */ ChunlianOpen: string = "EventName.ChunlianOpen";

  public static /* const */ ChunlianOpenSuccess: string =
    "EventName.ChunlianOpenSuccess";

  public static /* const */ ChunlianAnswer: string = "EventName.ChunlianAnswer";

  public static /* const */ ChunlianAnswerSuccess: string =
    "EventName.ChunlianAnswerSuccess";

  public static /* const */ NewYearCountGiftBagModuleShow: string =
    "EventName.NewYearCountGiftBagModuleShow";

  public static /* const */ NewYearGetDayRechargeGiftBag: string =
    "EventName.NewYearGetDayRechargeGiftBag";

  public static /* const */ NewYearItemRendererUpdate: string =
    "EventName.NewYearItemRendererUpdate";

  public static /* const */ NewYearItemRendererSelect: string =
    "EventName.NewYearItemRendererSelect";

  public static /* const */ NewYearCountGiftBagHasFindItem: string =
    "EventName.NewYearCountGiftBagHasFindItem";

  public static /* const */ MobileBindOpen: string = "EventName.MobileBindOpen";

  public static /* const */ MobileBindClose: string =
    "EventName.MobileBindClose";

  public static /* const */ LadderBattlefieldIconClick: string =
    "EventName.LadderBattlefieldIconClick";

  public static /* const */ LadderBattlefieldCareerApply: string =
    "EventName.LadderBattlefieldCareerApply";

  public static /* const */ LadderBattlefieldGameApply: string =
    "EventName.LadderBattlefieldGameApply";

  public static /* const */ LadderBattlefieldCareerSelect: string =
    "EventName.LadderBattlefieldCareerSelect";

  public static /* const */ LadderBattlefieldGetToplist: string =
    "EventName.LadderBattlefieldGetToplist";

  public static /* const */ LadderBattlefieldSignUp: string =
    "EventName.LadderBattlefieldSignUp";

  public static /* const */ LadderBattlefieldGetBattles: string =
    "EventName.LadderBattlefieldGetBattles";

  public static /* const */ LadderBattlefieldEnter: string =
    "EventName.LadderBattlefieldEnter";

  public static /* const */ LadderBattlefieldGetToplistByCareer: string =
    "EventName.LadderBattlefieldGetToplistByCareer";

  public static /* const */ LadderBattlefieldLeave: string =
    "EventName.LadderBattlefieldLeave";

  public static /* const */ AttackRoleStatusChange: string =
    "EventName.AttackRoleStatusChange";

  public static /* const */ FahunShowTab: string = "EventName.FahunShowTab";

  public static /* const */ FahunInfoUpdate: string =
    "EventName.FahunInfoUpdate";

  public static /* const */ FahunOper: string = "EventName.FahunOper";

  public static /* const */ FahunOperSuccess: string =
    "EventName.FahunOperSuccess";

  public static /* const */ FahunOperView: string = "EventName.FahunOperView";

  public static /* const */ getDayRechargeInfoBack: string =
    "EventName.getDayRechargeInfoBack";

  public static /* const */ getDayRechargeInfoBackSuccess: string =
    "EventName.getDayRechargeInfoBackSuccess";

  public static /* const */ goGetDayRechargeGift: string =
    "EventName.goGetDayRechargeGift";

  public static /* const */ showDAYRECHARGEmODULEtEST: string =
    "EventName.showDAYRECHARGEmODULEtEST";

  public static /* const */ getAccumulateRechargeInfoBack: string =
    "EventName.getAccumulateRechargeInfoBack";

  public static /* const */ getAccumulateRechargeInfoBackSuccess: string =
    "EventName.getAccumulateRechargeInfoBackSuccess";

  public static /* const */ GetDayRechangeAwardSuccess: string =
    "EventName.GetDayRechangeAwardSuccess";

  public static /* const */ GetAccumulateRechangeAwardSuccess: string =
    "EventName.GetAccumulateRechangeAwardSuccess";

  public static /* const */ ActivityPrivilegeOpen: string =
    "EventName.ActivityPrivilegeOpen";

  public static /* const */ ActivityPrivilegeView: string =
    "EventName.ActivityPrivilegeView";

  public static /* const */ ActivityPrivilegeBuy: string =
    "EventName.ActivityPrivilegeBuy";

  public static /* const */ ActivityPrivilegeBuySuccess: string =
    "EventName.ActivityPrivilegeBuySuccess";

  public static /* const */ ActivityPrivilegeInfoUpdate: string =
    "EventName.ActivityPrivilegeInfoUpdate";

  public static /* const */ PloughCopyEnter: string =
    "EventName.PloughCopyEnter";

  public static /* const */ PloughCopyOpen: string = "EventName.PloughCopyOpen";

  public static /* const */ PloughCopyLeft: string = "EventName.PloughCopyLeft";

  public static /* const */ LuckAwardsOpen: string = "EventName.LuckAwardsOpen";

  public static /* const */ StartAwards: string = "StratAwards";

  public static /* const */ StartAwardsSuccess: string =
    "EventName.StartAwardsSuccess";

  public static /* const */ GetAwards: string = "EventName.GetAwards";

  public static /* const */ GetAwardsSuccess: string =
    "EventName.GetAwardsSuccess";

  public static /* const */ ReSetAwards: string = "EventName.ReSetAwards";

  public static /* const */ ReSetAwardsSuccess: string =
    "EventName.ReSetAwardsSuccess";

  public static /* const */ DebugBtn: string = "EventName.DebugBtn";

  public static /* const */ ClickZodiacIcon: string =
    "EventName.ClickZodiacIcon";

  public static /* const */ onZodiacBet: string = "EventName.onZodiacBet";

  public static /* const */ onZodiacBetSuccess: string =
    "EventName.onZodiacBetSuccess";

  public static /* const */ OnSelectMoney: string = "EventName.OnSelectMoney";

  public static /* const */ OnSelectAnimal: string = "EventName.OnSelectAnimal";

  public static /* const */ OnGetMoney: string = "EventName.OnGetMoney";

  public static /* const */ OnDiscountShopOpen: string =
    "EventName.OnDiscountShopOpen";

  public static /* const */ BuyDiscountShopItem: string =
    "EventName.BuyDiscountShopItem";

  public static /* const */ ToRefreshDiscountShop: string =
    "EventName.ToRefreshDiscountShop";

  public static /* const */ DiscountShopActiveTimeUp: string =
    "EventName.DiscountShopActiveTimeUp";

  public static /* const */ OnDominionUIOpen: string =
    "EventName.OnDominionUIOpen";

  public static /* const */ OnOpenDomWarRank: string =
    "EventName.OnOpenDomWarRank";

  public static /* const */ ToEnterDomWarCopy: string =
    "EventName.ToEnterDomWarCopy";

  public static /* const */ EnterDomWarCopy: string =
    "EventName.EnterDomWarCopy";

  public static /* const */ LeaveDomWarCopy: string =
    "EventName.EnterDomWarCopy";

  public static /* const */ ShowDomWarBeaconBtn: string =
    "EventName.ShowDomWarBeaconBtn";

  public static /* const */ ToOpenDomWarBeacon: string =
    "EventName.ToOpenDomWarBeacon";

  public static /* const */ OpenDominionChat: string = "openDominionChat";

  public static /* const */ OnClickTimeLimtsIcon: string =
    "EventName.OnClickTimeLimtsIcon";

  public static /* const */ GetTimeLimtsGifts: string =
    "EventName.GetTimeLimtsGifts";

  public static /* const */ GetDomWarBeaPannelInfo: string =
    "EventName.GetDomWarBeaPannelInfo";

  public static /* const */ ToAuctionCity: string = "EventName.ToAuctionCity";

  public static /* const */ ToOpenAuctionCityAlert: string =
    "EventName.ToOpenAuctionCityAlert";

  public static /* const */ OnClickNewAreaRechargeIcon: string =
    "EventName.OnClickNewAreaRechargeIcon";

  public static /* const */ GetNewAreaRechargeGift: string =
    "EventName.GetNewAreaRechargeGift";

  public static /* const */ NewAreaRechargeItemSelect: string =
    "EventName.NewAreaRechargeItemSelect";

  public static /* const */ ToOpenInviteUI: string = "EventName.ToOpenInviteUI";

  public static /* const */ ToOpenDominionUIByIndex: string =
    "EventName.ToOpenDominionUIByIndex";

  public static /* const */ DomWarInviteServUnion: string =
    "EventName.DomWarInviteServUnion";

  public static /* const */ UnionInviteReply: string =
    "EventName.UnionInviteReply";

  public static /* const */ InviteUnionSuccess: string =
    "EventName.InviteUnionSuccess";

  public static /* const */ AuctionCitySuccess: string =
    "EventName.AuctionCitySuccess";

  public static /* const */ UnionReplayComplete: string =
    "EventName.UnionReplayComplete";

  public static /* const */ OnGetTicketClick: string =
    "EventName.OnGetTicketClick";

  public static /* const */ onClickActiveIcon: string =
    "EventName.onClickActiveIcon";

  public static /* const */ OnBuyOrSaleClick: string =
    "EventName.OnBuyOrSaleClick";

  public static /* const */ OnEatParadeStartTimeCount: string =
    "EventName.OnEatParadeStartTimeCount";

  public static /* const */ GetEatParadeInfo: string =
    "EventName.GetEatParadeInfo";

  public static /* const */ GetEatParadeInfoSuccess: string =
    "EventName.GetEatParadeInfoSuccess";

  public static /* const */ EatParadeApply: string = "EventName.EatParadeApply";

  public static /* const */ EatParadeProcess: string =
    "EventName.EatParadeProcess";

  public static /* const */ EatParadeApplySuccess: string =
    "EventName.EatParadeApplySuccess";

  public static /* const */ BreakEatParade: string = "EventName.BreakEatParade";

  public static /* const */ BreakEatParadeSuccess: string =
    "EventName.BreakEatParadeSuccess";

  public static /* const */ OnClickHeroBattleIcon: string =
    "EventName.OnClickHeroBattleIcon";

  public static /* const */ OpenHeroBattleView: string =
    "EventName.OpenHeroBattleView";

  public static /* const */ HeroBattleApply: string =
    "EventName.HeroBattleApply";

  public static /* const */ HeroBattleLeaveCopy: string =
    "EventName.HeroBattleLeaveCopy";

  public static /* const */ HeroBattleAddSkillMaterial: string =
    "EventName.HeroBattleAddSkillMaterial";

  public static /* const */ HeroBattleComposeSkill: string =
    "EventName.HeroBattleComposeSkill";

  public static /* const */ OpenInvestmentPlan: string =
    "EventName.OpenInvestmentPlan";

  public static /* const */ InvestProject: string = "EventName.InvestProject";

  public static /* const */ UseNewYearRedPack: string =
    "EventName.UseNewYearRedPack";

  public static /* const */ ClickRedPackRankIcon: string =
    "EventName.ClickRedPackRankIcon";

  public static /* const */ OnSendRedPack: string = "EventName.OnSendRedPack";

  public static /* const */ ClickTxtOpenRankView: string =
    "EventName.ClickTxtOpenRankView";
}
